Will Wright Teaches Game Design and Theory
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Will Wright
4:16:19
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Will Wright - 01 The Fundamentals of Game Design.mp4
14:53
Will Wright - 02 Generating Game Concepts.mp4
12:59
Will Wright - 03 Early Prototyping.mp4
08:39
Will Wright - 04 The Relationship Between Story and Games.mp4
07:59
Will Wright - 05 Exploring Player Psychology.mp4
16:51
Will Wright - 06 Design Player-Centered Experiences.mp4
16:15
Will Wright - 07 Develop a Game Language.mp4
07:05
Will Wright - 08 Designing a Visual Aesthetic.mp4
11:12
Will Wright - 09 Game Mechanics.mp4
14:54
Will Wright - 10 Game Demo - Morey.mp4
09:48
Will Wright - 11 Iteration and Scoping.mp4
15:59
Will Wright - 12 Prototyping Case Study - Proxi.mp4
08:31
Will Wright - 13 Playtesting.mp4
19:54
Will Wright - 14 Designing a Sound Aesthetic.mp4
15:39
Will Wright - 15 Pitching Ideas.mp4
16:44
Will Wright - 16 Game Demo - Flooded Market.mp4
09:33
Will Wright - 17 Choosing and Understanding Your Platform.mp4
08:40
Will Wright - 18 System Design.mp4
21:34
Will Wright - 19 Leadership and Collaboration.mp4
09:25
Will Wright - 20 The Future of Game Design.mp4
08:05
Will Wright - 21 Final Thoughts.mp4
01:40
Description
Collaboration, prototyping, playtesting. The Sims creator Will Wright breaks down his process for designing games that unleash player creativity.
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Will Wright
Instructor's Courses
Master Class
View courses Master ClassYanka Industries, Inc., doing business as MasterClass, is an American online education subscription platform on which students can access tutorials and lectures pre-recorded by experts in various fields. The concept for MasterClass was conceived by David Rogier and developed with Aaron Rasmussen.
- language english
- Training sessions 21
- duration 4:16:19
- Release Date 2023/04/24