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Prototyping Microinteractions with Adobe Animate

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Joseph Labrecque

1:50:45

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  • 01 - Prototype microinteractions with Adobe Animate.mp4
    00:48
  • 02 - What you should know.mp4
    00:39
  • 03 - Using the exercise files.mp4
    00:47
  • 01 - What are microinteractions.mp4
    01:10
  • 02 - Configuring an Animate document.mp4
    03:56
  • 03 - Drawing basic shapes.mp4
    03:19
  • 04 - Using the timeline.mp4
    04:28
  • 05 - Adding keyframes.mp4
    03:07
  • 06 - Defining frame labels.mp4
    02:15
  • 01 - Shape tweens.mp4
    05:13
  • 02 - Creating symbols.mp4
    02:43
  • 03 - Classic tweens.mp4
    02:03
  • 04 - Easing with the Properties panel.mp4
    04:04
  • 05 - Motion tweens.mp4
    03:17
  • 06 - Easing with the Motion Editor.mp4
    03:32
  • 07 - Using masks.mp4
    04:44
  • 01 - Tap gestures.mp4
    05:53
  • 02 - Double-tap.mp4
    03:29
  • 03 - Long press.mp4
    06:09
  • 04 - Swipe gesture.mp4
    06:09
  • 05 - Pinch gesture.mp4
    06:10
  • 01 - Progress bar.mp4
    06:36
  • 02 - Bouncing icon.mp4
    05:01
  • 03 - Icon transformation.mp4
    05:01
  • 04 - Stretch and fill.mp4
    06:23
  • 05 - Ripple effect.mp4
    07:00
  • 06 - Pulsing effect.mp4
    06:18
  • 01 - Further information.mp4
    00:31
  • Description


    Progress bars, ripple and pulsing effects, and other microinteractions should achieve a single task, and do so in a way that feels unobtrusive. But while these elements may be understated, they play an important role in a user's overall experience with your project. In this course, join Joseph Labrecque as he demonstrates how to prototype gestures and design a number of useful microinteractions for UX design projects using Adobe Animate. Explore the basics of creating motion within Animate, as well as how to prototype common gestures such as the double tap and long press. Finally, learn how to design a variety of microinteractions, including stretch and fill, icon transformation, and bouncing icons.

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    Focused display
    Joseph Labrecque
    Joseph Labrecque
    Instructor's Courses
    Joseph Labrecque is a creative developer, designer, and educator with nearly two decades of experience creating expressive web, desktop, and mobile solutions. He joined the University of Colorado Boulder College of Media, Communication and Information as faculty with the Department of Advertising, Public Relations and Media Design in Autumn 2019. His teaching focuses on creative software, digital workflows, user interaction, and design principles and concepts. Before joining the faculty at CU Boulder, he was associated with the University of Denver as adjunct faculty and as a senior interactive software engineer, user interface developer, and digital media designer. Labrecque has authored a number of books and video course publications on design and development technologies, tools, and concepts through publishers which include LinkedIn Learning (Lynda.com), Peachpit Press, and Adobe. He has spoken at large design and technology conferences such as Adobe MAX and for a variety of smaller creative communities. He is also the founder of Fractured Vision Media, LLC; a digital media production studio and distribution vehicle for a variety of creative works. Joseph is an Adobe Education Leader, Adobe Community Professional, and member of Adobe Partners by Design. He holds a bachelor’s degree in communication from Worcester State University and a master’s degree in digital media studies from the University of Denver.
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 28
    • duration 1:50:45
    • English subtitles has
    • Release Date 2023/07/02

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