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Video Games Animation Course - Animating A Idle Cycle

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Opi Chaggar

1:14:17

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  • 1 - Introduction To The Class.mp4
    02:00
  • 2 - Figure Eights Circles Up Down Cycles.mp4
    26:52
  • 3 - Animating The Idle.mp4
    14:16
  • 4 - Polishing Part 1.mp4
    12:51
  • 5 - Polishing Part 2.mp4
    10:45
  • 6 - Animation Layers Adding Extra.mp4
    05:28
  • 7 - Conclusion.mp4
    02:05
  • Description


    Animating A Idle Cycle

    What You'll Learn?


    • Creating An Appealing Idle Pose
    • Animating the Idle
    • Polishing Animation
    • Animation Layers

    Who is this for?


  • Everyone
  • What You Need to Know?


  • Maya or any other 3D package
  • More details


    Description

    Get ready to do your own in game animations in Autodesk Maya!

    Learn and master everything you need to know to get started in animation - taught by a Bafta award winning animator

    In this course, you'll learn how to create an in game idle cycle from scratch.

    In this class we will cover how to animate an in game idle cycle. We will use the block rig of a Ryu look alike (from streetfighter) to create his classic idle pose. All these principle can be applied to any idle you will to create. Great detail will be spent of the posing and motion of the hips to get everything working right and have appeal.

    The course will cover the following areas:


    1. Introduction To The Class

    2. Introduction to the Idle

    3. Figure Eights, Circles, Up & Down Cycles

    4. Creating an appealing Idle pose

    5. Animating the Idle

    6. Polishing Part 1

    7. Polishing Part 2

    8. Conclusion

    This course will show how to create a in game idle cycle that can be edited to suit your character. The basic body mechanics will be taught to lay down a strong foundation. This is key to starting any animation project.

    This course in part one of a seven series course. Other courses will teach how to create idle, walks, jumps, combos, take hits and combat idle.

    All these courses are part of the Video Games Animation course. Opi will be teaching animation the way its done within the games industry as he is also a working professional animator.

    Who this course is for:

    • Everyone

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    I am a professional Character Animator in Maya, currently working in the video games industry.I have worked in the games and film industry for over 15 years and have accumulated a wealth of experience and knowledge that I would love to share. I want to teach students animation the way it is done in the industry.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 7
    • duration 1:14:17
    • Release Date 2023/06/16