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Unreal Engine 5: Complete Beginner's Course (2023)

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Pixel Helmet

6:20:20

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  • 1.1 Complete Beginners Course - Course Materials.zip
  • 1. Introduction.mp4
    01:19
  • 2. Downloading Unreal Engine 5.mp4
    01:47
  • 3. Creating the Project.mp4
    01:54
  • 1. Viewport And Navigation.mp4
    13:50
  • 2. The Toolbar.mp4
    07:25
  • 3. The Details Panel.mp4
    03:13
  • 4. The World Outliner.mp4
    02:48
  • 5. The Content Browser.mp4
    04:34
  • 1. Creating a New Level.mp4
    02:10
  • 2. Post Process Volume.mp4
    04:17
  • 3. Camera Exposure.mp4
    02:04
  • 1. Introduction to Quixel Megascans.mp4
    01:48
  • 2. Quixel Bridge Overview.mp4
    04:57
  • 3. Finding Our Assets.mp4
    08:09
  • 4. Quality vs. Performance.mp4
    02:51
  • 5. Introduction to Nanite Geometry.mp4
    02:36
  • 6. Importing Assets.mp4
    04:14
  • 1. What is a Texture.mp4
    04:39
  • 2. Texture Properties.mp4
    02:41
  • 3. What is a Material.mp4
    01:42
  • 4. The Material Graph.mp4
    06:04
  • 5. Material Instances.mp4
    07:11
  • 6. Adjusting the Texture Size.mp4
    10:57
  • 1.1 Complete Beginners Course - Course Materials.zip
  • 1. Importing the Ground Mesh.mp4
    03:20
  • 2. Adding the Sidewalks.mp4
    03:07
  • 3. Creating a Blend Material.mp4
    07:17
  • 4. Blend Material Properties.mp4
    01:57
  • 5. Mesh Painting Tool.mp4
    07:23
  • 6. Adjusting the Ground Tiling.mp4
    06:13
  • 7. Adjusting the Ground Textures.mp4
    10:22
  • 8. Painting the Ground.mp4
    07:21
  • 9. Street Lines Decals.mp4
    12:56
  • 10. Adding the Barricades.mp4
    06:46
  • 11. Adding the Props.mp4
    03:14
  • 12. Creating the Landscape.mp4
    08:25
  • 13. Preparing the Foliage.mp4
    05:52
  • 14. Adding Foliage.mp4
    10:46
  • 15. Adding Rocks.mp4
    02:36
  • 16. Adding Puddles.mp4
    03:41
  • 17. Adding Blood Decals.mp4
    06:24
  • 18. Finalizing the Environment.mp4
    01:54
  • 1. Light Types.mp4
    02:46
  • 2. Adding the Lights.mp4
    04:00
  • 3. Adding the Sky.mp4
    02:24
  • 4. Adding the Fog.mp4
    00:49
  • 5. Lightmass Importance Volume.mp4
    01:43
  • 6. Introduction to Lumen.mp4
    04:30
  • 7. Adjusting the Lighting.mp4
    09:25
  • 8. Enabling God Rays.mp4
    01:40
  • 9. Adjusting the Post Process Volume.mp4
    06:54
  • 10. Static vs. Stationary vs. Movable.mp4
    08:03
  • 1. Foliage Optimization.mp4
    09:40
  • 2. Level of Detail.mp4
    09:04
  • 3. Texture Size.mp4
    04:00
  • 4. Optimization Viewmodes.mp4
    05:10
  • 5. Lightmap Density.mp4
    09:11
  • 6. Fixing the Wrapping UVs.mp4
    08:00
  • 7. Limiting the FPS Usage.mp4
    01:47
  • 1. Importing Sound Assets.mp4
    01:05
  • 2. Creating Sound Cues.mp4
    03:12
  • 3. Adding Sound to the Environment.mp4
    02:54
  • 1. Adding a Camera.mp4
    03:09
  • 2. Adjusting the Camera Settings.mp4
    03:14
  • 3. Taking a Screenshot.mp4
    02:16
  • 4. Making the Camera Work on Play.mp4
    03:14
  • 1. What are Blueprints.mp4
    03:48
  • 2. Blueprint Class Types.mp4
    03:20
  • 3. Creating our First Blueprints.mp4
    02:18
  • 4. Setting the Default Game Mode.mp4
    02:43
  • 5. Blueprint Class Overview.mp4
    05:10
  • 6. Setting up the Ball.mp4
    04:14
  • 7. Input Mapping Context.mp4
    03:24
  • 8. Blueprint Flow.mp4
    03:09
  • 9. Events, Functions And Variables.mp4
    07:24
  • 10. First Steps in Blueprint Graph.mp4
    03:20
  • 11. Ball Movement.mp4
    13:09
  • 12. Adding Collision to Objects.mp4
    05:47
  • 13. What now.mp4
    01:40
  • Description


    Learn the fundamentals of Unreal Engine 5 by creating a realistic game-ready environment.

    What You'll Learn?


    • Get confident with Unreal Engine 5 and how to navigate around its functionality.
    • Learn how to apply and adjust textures & materials within the engine.
    • Learn Unreal Engine 5 by creating a realistic game-ready environment using Quixel Megascans.
    • You'll learn how to professionally light your level and add audio for a fully immersive experience.
    • Learn how to use Unreal Engine 5 Blueprints to add a character & movement without writing a single line of code.

    Who is this for?


  • Complete beginners with no prior experience
  • Game programmers who want to get into level design
  • Experienced game developers who want to brush up their skills
  • What You Need to Know?


  • A computer capable of running Unreal Engine 5
  • Interested in making games using Unreal Engine 5
  • More details


    Description

    Learn the fundamentals of Unreal Engine 5 the fun way by designing a realistic game-ready environment. Unreal Engine is one of the most popular engines in AAA-studios from games to architecture, product design, and filmmaking.


    By the end of this course, you will have learned the fundamentals of Unreal Engine 5 by creating your own realistic environment from start to finish with easy follow along videos. You will be able to use the same workflow and techniques to create your own projects.


    You will get comfortable navigating the Engine and apply key concepts to your future projects whether you are game developer, programmer, artist, or designer. You don’t need any prior experience. You will see how easy it is to get started and how fast you can create your own games.


    With years of experience within game development and teaching, I will show you the best practice of Unreal Engine 5. It is not enough for games to look good, but they also has to perform. You will use different optimization tools to achieve game-ready performance.


    Join our supportive community

    Game development can be frustrating from time to time. You might miss an unchecked box somewhere, which leaves you out in the woods for hours. Or you might need moral support and ideas from aspiring developers like you. We are here for you whenever you need it. Join our Discord community, website and social media listed in the profile description.


    I wish you the best,

    Moustafa Nafei

    Who this course is for:

    • Complete beginners with no prior experience
    • Game programmers who want to get into level design
    • Experienced game developers who want to brush up their skills

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    Pixel Helmet
    Pixel Helmet
    Instructor's Courses
    Pixel Helmet is a video game developer and publisher based in Denmark. We have recently released our first game Farmtale on the Steam platform.We create high quality courses and share our knowledge with the game development community. Learning can be tedious at times and we aim to create a fun and hands-on learning experience.We cover topics in Unreal Engine 5 Blueprints and also modeling, texturing, C++, game design and more. Join our exclusive developer community on Discord in the profile bio below.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 78
    • duration 6:20:20
    • Release Date 2023/06/14

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