Companies Home Search Profile

VR Development Fundamentals With Oculus Quest 2 And Unity

Focused View

Tevfik Ufuk DEMİRBAŞ,IRONHEAD Games

7:31:14

318 View
  • 001 Introduction.mp4
    04:13
  • 001 Introduction to Section.html
  • 002 Installing Unity and Creating the Project.mp4
    06:06
  • 003 Importing Quidditch Game Assets.mp4
    06:33
  • 004 Importing XR Interaction Toolkit.mp4
    09:21
  • 005 XR Rig Setup (Action Based- Device Based Input Difference ).mp4
    09:46
  • 006 Configuring Optimizing the Project for Oculus Quest 2 Build.mp4
    12:31
  • 007 Installing apk Files to Oculus Quest and Quest 2.mp4
    11:08
  • 008 Oculus Link and OpenXR Setup (For SteamVR ).mp4
    08:03
  • 009 Read Me Before Continue.html
  • 010 VR Hand Animations and Action Based Input.mp4
    21:13
  • 011 Intro to Grabbing Part 1.mp4
    09:22
  • 012 Intro to Grabbing Part 2.mp4
    11:31
  • 013 Locomotion in VR Part 1 Continuous Movement.mp4
    09:57
  • 014 Locomotion in VR Part 2 Teleportation.mp4
    14:33
  • 015 Basic UI Interactions in VR.mp4
    16:42
  • 016 Project Source Codes.html
  • 31870964-quidditchgameassets-1.zip
  • 32287266-customhandsasset-1.zip
  • external-assets-links.txt
  • 001 Introduction to Section.mp4
    02:58
  • 002 Installing Unity and Creating The First Oculus Quest Project.mp4
    04:58
  • 003 Importing Oculus Integration And Game Assets.mp4
    07:06
  • 004 OVRCameraRig Basic Unity Scene Setup For Oculus Quest.mp4
    04:52
  • 005 Building Your First Oculus Quest Unity Project.mp4
    10:24
  • 006 Read Me Before Continue.html
  • 007 Installing apk Files To The Quest With ADB.mp4
    11:30
  • 008 Installing apk Files To The Quest With Side-Quest.mp4
    04:59
  • 009 Adding Local VR Player And Movement With Joystick.mp4
    08:10
  • 010 Oculus Local Avatar.mp4
    05:12
  • 011 Oculus Controllers And Custom Hands.mp4
    09:18
  • 012 Basic Teleportation.mp4
    15:27
  • 013 Grabbing Objects.mp4
    11:00
  • 014 Distance Grabbing (Summoning Objects in VR).mp4
    14:11
  • 015 UI Interaction in VR.mp4
    18:01
  • 016 In-Game Debug Console For Oculus Quest.mp4
    12:21
  • 017 Custom Avatar Implementation Similar to RecRoom.mp4
    20:39
  • external-assets-links.txt
  • 001 Introduction.mp4
    01:53
  • 002 Creating the Project.mp4
    02:34
  • 003 Importing Oculus Integration Package.mp4
    03:17
  • 004 Importing Game Assets.mp4
    09:41
  • 005 VR Pushable Button Basics.mp4
    10:10
  • 006 Configuring the Project for Oculus Quest Build.mp4
    06:35
  • 007 Scene Loading in VR And Compositor Layers.mp4
    18:27
  • 008 GUN or SWORD Random Cube Spawning.mp4
    07:06
  • 009 VR Shooting With Pistol.mp4
    15:41
  • 010 VR Slice Part-1.mp4
    04:34
  • 011 VR Slice Part-2.mp4
    15:08
  • 012 VR Slice Part-3.mp4
    14:26
  • 013 Adding Controller Vibration.mp4
    13:25
  • 014 Score Manager.mp4
    09:43
  • 015 Implementing Sound Effects, Polishing And Your First Assignment.mp4
    06:29
  • 016 Source Codes.html
  • 23553898-SwordAndPistolVRAssets.zip
  • external-assets-links.txt
  • Description


    Learn the basics of Virtual Reality Development with the mighty Quest 2, All-in-one VR headset from Meta

    What You'll Learn?


    • Virtual Reality Development Fundamentals
    • Oculus Quest 2 Unity Development
    • Side-Loading to Oculus Quest and Quest 2
    • Custom VR Avatar Models
    • Oculus Controllers and Hands
    • VR Shooting
    • Grabbing and Distance Grabbing
    • UI Interactions in VR
    • Run-time Debugging Tool
    • VR Scene Loading
    • VR Slicing
    • Controller Vibration
    • OpenXR Setup
    • Unity's XR Interaction Toolkit
    • Fullbody VR System with FinalIK and Ready Player Me Avatars

    Who is this for?


  • Unity Developers who want to learn Virtual Reality Development with Oculus Quest 2
  • Creators who want to use Oculus Quest for their creative purposes
  • What You Need to Know?


  • Having an Oculus Quest or Quest 2 VR Headset (Oculus Rift will be fine too)
  • Having an at least Beginner experience with Unity
  • Having a PC or Mac that supports Unity Game Engine
  • Desire to learn Virtual Reality Development
  • More details


    Description

    ---FULLBODY VR SYSTEM UPDATE IS LIVE!---


    In May 2019, Oculus Quest is released and humanity's hope for Virtual Reality was raised again.  Finally, we can truly believe that the age of Virtual Reality has already come...

    -WHY?

    Because Oculus Quest is not an ordinary VR headset. It is the first successful, standalone VR headset that works without an expensive PC and a boring cable.

    As developers, we are so lucky that a revolutionary product is released in our time.

    So, it is the best time to develop apps and games for Oculus Quest.


    If you agree with me, then this course is for you!  With this course, you can quickly get started with your Oculus Quest and Quest 2 Development.

    By enrolling in this course, you will learn the fundamentals of VR development with Oculus Quest such as:

    • Configuring a Unity project for Oculus Quest with the latest XR Plugin Management.

    • Learning how to build VR experiences with Unity's XR Interaction Toolkit

    • Setting up Unity scenes for VR implementation

    • Installing apk files to Oculus Quest with side-loading

    • Teleportation

    • Oculus Local Avatar Implementation

    • Fullbody VR System with FinalIK and Ready Player Me Avatars

    • Implementing Custom Hands and Controllers

    • Implementing Grabbing and Distance Grabbing

    • UI Interactions in VR

    • Scene Loading in VR

    • VR Shooting

    • VR Slicing

    • Vibrating VR Controllers

    • In-Game Debug Methods for Oculus Quest

    And while learning, you will have so much fun with the game assets featuring Quidditch sport from the Harry Potter universe along with the Sword And Pistol VR Game Assets.

    At the end of this course, you will be able to easily prototype your Oculus Quest and Quest 2 game/app.

    So, come and join me on this journey to become a part of the Oculus Quest legacy.

    Let's build together,

    -Tevfik


    Who this course is for:

    • Unity Developers who want to learn Virtual Reality Development with Oculus Quest 2
    • Creators who want to use Oculus Quest for their creative purposes

    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    Tevfik Ufuk DEMİRBAŞ
    Tevfik Ufuk DEMİRBAŞ
    Instructor's Courses
    Tevfik is a passionate game developer and an XR educator. Following his BS degree in Aerospace engineering, Tevfik self-taught himself software development through online education tools, and went on to create location-based AR apps with more than 2000 hours of experience on ARCore and Mapbox under his belt.Driven by a belief in making technology education accessible to all, Tevfik developed the world's first online course on location-based AR applications in 2018. Since then, he has guided the XR learning journey of 27,000+ students worldwide and takes pride in providing the highest-rated online courses on AR/VR game development on Udemy.
    IRONHEAD Games
    IRONHEAD Games
    Instructor's Courses
    IRONHEAD is an XR company that creates high-quality VR games, development courses, and assets; aiming to grow both the production and consumption capacities of the XR community.Through its twofold approach of creating both VR games and the educational tools for developing them, Ironhead's mission is to satisfy the pressing need for indie games and capable developers in the exponentially growing VR market.Ironhead was founded by Tevfik Ufuk Demirbaş in Ankara, Turkey. With over four years of industry experience in the AR/VR field and over 38,000 students worldwide on Udemy, Ironhead is recognized for its leadership in the XR development community.In the near future, Ironhead is poised to publish a Multiplayer VR Shooter game while continuing to produce resources for the XR community.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 45
    • duration 7:31:14
    • English subtitles has
    • Release Date 2023/06/16

    Courses related to Unity

    Courses related to 2D Game Development

    Courses related to 3D Game Development

    Courses related to Virtual Reality

    Courses related to Gaming