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Unreal Engine 5 Essentials

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Maya Pundale

11:15:38

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  • 1 - Introduction to Launcher and installation of Unreal Engine.mp4
    12:26
  • 2 - Interface.mp4
    15:11
  • 3 - Navigation.mp4
    04:34
  • 4 - Display.mp4
    14:12
  • 5 - Transform.mp4
    04:32
  • 6 - Project folders.mp4
    06:51
  • 7 - Gameplay Framework.mp4
    12:15
  • 8 - Dice.zip
  • 8 - Import Assets.mp4
    18:11
  • 9 - Direct Link.mp4
    09:59
  • 10 - Datasmith.mp4
    07:04
  • 11 - Quixel Import.mp4
    03:33
  • 12 - Source Control.mp4
    02:30
  • 13 - Migration.mp4
    05:31
  • 14 - BSP and Modeling Tools.mp4
    20:21
  • 15 - Organizing Outliner.mp4
    03:59
  • 16 - Assets and Actors.mp4
    24:28
  • 17 - Materials and Material Instances with Colors.mp4
    21:07
  • 18 - Materials and Material Instances with Textures.mp4
    20:37
  • 18 - SampleTextures.zip
  • 19 - Understanding Texture Editor.mp4
    27:15
  • 20 - Interior Lights.mp4
    24:15
  • 20 - NICE-IES.zip
  • 21 - Environment Lighting.mp4
    11:13
  • 22 - Reflection Capture Actors.mp4
    08:50
  • 23 - Building Lights.mp4
    03:29
  • 24 - Post Process Volume.mp4
    10:34
  • 25 - Landscape Landscape Material Creation.mp4
    17:42
  • 26 - Using Landmass plugin.mp4
    07:41
  • 27 - Adding Foliage.mp4
    13:16
  • 28 - Understanding Foliage material.mp4
    04:49
  • 29 - First Particle and Particle Material creation.mp4
    05:29
  • 30 - Understanding modules in CPU Emitter.mp4
    11:06
  • 31 - GPU Sprite.mp4
    11:09
  • 32 - Sub UV.mp4
    06:51
  • 33 - Niagara System Emitter.mp4
    21:17
  • 34 - Simulating Physics.mp4
    10:42
  • 35 - Dampening.mp4
    04:16
  • 36 - Bounce.mp4
    02:47
  • 37 - Collision.mp4
    03:07
  • 38 - Audio assets Cues Volumes and Reverb options.mp4
    21:17
  • 39 - Sequencer and Cinematic viewport.mp4
    14:46
  • 40 - Cine Camera Actor.mp4
    21:07
  • 41 - Keyframing Actor Properties.mp4
    05:50
  • 42 - Physics in Sequencer.mp4
    06:51
  • 43 - Level Blueprint.mp4
    14:45
  • 44 - Blueprint Class.mp4
    45:04
  • 45 - AI Controlled Object game.mp4
    27:20
  • 46 - Creation of Variables.mp4
    16:07
  • 47 - Blueprints creation for game.mp4
    32:55
  • 48 - First HUD creation.mp4
    18:07
  • 49 - Controller Game Mode classes.mp4
    20:28
  • 50 - Level with HUD.mp4
    11:50
  • 51 - Packaging for Windows.mp4
    06:02
  • Description


    Structured Unreal Engine course by Unreal Authorized Training Center

    What You'll Learn?


    • End to End understanding of Unreal Engine fundamentals with a structured approach.
    • Interface and Navigating in Unreal Engine 5
    • Importing assets from any Data Content Creation Tool using direct import, or direct link with datasmith plugin
    • Static Meshes Assets and Actors, Materials, Textures, Lights, Landscape, Environment actors
    • Physics, Collision, Sequencer for Linear Content, Particles and Effects using Niagara
    • Introduction to Blueprints

    Who is this for?


  • Unreal Engine Enthusiasts from any background wanting to learn the best game engine concepts
  • What You Need to Know?


  • Basic understanding of any 3D modelling software
  • More details


    Description

    Unreal Engine 5 is a game changer. This one software is the most powerful gaming engine. It is used not only in game development but also in Films & TV for breath-taking visuals, dynamic backgrounds for broadcasting, interactive walk-throughs in Architectural visualization, interactivity using VR and AR for sales as well as training in heavy equipment, and a lot more.

    By following this course, you will strengthen the fundamentals of your Unreal Engine knowledge. I have curated this course using a step-by-step structured approach. You will learn the concepts of assets, import from any Data content Creation Tool of your choice, create materials, add lights, design landscape with water, create effects, understand physics and collision, create linear output as well as interactive output. I have introduced the Blueprints in Unreal Engine with very easy to understand examples. Designer or Developer, this course is a must to understand overall functions of Unreal Engine.

    Use this knowledge to then deep dive into your area of interest like Virtual Production, Broadcasting, Architecture, Game Development and more.

    Directly using you-tube tutorials or the likes is generally intimidating. But once your concepts and terminologies of Unreal Engine are clear, you can build up on it and take it to the next level.

    As an Authorized Unreal Instructor, I have taught more than 1000 students in the past year with hands-on approach.

    Who this course is for:

    • Unreal Engine Enthusiasts from any background wanting to learn the best game engine concepts

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    Focused display
    Maya Pundale
    Maya Pundale
    Instructor's Courses
    Maya Pundale has more than 18 years of experience in multiple platforms such as Unreal Engine, Blender, Rhino, Keyshot, V-Ray, ZBrush, JewelCAD, etc. She is an Authorized  Unreal Instructor, Authorized Rhino Trainer, Authorized Keyshot Trainer and has teaching experience of more than 12 years. She has trained more than 1800 students and professionals in various industries such as Gaming, Architecture, Jewelry, Animation and Product Design.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 51
    • duration 11:15:38
    • Release Date 2024/01/12