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Write a Professional Game Design Document (GDD)

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Gabriel Chauri,Game Design Thinking

2:55:10

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  • 1. Welcome.mp4
    03:04
  • 2. Socials.html
  • 3. Companion Website.html
  • 4. What is a GDD.html
  • 5. Why should your document be Effective, Efficient and Compelling.mp4
    04:51
  • 6. How to create a killer document.html
  • 7. Different Documents for Diverse Development Styles.mp4
    02:57
  • 8. What types of GDD do exist.html
  • 9. 1.1. Why documentation is so critical.html
  • 10. What content should a GDD have.mp4
    06:33
  • 11. GDD Content Checklist.html
  • 12. Is the GDD the final word Development methods.mp4
    02:52
  • 13. Vintage GDD references.html
  • 14. 1.2. Changes, changes, and more changes!.html
  • 15. Dont do this while learning how to write a GDD.mp4
    04:07
  • 16. Taking notes for analysis (video).mp4
    07:57
  • 17. Taking notes for analysis (graphic).html
  • 18. Introducing your first document Character Creator.mp4
    02:30
  • 19. 1.3. Document a Character Creator.html
  • 1. Welcome to Section 2.mp4
    02:57
  • 2. 2.1. Traffic Cone Racer.html
  • 3. Basic Tools of the Trade.mp4
    05:30
  • 4. A Brief Overview of Different Documentation Systems.mp4
    03:51
  • 5. Graphic Different Ways to Document a Game.html
  • 6. Creating an Outline.mp4
    03:51
  • 7. Outline Rationale.html
  • 8. Tutors Example GDD.html
  • 9. Concept GDD Part 1.mp4
    06:52
  • 10. Triple-Documentation Technique.mp4
    02:37
  • 11. Concept GDD Part 2.mp4
    04:15
  • 12. 2.2. Traffic Cone Racer Word Processor GDD.html
  • 13. Creating Your Own Templates in Google Docs.mp4
    04:17
  • 14. 2.3. Modification #1 Your first update.html
  • 15. Congratulations on completing this section!.mp4
    01:10
  • 1. Welcome to Section 3.mp4
    03:03
  • 2. Different options for creating a screen flow.mp4
    01:34
  • 3. Figma Sticky Notes Screen Flow Base Document.html
  • 4. Sticky Notes Screen Flow Method.mp4
    09:35
  • 5. 3.1. Create a Screen Flow of your favourite game.html
  • 6. Integrate Your Screen Flow into your Document.mp4
    03:07
  • 7. Congratulations on completing Section 3!.mp4
    00:52
  • 1. Wikis and Databases as an evolution of the word processor.mp4
    03:23
  • 2. Tutors Example Notion GDD.html
  • 3. Whats the right tool for you.html
  • 4. Notion Databases Basic Explanation.mp4
    11:09
  • 5. Notion Basic Blocks.mp4
    05:16
  • 6. Collaborative Tools and Enhancing your Document.mp4
    03:19
  • 7. Notion Syncing blocks.mp4
    02:31
  • 8. Writing a Feature Spec.mp4
    10:45
  • 9. 4.1. Writing a Feature Spec.html
  • 10. The Hourglass method for writing a feature spec.html
  • 11. Dynamic Images Figma + Notion.mp4
    03:59
  • 12. Congratulations on completing Section 4!.mp4
    01:39
  • 13. 4.2. Modification #2 Lights, Camera, Action!.html
  • 1. The Great, Time-Consuming 1-pager method.mp4
    01:50
  • 2. Tutors Example Figma One-Page GDD.html
  • 3. Figma Basic Tools.mp4
    07:22
  • 4. Theory of Infographics.mp4
    06:11
  • 5. Data Visualization materials, books, references.html
  • 6. Theory of one-pagers.mp4
    04:32
  • 7. Sit down and organise the info you have!.mp4
    02:13
  • 8. How to distribute the information.html
  • 9. How and Where to find your theme, art, and icons.html
  • 10. From Macro to Micro Systems to Mechanics.mp4
    07:42
  • 11. Storyboarding.mp4
    06:47
  • 12. 5.1. Create a 3-panel storyboard.html
  • 13. Creating new Pages The Power of a File.mp4
    02:36
  • 14. Collaborative Tools.mp4
    02:48
  • 15. 5.2. Modification #3.html
  • 16. Congratulations on completing Section 5!.mp4
    01:27
  • 1. Course survey.html
  • 2. Socials.html
  • 3. Congratulations on finishing the course!.mp4
    01:19
  • 4. References.html
  • Description


    Learn how to write GDDs that will stand out for their graphic design quality and engaging delivery.

    What You'll Learn?


    • Learn how to write Game Design Documents (GDD)
    • Learn how to write effective, efficient and compelling documents
    • Create effective 1-pagers and infographics
    • Use Notion for creating wiki-style documentation using databases
    • Practice updating the game through several changes like in a real game dev environment
    • Use Google Docs to create your own templates
    • Learning different GDD tools and choose the more appropriate one for your own purposes

    Who is this for?


  • Beginner game designers who want to learn how to write a effective, efficient and compelling GDD
  • Game designers with industry experience who want to improve their documentation skills
  • Any type of developer or designer who wants to learn how to communicate effectively through documentation
  • What You Need to Know?


  • Google Docs, Notion and Figma accounts (all are free apps)
  • A game will be provided for you, so you don't need to download or buy any game
  • More details


    Description

    This course offers a comprehensive guide for creating effective, efficient and compelling GDDs.

    At the end of this course, you will have the ability to use different tools and practical knowledge to create GDDs in different formats to communicate your game ideas effectively to teams of any size.


    WHAT YOU WILL LEARN

    • Understand different types of GDDs

    • Understand how the development ethos affects your GDD

    • Understanding the importance of creating an effective, efficient and compelling document

    • How to productively use GDD checklists and outlines

    • Using word processors to create documents and create your own templates

    • Creating amazing screen and player flows that will massively improve your game design craft

    • Using Notion for making complex GDDs look easy using the power of databases

    • Writing "feature specs"

    • How to create amazing 1-pagers that will impress your teammates

    HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED

    • A concept game executable will be provided, and you will document this game using each tool taught in the course

    • The game will suffer changes during the course, like in a real game development environment

    • You will write a Google Docs GDD

    • You will create a Notion GDD using a wiki-style GDD with databases

    • You will create a 1-pager to represent one or several systems of your game

    • You will have the opportunity to share your documents using the companion website for getting direct feedback from the instructors.

    What is NOT included in this course

    • Programming languages

    • Art asset creation

    • Game design theory

    Who this course is for:

    • Beginner game designers who want to learn how to write a effective, efficient and compelling GDD
    • Game designers with industry experience who want to improve their documentation skills
    • Any type of developer or designer who wants to learn how to communicate effectively through documentation

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    Gabriel Chauri
    Gabriel Chauri
    Instructor's Courses
    I'm Gabriel Chauri. I'm a passionate game designer with several years of professional experience. I like to create experiences that players will enjoy and share and most important of all, that will make them think and see the world in a different way. I also like to teach and mentoring. I've participated in several games jams as a jammer and as a mentor and I've teached different disciplines (like music theory and game design) for +6 years.
    Game Design Thinking
    Game Design Thinking
    Instructor's Courses
    Game Design Thinking was created to deliver a centralized, high-quality standard education in game design, so you can create compelling and meaningful experiencies through your games.Through our courses that combine theory and practice, we will give you the tools so you as a game designer develop the correct mindset and framework that will allow you to create longlasting and meaningful games that players will enjoy.In Game Design Thinking, we are firm believers that games have the power to change the world for the better and that we as game designers, have the responsability to make these changes happen.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 41
    • duration 2:55:10
    • Release Date 2023/09/13