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Zbrush for the First Time Beginner

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Sean Fowler

5:05:40

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  • 2 - ViewPortBreakdown.mp4
    06:28
  • 3 - Learning Gizmo And Subtools.mp4
    14:35
  • 4 - SubDivisions Brushes.mp4
    20:12
  • 5 - Masking Isolate Select.mp4
    11:59
  • 6 - Understanding PolyGroups.mp4
    15:27
  • 7 - Dynamesh And Zremesher Introduction.mp4
    08:23
  • 8 - 2d-reference.zip
  • 8 - Establishing Reference and Blocking out Mesh.mp4
    14:30
  • 8 - mushroom-3d-reference.zip
  • 9 - Blocking Out Mesh Part 2.mp4
    23:02
  • 10 - Block Out Cap.mp4
    17:24
  • 12 - Sculpting Eyes.mp4
    24:24
  • 13 - Sculpting Mouth.mp4
    07:55
  • 15 - Blocking Out Coat Part 2.mp4
    07:42
  • 16 - Coat Block Out Part 3.mp4
    07:19
  • 18 - Sculpting Chest and Exploring Combinations.mp4
    23:08
  • 19 - Hands and Pants.mp4
    16:40
  • 20 - Creating Staff.mp4
    07:40
  • 21 - Creating Buttons with Booleans.mp4
    16:40
  • 22 - Sculpting through Surface Noise and IMM Brushes.mp4
    18:30
  • 23 - Sculpting The Ground.mp4
    12:43
  • 24 - Breakdown of Grass with Fibermesh.mp4
    16:04
  • 25 - Placing Rocks and Decimating Meshes.mp4
    14:55
  • Description


    A Course Dedicated for both the Beginner and First Time User in Zbrush

    What You'll Learn?


    • Learn and Develop the basic skills needed that will lead you to Master Zbrush
    • How to Sculpt in Zbrush for the First Time User with a intuitive compounding approach
    • Understanding the Viewport of Zbrush with a simple breakdown of its elements
    • Grasp the most commonly used functions of Zbrush such as Polygrouping, Zremesher, and the gizmo Tools
    • An introduction to how the basics of Live Booleans
    • A solid understanding to Zbrush's Built in Hair system Fibermesh
    • A Breakdown on the basics of Rendering and exporting an image
    • How to utilize Zbrushes built in feature Spotlight to plug in reference images

    Who is this for?


  • This course is intended for both the Beginners and First Time Beginner Interested in learning Zbrush
  • More details


    Description

    Hello and Welcome to the course Zbrush for the First Time Beginner.  A Guide Dedicated for both the Beginner and First Time user in Zbrush.

    In this course we have an Introduction Section for our first time user before proceeding right to sculpting along side with us a character sculpt and environment utilizing both 2D and 3D reference provided to you


    Some of the things you will Learn:

    • Developing the basic skills needed that will lead you to Master Zbrush

    • How to Sculpt in Zbrush for the First Time User with a intuitive and compounding approach as each lesson progresses

    • Understanding the Viewport of Zbrush with a simple breakdown of its elements

    • Grasp the most commonly used functions of Zbrush such as Polygrouping, Zremesher, and the gizmo Tools

    • An introduction to how the basics of Live Booleans

    • A solid understanding to Zbrush's Built in Hair system Fibermesh

    • A Breakdown on the basics of Rendering and exporting an image

    • How to utilize Zbrushes built in feature Spotlight to plug in reference images


    It is my hope that by the end of this course you should have a solid foundation and confidence in understanding Zbrush as well as a fully flushed out character yours to add to your portfolio.


    With that said, let's start Sculpting!


    Who this course is for:

    • This course is intended for both the Beginners and First Time Beginner Interested in learning Zbrush

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    Hi there my Name is Sean Fowler and I have been a 3D  Freelance artist for over 10 years.   I graduated from Full Sail University with a Bachelors of Science in Game Art, which pretty much means I am specialized to work in games, be it prop modeling and textures, character modeling and, straight up to animation cycles in maya.  You could say I do enjoy a lot of the disciplines in the game production workflow.  I am very passionate about what I do, and I’m very committed in learning new things everyday.  I wanted to find a way to give back a little so I felt this would be an excellent place to start.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 21
    • duration 5:05:40
    • Release Date 2022/12/12