What Audio Software Should I Get?
Adam Pollard aka Multiplier
1:45:00
Description
Studio guru Adam Pollard brings you a collection of insightful music studio video tutorials! Get helpful insight and information on how and why to choose certain DAWs, plug-ins, and virtual instruments, including studio workflows and solutions. This series is designed for new music studio producers and engineers who want the opinion of an experienced studio producer.
NOTE: No manufacturers sponsored this video series, or were involved in its production. Adam is simply giving you his opinion based on years of studio production work, so it could seem biased and or one-sided at times.
Adam begins with important audio software basic requirements, such as being able to measure loudness, get visual feedback, testing a plug-in for aliasing and its overall quality, the difference between gain and loudness, and how to choose a DAW that's right for you.
Next, you'll get pointers on whether or not you should use multiple DAWs, how to avoid choice paralysis, and why you should use one plug-in instead of five in your mixes. Adam then goes into important workflow and studio solution tutorials that focus on topics like storage options for sample based instruments, how to choose a wavetable synth, should you use EQ and Limiter plug-ins, why drum machines don't always work out best for a track and much more.
To see what these music studio video tutorials show you, and how they can help you make good decisions when purchasing gear and setting up your studio, see the individual music studio tutorial descriptions on this page. If you're ready to start planning which studio software to purchase or add to your production studio, this music studio video series will save you both time and money... Watch “What Audio Software Should I Get?" today!
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Target audience is assumed to be producer type. Daw choice is around producing live not recording a band. Whilst loudness is important it is not necessary for recording live, by more for mixing, mastering and digital distribution. Visual representation of what is going in in the software is important & in this regard it would have been interesting to know how modern daws provide visual representations in the stock plugins delivered with their software. Overall, I would say that this is a bit too geeky to be useful to all but budding producers and those with some understanding & experience of concepts and tools
I am a: Hobbyist, Audio Engineer, Studio One
This course covers most of the plugin basics, but is missing a few things such as reverbs, delays, modulation effects etc. It scratches the surface and it's perfectly suitable for beginners, however there should be more informations about different popular plugin brands and how to choose between them.
This course is pretty hit & miss. On one hand it provides useful information for people starting out, but on the other hand a lot of the information provided is highly subjective and one-dimensional. To give an example: The author suggests only using one primary DAW and gives his "pros" for that approach, but does not offer any real counterpoint to consider, i.e. splitting up composition and mixing / mastering into different DAWs to underline the difference in mindset during these very distinct steps. It also almost seems like paid sponsorship in some videos, because only plugins from a couple of developers are mentioned and "recommended".
I am a: Beginner, Hobbyist, Musician, Producer, Sound Designer, Game Designer, Ableton Live, Bitwig Studio, Logic Pro
Straight foward. Simple and extremelly Effective tips right there
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Adam Pollard aka Multiplier
Instructor's Courses
Groove 3
View courses Groove 3- language english
- Training sessions 21
- duration 1:45:00
- Release Date 2023/06/05