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About SwiftLearn More

Swift is the programming language of choice for developing in all of Apple’s operating systems, such as iOS, watchOS, tvOS, and macOS. Swift uses a sleek, modern syntax aimed at safety and convenience, and it can integrate with code you already have in Objective-C.
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Courses

Subtitle
3D Graphics with Metal
RayWenderlich3D Graphics with Metal
3:11:34
English subtitles
06/18/2023
Subtitle
Intermediate iOS Design Patterns
RayWenderlichIntermediate iOS Design Patterns
2:46:28
English subtitles
06/15/2023
Subtitle
Intermediate iOS Debugging
RayWenderlichIntermediate iOS Debugging
1:12:33
English subtitles
06/15/2023
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Intermediate iOS Animations
RayWenderlichIntermediate iOS Animations
1:29:37
English subtitles
06/15/2023
Subtitle
Intermediate Core Data
RayWenderlichIntermediate Core Data
1:01:53
English subtitles
06/15/2023
Subtitle
Intermediate Combine
RayWenderlichIntermediate Combine
21:24
English subtitles
06/15/2023
Subtitle
Integrating UIKit And SwiftUI
RayWenderlichIntegrating UIKit And SwiftUI
25:20
English subtitles
06/15/2023
Subtitle
In-App Purchases
RayWenderlichIn-App Purchases
3:06:01
English subtitles
06/15/2023
Subtitle
How To Make An App Like Instagram in iOS
RayWenderlichHow To Make An App Like Instagram in iOS
4:10:43
English subtitles
06/15/2023
Subtitle
How To Make a Game Like Flappy Bird
RayWenderlichHow To Make a Game Like Flappy Bird
2:14:56
English subtitles
06/15/2023
Subtitle
Gestures in SwiftUI
RayWenderlichGestures in SwiftUI
25:18
English subtitles
06/15/2023
Subtitle
Face Tracking with RealityKit
RayWenderlichFace Tracking with RealityKit
36:44
English subtitles
06/15/2023
Subtitle
Exploring UIKit Internals with Hopper Disassembler
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Drawing in iOS with SwiftUI
RayWenderlichDrawing in iOS with SwiftUI
2:48:05
English subtitles
06/15/2023
Subtitle
Drawing in iOS with Core Animation and Core Graphics
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Books

Frequently asked questions about Swift

Swift is a powerful programming language released by Apple and developed both by Apple and the open-source community. Swift is designed for use on the macOS, iOS, watchOS, tvOS, and other Apple platforms. It was first released in 2014 as a replacement for Apple's other programming language, Objective-C, which served as the primary Apple programming language since the 1980s. Swift is comparable in performance to Objective-C but is a more modern language with a cleaner syntax and easy-to-use generic types. Swift also has powerful protocol extensions, lightweight closure syntax, fast collection iteration, multiple return values, and functional programming features. Swift works with Apple's Cocoa and Cocoa Touch frameworks and can inter-operate with existing Objective-C codebases.
There are a few IDEs that support programming in the Swift programming language. The most well-known and popular IDE for Swift is Apple's Xcode IDE. Xcode is free for anyone that owns an Apple computer running Mac OSX. Xcode allows coding in Swift and Objective-C, Apple's other language, and has code completion, code folding, syntax highlighting, and other powerful IDE features. AppCode, released by JetBrains, is another IDE that is popular among developers who write Swift code. AppCode was designed from the ground up for developing Apple-based applications. Coderunner is another popular IDE for Swift. It is lightweight and supports not only Swift and Objective-C, but over 25 programming languages out-of-the-box.
The time it takes to learn Swift can vary, depending on your experience with technology and other programming languages and the time you can devote to the learning process. Swift is easier to learn than Apple's other language, Objective-C, so learning to write code for Apple products won't take as long as it did in the past. If you are an experienced programmer who has written code in other languages, learning Swift may only take you a few weeks of practice since what you know can be easily applied to Swift. When you are new to programming, the time it takes will depend on the time you have to learn. If you spend less than a couple of hours a day learning Swift, you could be building apps in a couple of months and taking on more significant Swift projects in a year or so. The more time you dedicate to practicing, the quicker you'll progress.