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Unreal Engine 5 - VFX for Games - Stylized Explosion

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Gabriel Aguiar

5:52:56

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  • 1 - Introduction.mp4
    02:18
  • 2 - Download Project.mp4
    02:24
  • 3 - Niagara Overview Part 1.mp4
    04:28
  • 4 - Niagara Overview Part 2.mp4
    08:44
  • 5 - Niagara Overview Part 3.mp4
    12:33
  • 6 - Explosion Studies PreProduction.mp4
    03:39
  • 7 - Starting the Explosion.mp4
    11:41
  • 8 - Explosion Mesh.mp4
    10:33
  • 9 - Erosion Material Part 1 Voronoi.mp4
    08:00
  • 10 - Erosion Material Part 2.mp4
    07:39
  • 11 - Erosion Material Part 3.mp4
    07:56
  • 12 - Explosion Aspect.mp4
    04:34
  • 13 - Explosion Body.mp4
    12:03
  • 14 - Particles Impact.mp4
    09:15
  • 15 - Particles Floating.mp4
    09:18
  • 16 - Ring Smoke Mesh.mp4
    04:51
  • 17 - Ring Mesh Emitter.mp4
    03:50
  • 18 - Ring Smoke Texture.mp4
    07:57
  • 19 - Texture Erosion Material Part 1.mp4
    09:16
  • 20 - Texture Erosion Material Part 2.mp4
    07:45
  • 21 - Smoke Rings.mp4
    09:05
  • 22 - Impact Rings.mp4
    06:19
  • 23 - Impact Flipbook Part 1 Frame 3.mp4
    07:50
  • 24 - Impact Flipbook Part 2 Frame 1 and 2.mp4
    08:06
  • 25 - Impact Flipbook Part 3 Last Frame and Export.mp4
    06:49
  • 26 - Applying Impact Flipbook Part 1.mp4
    06:45
  • 27 - Applying Impact Flipbook Part 2.mp4
    07:39
  • 28 - Material Maker Overview.mp4
    06:03
  • 29 - Ground Crack Texture Part 1 Voronoi Nodes.mp4
    07:32
  • 30 - Ground Crack Texture Part 2 Noise Nodes.mp4
    06:57
  • 31 - Ground Crack Texture Part 3 Glow and Export.mp4
    04:54
  • 32 - Applying Ground Crack Part 1.mp4
    06:37
  • 33 - Applying Ground Crack Part 2.mp4
    08:07
  • 34 - Ground Mark Texture.mp4
    07:46
  • 35 - Applying Ground Mark.mp4
    08:17
  • 36 - Smoke Trail Mesh.mp4
    04:06
  • 37 - Applying Smoke Trail Mesh.mp4
    08:44
  • 38 - Texture Erosion Material Part 3 Mask.mp4
    10:30
  • 39 - Smoke Trail Improvements.mp4
    07:23
  • 40 - Texture Erosion Material Part 4 Distortion.mp4
    11:31
  • 41 - Ring 02 Mesh.mp4
    04:00
  • 42 - Orange Floating Rings.mp4
    10:27
  • 43 - Particle Trails Part 1.mp4
    07:43
  • 44 - Particle Trails Part 2.mp4
    06:57
  • 45 - Shockwave.mp4
    04:04
  • 46 - Adjustments Part 1.mp4
    07:18
  • 47 - Adjustments Part 2.mp4
    04:15
  • 48 - Color Variations.mp4
    04:42
  • 49 - Conclusion.mp4
    03:46
  • Description


    Learn how to create an epic Stylized Explosion in UE5!

    What You'll Learn?


    • Learn Niagara particle system.
    • Learn how to create a Stylized Explosion.
    • Learn Material Editor for stylized visual effects.
    • Learn Visual Effects for Games.
    • Learn how to create textures by hand and with Material Maker.

    Who is this for?


  • Game Developers
  • Unreal Engine Beginners or Veterans
  • Unity Beginners or Veterans
  • VFX Beginners
  • Programmers
  • Illustrators
  • 3D Generalists
  • Digital Artists in General
  • What You Need to Know?


  • Unreal Engine: Basic to Intermediate
  • Krita or Photoshop: Basic
  • Blender: Basic
  • Graphic Tablet Helps
  • Unreal Engine 5.3 or above
  • More details


    Description

    Get ready to create Stylized Explosions in Unreal Engine 5 with Niagara!

    Embark on this adventure to build unique explosions for games and dive into the creation of stylized effects. With this techniques you can create a variety of effects and improve your portfolio or your Game Development skills!

    We will have quick overview of Niagara with a sparks exercise. Then we will move on to the epic process of creating a Stylized Explosion!


    With this course you will also learn:

    1) How to create simple and advanced Material/Shader techniques like Pan, Masks, Distortions, Erosions and more;

    2) Create original Textures from scratch and 3D Meshes;

    3) How to use Material Maker to create unique procedural node-based textures;

    4) How to create hand-painted Flipbook animations;

    5) VFX techniques that work in VR;

    6) Create Stylized Smoke;

    7) Improve your skills as a Game Developer.


    We will have a look at the workflow of the Material Editor and see how to combine it with Niagara to create fantastic Real-Time visual effects for games!

    What are you waiting for? You can learn Stylized VFX for games right now! It will take you from a Beginner standpoint to an Intermediate level in Unreal Engine Visual Effects. Plus you will learn cool tips & tricks and get familiar with the Unreal Engine Niagara, a powerful tool!


    Course made with Unreal Engine 5.3. Compatible with more versions too.

    A great addition to your portfolio or a great start! Join now!

    Who this course is for:

    • Game Developers
    • Unreal Engine Beginners or Veterans
    • Unity Beginners or Veterans
    • VFX Beginners
    • Programmers
    • Illustrators
    • 3D Generalists
    • Digital Artists in General

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    Gabriel Aguiar
    Gabriel Aguiar
    Instructor's Courses
    Hey there, I'm Gabriel Aguiar and I'm a Game VFX Artist.I've been working in the Game industry for 10 years as a Game Designer, 3D Generalist, Programmer but mainly as a Special Effects artist for games.I'm eager to share my knowledge in Udemy with my straight to the point courses. I'm sure they will help you.Feel free to contact me if you have any doubts.Cheers!
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 49
    • duration 5:52:56
    • Release Date 2023/12/16