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Uno 3 Platform Fundamentals

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Thomas Claudius Huber

2:30:51

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  • 01. Course Overview.mp4
    01:41
  • 02. Introduction.mp4
    01:34
  • 03. The Wired Brain Coffee Scenario.mp4
    02:49
  • 04. Required Prior Knowledge for This Course.mp4
    01:40
  • 05. How This Course Is Structured.mp4
    01:35
  • 06. Know the Windows UI Library WinUI.mp4
    03:07
  • 07. Understand the Uno Platform.mp4
    07:26
  • 08. Compare Uno Platform with .NET MAUI.mp4
    03:41
  • 09. Summary.mp4
    01:08
  • 10. Introduction.mp4
    00:43
  • 11. Set up Your Environment for Uno.mp4
    02:56
  • 12. Create an Uno Solution with WinUI.mp4
    04:44
  • 13. Explore the Uno Solution.mp4
    05:40
  • 14. Run the WinUI Application.mp4
    01:43
  • 15. Run the Web Application.mp4
    01:46
  • 16. Run the Android Application.mp4
    02:56
  • 17. Run the iOS Application.mp4
    04:05
  • 18. Summary.mp4
    01:44
  • 19. Introduction.mp4
    00:34
  • 20. Plan the User Interface.mp4
    01:26
  • 21. Create the User Interface.mp4
    04:54
  • 22. Build the Detail Layout.mp4
    03:43
  • 23. Add an Image to the Header.mp4
    03:54
  • 24. Summary.mp4
    01:16
  • 25. Introduction.mp4
    01:16
  • 26. Plan the Client Architecture with MVVM.mp4
    05:51
  • 27. Create a Model and a ViewModel.mp4
    04:01
  • 28. Raise the PropertyChanged Event.mp4
    03:17
  • 29. Add a ViewModelBase Class.mp4
    02:48
  • 30. Define and Use a Data Provider.mp4
    06:15
  • 31. Bind the View to the ViewModel.mp4
    05:20
  • 32. Implement the Navigation Logic.mp4
    05:05
  • 33. Run the App on Different Platforms.mp4
    01:56
  • 34. Summary.mp4
    01:33
  • 35. Introduction.mp4
    01:23
  • 36. Plan the Responsive User Interface.mp4
    01:01
  • 37. Define Visual States with Adaptive Triggers.mp4
    02:36
  • 38. Hide and Show the Navigation.mp4
    02:49
  • 39. Make the Details Using the Full Width.mp4
    03:20
  • 40. Adapt the Button Layout.mp4
    05:01
  • 41. Run the App on Different Platforms.mp4
    01:47
  • 42. Summary.mp4
    01:02
  • 43. Introduction.mp4
    00:43
  • 44. Know the Reasons for Platform-specific Code.mp4
    01:22
  • 45. Write Platform-specific Code in C.Sharp.mp4
    04:28
  • 46. Write Platform-specific Code in XAML.mp4
    04:48
  • 47. Summary.mp4
    00:54
  • 48. Introduction.mp4
    00:51
  • 49. Look at the Web API.mp4
    01:14
  • 50. Create a Data Provider for the Web API.mp4
    02:25
  • 51. Call the Web API from the Data Provider.mp4
    05:38
  • 52. Run the App on Different Platforms.mp4
    03:22
  • 53. Summary.mp4
    02:00
  • Description


    Uno Platform allows you to run your WinUI code not only on Windows, but also on Android, iOS, macOS, Linux, and the web. This course will teach you how to use Uno Platform, WinUI, and .NET to build a multi-platform app with XAML and C#.

    What You'll Learn?


      To build a .NET app with WinUI that runs not only on Windows, but also on Android, iOS, macOS, Linux, and the web, you can use Uno Platform. In this course, Uno 3 Platform Fundamentals, you’ll learn how to build a multi-platform app with Uno Platform and WinUI. First, you’ll explore what the Uno Platform is and you will create your first Uno solution in Visual Studio. Next, you’ll discover how to build a user interface in XAML, how to apply the MVVM pattern, and how to adapt your user interface to different screen sizes. Finally, you’ll learn how to write platform-specific code and how to connect your application to a data source to load data. When you’re finished with this course, you’ll have the skills and knowledge of Uno Platform needed to build multi-platform apps with WinUI, XAML, and C#.

    More details


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    Thomas Claudius Huber
    Thomas Claudius Huber
    Instructor's Courses
    Thomas is a Microsoft MVP for Windows Development. He works as a developer, consultant, and trainer in the fields of .NET, C#, TypeScript, XAML, and Azure. Thomas is a well-known speaker and book author. He has written several special interest books in his areas, including an extensive handbook for Windows Presentation Foundation and a handbook on development with TypeScript. Thomas lives in Germany's Black Forest with his wife and their three daughters. In his spare time, he plays football and guitar, works out at the gym, and likes riding into the sunset with his motorcycle.
    Pluralsight, LLC is an American privately held online education company that offers a variety of video training courses for software developers, IT administrators, and creative professionals through its website. Founded in 2004 by Aaron Skonnard, Keith Brown, Fritz Onion, and Bill Williams, the company has its headquarters in Farmington, Utah. As of July 2018, it uses more than 1,400 subject-matter experts as authors, and offers more than 7,000 courses in its catalog. Since first moving its courses online in 2007, the company has expanded, developing a full enterprise platform, and adding skills assessment modules.
    • language english
    • Training sessions 53
    • duration 2:30:51
    • level average
    • Release Date 2023/12/15