Companies Home Search Profile

Vintage Fridge Autodesk Maya Complete Modelling Course

Focused View

6:25:53

44 View
  • 01 - Introduction.mp4
    02:23
  • 02 - Setting up our workspace.mp4
    01:06
  • 03 - Creating initial measurments for our object.mp4
    08:01
  • 04 - Visualising created measurements.mp4
    06:24
  • 05 - Saving the project.mp4
    01:41
  • 06 - Creating main body of a fridge.mp4
    10:33
  • 07 - Creating a base shape for the front doors.mp4
    09:41
  • 08 - Adjusting shape using soft selection.mp4
    02:49
  • 09 - Adding overall detail to the front doors.mp4
    15:40
  • 10 - Filling in the door gap.mp4
    03:32
  • 11 - Creating a fridge handle.mp4
    15:07
  • 12 - Creating detail using a boolean functionality.mp4
    12:59
  • 13 - Smoothening out edge transitions for the base.mp4
    07:49
  • 14 - Reusing topology to create extra detail.mp4
    12:02
  • 15 - Creating additional 3D mesh for the hinges.mp4
    12:01
  • 16 - Attaching hinges to the main body of our prop.mp4
    15:18
  • 17 - Creating a text to write the decorative naming for the fridge.mp4
    08:17
  • 18 - Creating a decorative badge using subdivision techniques.mp4
    15:42
  • 19 - Adding radial symmetry detail to the badge.mp4
    11:57
  • 20 - Using deformer to manipulate text.mp4
    13:23
  • 21 - Creating low topology fridge body by reusing existing mesh.mp4
    12:11
  • 22 - Reforming and welding mesh to retopologise the fridge.mp4
    17:07
  • 23 - Optimising topology for the hinge area of our object.mp4
    09:03
  • 24 - Final mesh adjustments for low poly base of our vintage fridge.mp4
    06:38
  • 25 - Optimising front decoration of our mesh using polygon primitives.mp4
    04:18
  • 26 - Retopology of a handle.mp4
    18:35
  • 27 - Creating partial bevel of an edge.mp4
    04:17
  • 28 - Organising the outliner.mp4
    20:01
  • 29 - Creating soft edges for our mesh.mp4
    08:23
  • 30 - Setting up high poly mesh for color ID.mp4
    08:35
  • 31 - Continuing to create the colour ID map.mp4
    13:56
  • 32 - UV editing basics and unwrapping the badge.mp4
    08:51
  • 33 - Creating UVs for handle and hinges.mp4
    13:43
  • 34 - Splitting main body into UV shells and adding extra vertices onto the mesh.mp4
    11:50
  • 35 - Editing mesh without impacting UVs.mp4
    06:44
  • 36 - Fixing UV distortions.mp4
    09:10
  • 37 - Laying out UV shells onto 0 to 1 UV space.mp4
    12:14
  • 38 - Creating a cage for the bake.mp4
    08:24
  • 39 - Exporting maya files as fbx.mp4
    05:28
  • More details


    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    Category
    Skillshare is an online learning community based in the United States for people who want to learn from educational videos. The courses, which are not accredited, are only available through paid subscription.
    • language english
    • Training sessions 39
    • duration 6:25:53
    • English subtitles has
    • Release Date 2023/10/03