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Unreal Engine 5 Visual Novel and Narrative Game Design

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3D Tudor,Markos Resvanis

7:42:28

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  • 1 - Introduction.mp4
    04:31
  • 2 - Lesson 1 Unreal Engine 5 Blueprint Introduction Download Pack.mp4
    05:10
  • 2 - UE5-Resource-Pack.zip
  • 3 - Lesson 2 Blueprint UI Design Constructing a Main Menu Layout in Unreal Engin.mp4
    08:38
  • 4 - Lesson 3 Dynamic Loading Screens Unreal Engine 5 Blueprint Integration and M.mp4
    13:00
  • 5 - Lesson 4 Blueprint Script Management Establishing Foundations with Enumerati.mp4
    09:08
  • 6 - Lesson 5 Unreal Engine 5 Data Tables Structuring Script Control.mp4
    11:27
  • 7 - Lesson 6 Understanding Data Table Nodes in UE5 and Crafting a Play Music.mp4
    08:29
  • 8 - Lesson 7 UE5 HUD Dialogue Widgets Blueprint Design Principles.mp4
    11:17
  • 9 - Lesson 8 Completing the Dialogue Widget Layout in Unreal Engine 5 Blueprint.mp4
    09:02
  • 10 - Lesson 9 Animating Widgets with Blueprints in UE5 Techniques for Narrative.mp4
    10:25
  • 11 - Lesson 10 Input Handling in UE5 Crafting Dialog Action Events with Blueprint.mp4
    12:54
  • 12 - Lesson 11 Dialogue Widgets in UE5 Blueprint Coding for Message Playback.mp4
    07:59
  • 13 - Lesson 12 Unreal Engine 5 Typerighter Implementation Understanding Macros vs.mp4
    22:27
  • 14 - Lesson 13 EndofMessage Systems in UE5 Finalizing the Narrative Flow.mp4
    09:03
  • 15 - Lesson 14 Player Progression Indicators in UE5 Implementing Visual Cues.mp4
    17:11
  • 16 - Lesson 15 Character Widget Creation in UE5 Integrating Music Transitions.mp4
    15:10
  • 17 - Lesson 16 Integrating Music Transitions in Narrative Games.mp4
    10:55
  • 18 - Lesson 17 UE5 Blueprint Mastery Fade Animation Widgets and HUD Hierarchy.mp4
    09:31
  • 19 - Lesson 18 Variable Organization in Unreal Engine 5 Building the Focus Event.mp4
    14:17
  • 20 - Lesson 19 Animating Focus Events in UE5 Script Action Coding with Blueprints.mp4
    09:40
  • 21 - Lesson 20 Special Event Checks in UE5 Completing Focus Event Feedback Loops.mp4
    13:42
  • 22 - Lesson 21 Blueprint Animation Challenges and Solutions.mp4
    11:02
  • 23 - Lesson 22 Troubleshooting Blueprints in UE5 Correcting Coding Mistakes.mp4
    11:22
  • 24 - Lesson 23 Blueprint YesNo Decision Systems in UE5 Crafting Interactive Story.mp4
    19:06
  • 25 - Lesson 24 Animating Decision Widgets in UE5 YesNo and Character Movement.mp4
    13:45
  • 26 - Lesson 25 Script Manager Integration Implementing YN Decisions in UE5.mp4
    12:50
  • 27 - Lesson 26 Unreal Engine 5 Multiple Choice Mechanics Designing the Framework.mp4
    08:58
  • 28 - Lesson 27 Animating Multiple Choice Widgets in UE5 Enhancing Player Interact.mp4
    11:17
  • 29 - Lesson 28 Crafting a Multiple Choice Logic Loop in UE5 with Blueprints.mp4
    12:28
  • 30 - Lesson 29 Utilizing Multiple Choice Data in UE5 Dialogue System Management.mp4
    14:44
  • 31 - Lesson 30 Character Dialogue Dynamics in UE5 Blueprint Techniques.mp4
    10:54
  • 32 - Lesson 31 Animating Secondary Characters in UE5 Looping Dialogue Choices.mp4
    18:13
  • 33 - Lesson 32 Debugging Multiple Choice Loops in UE5 Refining the Narrative.mp4
    20:01
  • 34 - Lesson 33 UE5 Game Over Conditions Creating the Framework with Blueprints.mp4
    14:50
  • 35 - Lesson 34 Designing the Game Over Widget in Unreal Engine 5 Blueprint.mp4
    11:32
  • 36 - Lesson 35 Script Import and Testing in UE5 Ensuring Seamless Narrative Flow.mp4
    22:51
  • 37 - Lesson 36 Animation Fixes and Polishing Your Narrative Project.mp4
    14:39
  • Description


    Blueprint Coding for Narrative Games - Visual Novel Game Design in UE5

    What You'll Learn?


    • • Completing an introduction to Unreal Engine 5 (UE5) for coding for video games
    • • Developing your understanding of UE5 blueprints and the logic of scripting for interactive storytelling and character dynamics
    • • Completing an introduction to Unreal Engine 5 for visual novel and narrative game development
    • • Creating intricate game narratives and engaging dialogue options with branching choice paths
    • • Creating captivating environments with fluid animations and compelling soundscapes
    • • Building comprehensive scoring systems and interactive game interfaces
    • • Utilising UE5's data tables for efficient game scripting and management through intricate game narrative techniques used by industry experts
    • • Developing multi-widget UI systems from scratch for enhanced player experience
    • • Learning advanced animation techniques for more lifelike character interactions
    • • Crafting skippable texts and rich animation events for immersive gameplay
    • • Managing complex multi-choice dialogue options that impact game outcomes
    • • Enhancing games with audio effects, visual backgrounds, and character expressions
    • • Debugging and problem-solving skills specific to UE5 game development

    Who is this for?


  • • Aspiring game developers eager to learn Unreal Engine 5 for crafting visual novels and narrative game
  • • Existing game designers and programmers looking to enhance their skills in interactive storytelling using UE5
  • • Creative writers and artists interested in integrating their storytelling skills with UE5's game development tools
  • • UE5 enthusiasts who want to specialize in creating narrative-driven games with complex character dynamics and interactive elements
  • • Anyone interested in exploring the potential of UE5 for creating emotionally engaging and visually stunning game experiences
  • What You Need to Know?


  • • To own a computer (Microsoft, Linux or Mac)
  • • To have downloaded Unreal Engine 5.3+
  • • A thirst to learn and excitement about game design, game art, game engine optimisation, 3D environment design, and programming for games
  • • To download all course resources including a download pack including 6 x prebuilt data tables, 17 x handpicked audio effects, 6 x visual backgrounds, 6 x pieces of artwork, 4 x characters, and 1 x visual novel heroine with 7 unique expressions.
  • More details


    Description

    Welcome to 'Unreal Engine 5 Visual Novel and Narrative Game Design', a comprehensive course in game development using Unreal Engine 5, perfect for those interested in crafting interactive visual novels and immersive narrative games.

    Are you ready to embark on a journey in Unreal Engine 5 game development, creating narrative-driven visual novels with engaging storylines and interactive gameplay?

    If you answered yes, then you're at the threshold of an adventure that begins with a single click!


    Join our 'Unreal Engine 5 Visual Novel and Narrative Game Design' course to master interactive storytelling and game design using UE5's advanced tools. Perfect for beginners and experienced developers alike.


    I'm Markos, your guide on this exhilarating journey. My path to game development was paved with an enduring passion for the union of art and technology, leading me to extensive studies and real-world applications in game design.

    Now, with years of experience in Unreal Engine 5 and a successful collaboration with 3D Tudor, I'm here to offer you a transformative course: ‘Unreal Engine 5 Visual Novel and Narrative Game Design’.

    Imagine starting with a blank slate in Lesson 1 and by Lesson 34, you've imported a full game script and are diving into playtesting.

    Our course structure is a roadmap to success, illustrated right here with an overview from Lessons 1-35.


    Through A Series of meticulously crafted video tutorials, you'll engage in a hands-on project that paves your way from the basics to advanced techniques, whether you’re an Unreal Engine 5 (UE5) beginner or expert.


    ‘Unreal Engine 5 Visual Novel and Narrative Game Design’ beckons whether you're a beginner or a seasoned developer, tailored to arm you with skills to navigate common hurdles and debug with finesse.

    Join us, and not only will you learn to craft an interactive narrative game, but you'll also equip yourself with the tools and skills to make any virtual world you imagine a reality. ‘Unreal Engine 5 Visual Novel and Narrative Game Design’ is the beginning of your next gaming adventure.


    Top 6 points about ‘Unreal Engine 5 Visual Novel and Narrative Game Design’:

    1. Creating captivating environments with fluid animations and compelling soundscapes

    2. Discovering intricate game narrative techniques used by industry experts using UE5 robust data tables

    3. Designing comprehensive scoring systems, and making your game’s narrative interactive so that every decision is pivotal

    4. Solidifying your understanding of UE5’s blueprint system and adding complex game mechanics with ease

    5. Levelling up your game interface with a multi-widget UI system from scratch

    6. Crafting dynamic gameplay mechanics, including engaging dialogue options and branching player choice paths


    But wait, there's more!

    ‘Unreal Engine 5 Visual Novel and Narrative Game Design’ comes with an exclusive and free resource pack that adds layers to your narrative canvas.


    Dive into our Download Pack


    Dive into our expansive download pack, meticulously curated to enhance your learning experience. It's a treasure trove featuring 6 x prebuilt data tables, 17 x handpicked audio effects, 6 x visual backgrounds, 4 x characters, and 1 x visual novel heroine with 7 unique expressions.

    This isn't just a course; it's a resource-rich toolkit.

    Included are all necessary files, including 6 pieces of artwork.


    Course Modules


    Foundations of Game Design - Loading Screen and Main Menu


    Our journey with ‘Unreal Engine 5 Visual Novel and Narrative Game Design’ will start from the rudimentary design of the main menu, sailing through the creation of dynamic loading screens, and anchoring into the intricate blueprinting techniques necessary for weaving interactive narratives and character dynamics.

    Start your game development journey by learning to construct loading scenes and main menus, the cornerstone of any game. This module emphasises the significance of integrating these elements into a new map, a crucial step for stabilizing blueprint coding and setting the stage for your game's development.


    Advanced-Data Table Management


    This isn't just a course; ‘Unreal Engine 5 Visual Novel and Narrative Game Design’ is a gateway to efficiency and professionalism with the use of data tables. These industry-standard tools ensure your coding is not just effective but also manageable.

    Streamline your game creation process with comprehensive training in data table management. This section covers the creation of data tables from scratch, outside your game environment. You'll learn to utilise these tables in UE5, facilitating the development of a rich narrative. These tables become central to managing elements like dialogue options, character appearances, and audio controls, ensuring a cohesive and dynamic storytelling experience.


    Deepening Narrative Immersion


    You'll learn the art of crafting skippable texts through blueprints, setting the stage for a game that respects the player's pace.

    We won't stop there; immerse yourself deeper by integrating dialogue with rich animation events, enhancing the reality of your visual novel.

    Discover the secrets of crafting an immersive text-based story. This part of the course will guide you through developing game mechanics that deeply engage the player. Learn to create characters with a range of emotional states and achieve seamless scene transitions, enhancing the player's connection to the narrative.

    Hikari isn't just a character; she's an opportunity for you to master simple yet profound interactions using the classic yes/no dynamic.


    Interactive UI Widget Design


    Delve into the creation of interactive UI widgets. You'll learn to develop frame-interpolated motion animations for 2D UI elements, including buttons and character pop-ups. This module also covers the strategic use of colour tints to indicate interactive elements and introduces a user-friendly text UI that appears in typewriter style, adjustable to each player's pace.


    Implementing Multi-Choice Options


    But why settle for basic when you can innovate? Elevate your game with three-choice interactions that aren't just filler—they're pivotal decisions that shape your game's climax.

    Explore the intricacies of multi-choice dialogue systems. This section teaches you to design a dialogue widget architecture for yes/no questions and multiple-choice answers. You'll learn how these choices not only vary the characters' responses but also influence the game's outcome, adding depth and replayability to your narrative.


    Complex Multi-Choice Loop Code Events


    Advance to a higher level of coding with multi-choice loop code events. In this module, you'll implement sophisticated code that enables characters to navigate through multiple scenes and interact with various elements in their quest. Utilizing multi-choice data tables, you'll manage play messages and system information for both closed and open-loop scenarios in the widget blueprint.


    Debugging and Problem-Solving Skills


    Enhance your coding prowess with dedicated lessons in debugging and problem-solving. This crucial part of the course focuses on identifying and fixing common issues encountered during blueprint coding. Through hands-on practice, you'll learn to test and debug your game, ensuring it operates smoothly and effectively.


    Summing it all up


    Embark on a journey to bring your story to life with our comprehensive online course, where we'll start by breathing life into a charming scene featuring Hikari—a character who will charm players from the very first interaction.

    As your narrative unfolds, you'll guide players from waking up to stepping out into a world where every choice carves a different path.

    • Discover the warmth of a lost puppy's tale and weave this storyline into your game.

    • Learn how to transition smoothly between scenarios, engage with a colourful cast, and ultimately lead to a finale that's as unique as your players' decisions.


    Check out some of the ‘Unreal Engine 5 Visual Novel and Narrative Game Design’ course highlights:

    • Imagine integrating two side characters and a main character, each equipped with a range of emotions, into six stylized backgrounds, enhancing the ambience of your visual novel.

    • Your user interface won't be left behind, with multiple elements and audio effects at your disposal to create an unforgettable experience.

    • Plus, you'll hit the ground running with our pre-setup data tables, ready to be fine-tuned as you learn to mould them to your creative will.

    Don’t just dream about making games; forge your path in this burgeoning field.


    If this is you, then ‘Unreal Engine 5 Visual Novel and Narrative Game Design’, is your next stop in your game design adventure:

    • You're intrigued by the potential of Unreal Engine 5 in creating immersive narrative games and want to explore its capabilities.

    • The idea of crafting interactive stories with meaningful choices and branching paths excites you.

    • You seek to understand the intricacies of game narratives and how to integrate them into engaging gameplay.

    • You're looking for guidance in implementing advanced game mechanics and user interfaces using UE5’s blueprint system.

    • You're eager to learn how to incorporate characters and backgrounds into your game, making every element contribute to the story.

    • You want to master the art of animation and dialogue integration to bring your characters to life.


    With us, you don't just learn to create; you evolve to innovate, armed with the expertise to manifest any world you can envision.


    Unlock the secrets of game blueprint creation with us and BEGIN scripting your future in narrative game development TODAY.


    Keep coding, everyone, and see you in the course!

    Markos – 3D Tudor

    Who this course is for:

    • • Aspiring game developers eager to learn Unreal Engine 5 for crafting visual novels and narrative game
    • • Existing game designers and programmers looking to enhance their skills in interactive storytelling using UE5
    • • Creative writers and artists interested in integrating their storytelling skills with UE5's game development tools
    • • UE5 enthusiasts who want to specialize in creating narrative-driven games with complex character dynamics and interactive elements
    • • Anyone interested in exploring the potential of UE5 for creating emotionally engaging and visually stunning game experiences

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    About meIn 2019, Neil Bettison founded 3D Tudor out of his passion for 3D modelling, which he wanted to share with others. He is a professional prop and environment artist. Neil is a successful instructor with over 200,000 students cross-platform. His courses are among the highest-rated for 3D modelling on Udemy, with reviewer ratings at 4.7 or above. This includes a Udemy bestseller course.Neil's courses are aimed at 3D modellers of all levels, with a great number of new tips and tricks for each learner. Each course is different, with most common themes including medieval England Tudor game assets and buildings, or sci-fi scenes and weapons. Neil's instructor style makes him stand out because of his to-the-point instructions and clear guidance. He is the only instructor on Udemy who uses live on-screen tooltips throughout his lessons, helping learners to follow along, without the need to go back and revisit previous shortcuts. This enables absolute beginners and mid-range learners to learn alongside one another, with nothing holding them back, and at different paces, chosen by each student.Professional BackgroundNeil Bettison is a professional 3D artist with 9 years of modelling experience, including assets, characters, and environments. Neil initially got started with 3D modelling because of his passion for gaming. Some of his first models included creating assets for City Skylines workshop. After attending the University for the Creative Arts (UCA) for a BA(Hons) Computer Games Arts degree, Neil began freelancing. As a freelancer, Neil expanded his portfolio through work on historical assets and environment, working to sell these models alongside custom work requests. He is successful on social media and he quickly became a success on YouTube since launching his 3D Tudor channel in 2019. Neil's YouTube channel has become a go-to for all Blender students and hobbyists alike. Following his success on YouTube, Neil went on to create Blender courses on Udemy, aiming to synchronise them with his free YouTube content so that students can get the most out of learning. Neil's 3D models are made using a combination of Blender, Maya, and ZBrush - depending on their specifications. Neil uses Blender for particle effects and complex asset animation. Neil can use two popular game engines, Unreal Engine 4 (UE4) and Unity, with many years of experience in using both. He is proficient in Photoshop and uses this tool for his textures and the original concept art he produces as part of his 3D model research workflow. Neil uses Substance Painter but also makes his own materials and textures using Substance Designer. Neil prefers using Topogun for retopology, specialising in optimising retopology for AAA assets. Neil strives to continuously expand his library of courses over time, aiming to introduce learners to more software and tips and tricks over time. Together, the journey is just beginning!
    Markos Resvanis
    Markos Resvanis
    Instructor's Courses
    Markos has a diverse background, starting with technical training in IT after completing school. He worked in diverse industries including education, healthcare, media, government, and entertainment. Driven by his fascination for mechanical systems and biology, Markos pursued a degree in biomedical engineering at the University of Bradford. Following his studies, though he enjoyed the scientific approach, he found that game design allowed him to explore his artistic side while still utilizing his technical skills. This prompted him to pursue further education in the field, studying at SAE Institute to deepen his knowledge of game design and development.Through his studies and interactions with fellow students and industry professionals, Markos gained valuable insights and experience in game development. He worked as a programmer on published games and held various positions in game design, allowing him to hone his skills and apply his creativity to real-world projects.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 37
    • duration 7:42:28
    • Release Date 2024/01/12