Video Game Character Creation From Start to Finish
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4:12:06
28 View
01-introduction.mp4
01:49
02-project setup.mp4
05:44
03-model the torso.mp4
07:54
04-model the head.mp4
04:44
05-model the hips.mp4
07:04
06-model the arm.mp4
20:36
07-model the leg.mp4
10:51
08-mirror geometry and finishing touches.mp4
13:16
09-create materials.mp4
05:34
10-create face material using textures.mp4
05:56
11-rigging 1 add a skeleton.mp4
11:31
12-rigging 2 add control rig.mp4
11:40
13-animate an idle cycle.mp4
20:14
14-animate a walk cycle.mp4
37:36
15-animate a run cycle.mp4
31:04
16-animate a jump.mp4
04:14
17-export character and animations from maya.mp4
06:54
18-import character and animations into unreal engine 4.mp4
13:09
19-blend idle into walk into run with a 1d blendspace.mp4
03:02
20-create an animation blueprint.mp4
10:03
21-create a character blueprint.mp4
07:26
22-create a game mode blueprint.mp4
03:41
23-tweak the character and finishing touches.mp4
07:36
24-conclusion.mp4
00:28
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- language english
- Training sessions 24
- duration 4:12:06
- Release Date 2024/03/09