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Unreal Engine 5 Blueprint Intermediate's FPS Tutorial

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Dr. Loveless

10:05:30

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  • 1. Downloading the Unreal Engine Launcher and UE5.1.mp4
    11:21
  • 2. Organizing the Project.mp4
    20:58
  • 1. Adding a Character.mp4
    22:52
  • 2. Adding a Weapon.mp4
    10:23
  • 3. Shoot the Weapon.mp4
    13:39
  • 4. Alternate Pistol Assault Rifle.mp4
    17:03
  • 5. Add Enemy AI Chase And Attack Part 1.mp4
    22:45
  • 1. Create Animation Blueprint Player Character.mp4
    10:31
  • 2. Create Animation Blueprint Enemy AI.mp4
    11:36
  • 3. Destroy Enemy AI.mp4
    17:00
  • 4. (No Shot FX Recorded) - Add Shot FX.mp4
    21:53
  • 5. Reload.mp4
    13:42
  • 6. Receiving Damage from Enemy AI.mp4
    26:01
  • 1. Add Main Menu, Death Menu, Player Respawn.mp4
    21:40
  • 2. Add Throwing Grenade.mp4
    20:54
  • 3. Create Enemy AI Spawn Transform Part 1.mp4
    10:41
  • 4. Create Enemy AI Spawn Transform Part 2.mp4
    00:57
  • 1. Add Aim.mp4
    12:12
  • 2. Debug Video Add Enemy AI State Machine.mp4
    44:59
  • 3. Add Player Character State Machine.mp4
    34:39
  • 4. Add Walk to Player Character State Machine.mp4
    19:53
  • 1. Add Pistol Reload Animations , Rifle Reload Animations.mp4
    10:34
  • 2.1 firstpersoncrosshair.zip
  • 2. Add a Crosshair.mp4
    11:11
  • 3. Add a Health Bar.mp4
    09:15
  • 4. Add Enemy AI Shoot FX.mp4
    15:15
  • 1. Debug Video Grenade Pickup Part 1.mp4
    39:47
  • 2. Debug Video Grenade Pickup Part 2.mp4
    11:38
  • 3. Add Enemy AI Throws Grenade.mp4
    14:22
  • 4. Jump Animation.mp4
    05:30
  • 5. Add Ammo Pickup.mp4
    08:18
  • 6. Health Regeneration.mp4
    08:40
  • 1. Add Enemy AI Chase And Attack Part 2.mp4
    50:35
  • 2. Restart Enemy AI When Player Dies.mp4
    26:49
  • 3. Enemy AI Shot Selection.mp4
    00:52
  • 4. Small Bug Fix Enemy AI Spawn Together.mp4
    00:27
  • 1. Toggle View.mp4
    06:38
  • Description


    Learn to make a Video Game in 10 Hours

    What You'll Learn?


    • Learn the basics of shooter games in Unreal Engine 5 Blueprint Visual Scripting
    • Create UI Widgets in Unreal Motion Graphics
    • Utilize Animation Blueprints and Animation State Machines to Control the Movement of your Player Character and Enemy AI
    • Create a class system for your weapons and Enemy AI
    • Learn to create a AAA style Grenade in Blueprint Visual Script in Unreal Engine 5
    • Create a Scoped Weapon
    • Make your Player Character: Jump, Sprint, Crouch, Walk, Shoot, Throw Grenades, Pick up Grenades, Pick up Ammo, Reload

    Who is this for?


  • Intermediate Unreal Engine 5 Users
  • Unreal Engine 5 Developers
  • Video Game Developers / Computer Scientists
  • What You Need to Know?


  • Some Knowledge Of Unreal Engine 4/5 Blueprint Visual Scripting
  • More details


    Description

    Hello,


    IN THIS COURSE

    We will create

    -Grenades

    -Grenade Pickups

    -Enemy Animation Blueprint (Falls when shot , runs toward you)

    -Player Animation Blueprint (Viable for Third Person Games)

    -The basics of a first person shooter game

    -Unreal Motion Graphics Menus

    -Restart Single Player (Standalone)  Game (Enemies Respawn in the spot you tell them to with full health)


    Thank you for looking into my course. If you choose to purchase the course, I will be available to answer your questions and assist on the official Udemy chat boards. I have an official Discord for the UNREAL ENGINE ACADEMY Patreon. It is an exclusive community that doesn't blend with Udemy's policies to add here. I much prefer the official Udemy chat boards so every student , learner , taker or interested person can benefit from YOUR great questions, or shoot me a DM on Udemy for important aspects of your project. I stream on the internet all the time so check up with me.


    • This course covers the essential aspects of a contemporary first person shooter game while continuing onward onto more intermediate level challenges of the shooter genre in Unreal Engine 5 Visual Blueprint Scripting.

    You will learn the new user player control input scheme in this tutorial and how to set it up for a First Person Shooter game, one where the player is behind a gun and eliminates enemy artificial intelligence, which we will learn the basics of in this tutorial. The player can, run from, be shot by, be grenade-attack(ed), and can be killed, by the enemy, can regenerate health.


    • The player will be able to restart the game once dead, return to the main menu, or quit the game.

    Once at the main menu, the player can quit the game or open the main play map.


    Thanks for considering the course, its a great developer's tool in my opinion.


    Regards,


    - DR. LOVELESS


    ABOUT DR. LOVELESS


    I am an electrical engineer who has been developing video games in Unreal Engine for 7 or 8 years. It was a pass-time for me through college and when I got out of college I pursued video game development as a career. Thank you for your support. Please message me if you have any questions or would like to network.

    Who this course is for:

    • Intermediate Unreal Engine 5 Users
    • Unreal Engine 5 Developers
    • Video Game Developers / Computer Scientists

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    Dr. Loveless
    Dr. Loveless
    Instructor's Courses
    I am Dr. Loveless. I bring you quality content with expensive equipment to show you how to do what I do in a practical way: just the way I do it. My videos are great for beginners or intermediate users to gain either a beginning insight into their topic as an Electrical Engineer has learned them from scratch or to the intermediate user to gain another thought process in the subject. Thank you for watching, paying attention, and waiting for more videos. At this point I'm pretty open to ideas because I can do a lot specifically on Unreal Engine, so drop me a line and tell me what you want to see and what you think about the quality of the videos. Thanks again. - Dr. Loveless
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 36
    • duration 10:05:30
    • Release Date 2023/08/25