Companies Home Search Profile

Using Stark for Accessible Design Projects

Focused View

Tom Green

1:04:22

0 View
  • 01 - Accessible design with Stark.mp4
    01:07
  • 02 - Software changes.mp4
    01:31
  • 01 - Install the Stark browser extension.mp4
    02:08
  • 02 - What are the WCAG 2.0 guidelines.mp4
    02:41
  • 01 - Conducting a WCAG audit.mp4
    04:30
  • 02 - Using the contrast checker.mp4
    03:59
  • 03 - Using the type checker.mp4
    03:38
  • 04 - Using the ALT text tool.mp4
    02:06
  • 05 - Checking touch targets.mp4
    02:19
  • 06 - Setting and correcting focus order.mp4
    01:24
  • 07 - Stark Landmarks.mp4
    02:42
  • 08 - Using the Vision Simulator.mp4
    02:51
  • 09 - Using the Headings tool.mp4
    01:46
  • 10 - Using Sidekick.mp4
    05:46
  • 11 - Automatic monitoring.mp4
    01:02
  • 01 - Using the Stark dashboard.mp4
    06:18
  • 02 - Connecting to GitHub.mp4
    02:50
  • 03 - Connecting to a URL.mp4
    04:01
  • 04 - Connecting to Figma.mp4
    02:22
  • 05 - Stark Compliance Center overview.mp4
    05:33
  • 06 - Using the Stark Web tools through a browsers Inspect panel.mp4
    01:35
  • 01 - Next steps.mp4
    02:13
  • Description


    In this course, expert Tom Green introduces designers and visual professionals to Stark, a utility for checking the accessibility compliance of design projects. Explore the basics of the Stark application and the WCAG 2 accessibility guidelines. Learn how to test your designs for visual and functional accessibility, and find out how to use the AI sidekick to help prepare your designs for being built and launched in the most accessible manner possible.

    More details


    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    Category
    Tom Green is a technologist, author, former college professor, and lifelong digital media expert. He’s taught classes, workshops, and seminars worldwide on a variety of topics to both academic and professional audiences, published over 18 books on user experience, web design, digital media, and video, and has served as a trusted product design advisor to companies such as Macromedia, Adobe and UXPin, among others across his career. On the education side, he assisted in the creation and delivery of one of the first Distance Ed Digital Imaging courses for Humber College in 1996. In 1998 he was appointed Course Co-Ordinator of the Humber College Multimedia Design and Development technician program. A post held until he stepped back in 2008 to concentrate on in-class teaching and other projects. Delivered presentations at a number of Creative Industry and Educational Conferences over the years: Sloan Merlot Conference, the Distance Education Learning Symposium sponsored by the University of Wisconsin, and the Adobe Education Leaders Annual Conference. Delivered a regular series of UX-based lectures, workshops, and faculty seminars at the leading Universities throughout China including the Central Academy of Fine Arts (Beijing), the Wuhan Institute of Technology, and Shenzhen Polytechnic. He was a featured speaker at FlashInTheCan (now FITC), Flashforward, Adobe Max, Digital Design World, Spark Europe, Flash China sponsored by CAFA, and D2WC a Designer to Developer Workflow Conference that explored these two key aspects of UX. Over the years he has written 18 digital technology books for publishers ranging from Pearson Education, Que, and friendsofED (Now Apress). Produced 18 UX Design courses for Lynda.com (LinkedIn Learning), was a regular contributor to CommunityMX, a columnist with Layers Magazine columnist, and Graphics Editor for About.com for 5 years. Co-authored a half-dozen ebooks for UXPin. All of this resulted in his being asked to participate in the development of several product updates where his focus on the user and his unbiased input and suggestions affected the development of Dreamwear, Flash, Adobe Flash Media Server, Fireworks, Adobe Edge (the precursor of XD), Adobe Animate and Adobe XD. He was also appointed, by Adobe, to the committee tasked with building the Adobe Education Leaders program in 2010 which, to this date, has grown to a collection of the most talented and creative K-12 and Post Secondary educators on the planet
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 22
    • duration 1:04:22
    • English subtitles has
    • Release Date 2024/12/14

    Courses related to Graphic Design