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Building Your First iOS 16 App

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Todd Perkins

46:36

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  • 01 - How to build an app in an afternoon.mp4
    00:48
  • 02 - What you should know before starting.mp4
    00:34
  • 03 - Viewing the finished app and code.mp4
    01:09
  • 01 - Creating your first iOS app.mp4
    02:49
  • 02 - Key parts of the Xcode interface.mp4
    04:43
  • 01 - SwiftUI stacks.mp4
    03:32
  • 02 - HStacks in SwiftUI.mp4
    03:33
  • 03 - Modifying SwiftUI objects.mp4
    02:49
  • 04 - Understanding variables.mp4
    02:56
  • 05 - Creating a TextField in SwiftUI.mp4
    05:44
  • 06 - Creating a slider in SwiftUI.mp4
    05:22
  • 01 - Calculating the tip total.mp4
    04:17
  • 02 - Using ifelse statements in SwiftUI.mp4
    04:13
  • 03 - Adding an app icon.mp4
    02:49
  • 01 - Next steps.mp4
    01:18
  • Description


    Do you have a brand or product that needs its own app on the go? No problem. You can build the app yourself—and you can do it in as little as an afternoon. You don’t need to be an expert coder to develop native technical tools. In this course, instructor and app developer Todd Perkins shows you how to create an iOS app of your own.

    Learn more about native iOS application development, using a tip calculator as your guide. Explore the code, tools, frameworks, and practices for building, debugging, and deploying iOS applications. Let Todd get you up to date on the latest techniques and best practices in the release of iOS 16. Find out how to use stacks and binding properties to create layouts, modify objects, and build text fields and sliders in SwiftUI. Developing an app doesn’t have to be a pain. You can build it quickly and easily, and then launch it all by yourself.

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    Todd Perkins
    Todd Perkins
    Instructor's Courses
    I love programming, and have used nearly every common language on a professional level (Swift, C#, C, C++, Objective-C, Java, Kotlin, ActionScript, PHP, Laravel, ASP, Perl, SQL, HTML, CSS, JavaScript, XML, etc.). In addition to that experience, I have a BS in Software Development, and have numerous industry standard certifications. Most of my work has been teaching programming in these languages, primarily using Swift. My passion is game design, and I'm always open to collaborate on a project with other similarly exited people. Feel free to contact me if you're interested in working together.
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 15
    • duration 46:36
    • Release Date 2022/12/15