Vintage Fridge Autodesk Maya Complete Modelling Course
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6:25:53
44 View
01 - Introduction.mp4
02:23
02 - Setting up our workspace.mp4
01:06
03 - Creating initial measurments for our object.mp4
08:01
04 - Visualising created measurements.mp4
06:24
05 - Saving the project.mp4
01:41
06 - Creating main body of a fridge.mp4
10:33
07 - Creating a base shape for the front doors.mp4
09:41
08 - Adjusting shape using soft selection.mp4
02:49
09 - Adding overall detail to the front doors.mp4
15:40
10 - Filling in the door gap.mp4
03:32
11 - Creating a fridge handle.mp4
15:07
12 - Creating detail using a boolean functionality.mp4
12:59
13 - Smoothening out edge transitions for the base.mp4
07:49
14 - Reusing topology to create extra detail.mp4
12:02
15 - Creating additional 3D mesh for the hinges.mp4
12:01
16 - Attaching hinges to the main body of our prop.mp4
15:18
17 - Creating a text to write the decorative naming for the fridge.mp4
08:17
18 - Creating a decorative badge using subdivision techniques.mp4
15:42
19 - Adding radial symmetry detail to the badge.mp4
11:57
20 - Using deformer to manipulate text.mp4
13:23
21 - Creating low topology fridge body by reusing existing mesh.mp4
12:11
22 - Reforming and welding mesh to retopologise the fridge.mp4
17:07
23 - Optimising topology for the hinge area of our object.mp4
09:03
24 - Final mesh adjustments for low poly base of our vintage fridge.mp4
06:38
25 - Optimising front decoration of our mesh using polygon primitives.mp4
04:18
26 - Retopology of a handle.mp4
18:35
27 - Creating partial bevel of an edge.mp4
04:17
28 - Organising the outliner.mp4
20:01
29 - Creating soft edges for our mesh.mp4
08:23
30 - Setting up high poly mesh for color ID.mp4
08:35
31 - Continuing to create the colour ID map.mp4
13:56
32 - UV editing basics and unwrapping the badge.mp4
08:51
33 - Creating UVs for handle and hinges.mp4
13:43
34 - Splitting main body into UV shells and adding extra vertices onto the mesh.mp4
11:50
35 - Editing mesh without impacting UVs.mp4
06:44
36 - Fixing UV distortions.mp4
09:10
37 - Laying out UV shells onto 0 to 1 UV space.mp4
12:14
38 - Creating a cage for the bake.mp4
08:24
39 - Exporting maya files as fbx.mp4
05:28
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- language english
- Training sessions 39
- duration 6:25:53
- English subtitles has
- Release Date 2023/10/03