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UNREAL ENGINE 4&5 - Create own INVENTORY system for RPG game

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Grim Future Studio

4:15:11

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  • 1. Before we start.mp4
    00:40
  • 1. Utility for inventory blueprint.mp4
    06:59
  • 2. Creating inventory blueprint.mp4
    02:38
  • 3. Creating slot information function.mp4
    03:17
  • 4. Creating widget for slot.mp4
    14:50
  • 5. Creating widget for inventory.mp4
    13:01
  • 6. Setting inventory on the screen.mp4
    09:54
  • 7. Adding openclose inventory function..mp4
    13:31
  • 1. Creating world actor.mp4
    16:25
  • 1. Finding slots for item function creation.mp4
    10:08
  • 2. Add Item function.mp4
    16:26
  • 3. Adding item by pressing the button.mp4
    11:22
  • 1. Creating interface for description.mp4
    08:59
  • 2. Adding description to items when mouse hovers the slot.mp4
    12:16
  • 1. Click Item functions.mp4
    04:08
  • 2. Use item mechanic.mp4
    21:25
  • 3. Drag and Drop. Part 1 - Drag operation.mp4
    05:01
  • 4. Drag and Drop. Part 2 - Drop operation and slot swap.mp4
    12:00
  • 1. Drop Item function.mp4
    04:26
  • 2. Drop confirmation window.mp4
    07:59
  • 3. Confirmation window logic creation.mp4
    09:59
  • 4. Finishing drop mechanic.mp4
    09:46
  • 5. Adding drop functions to inventory.mp4
    09:46
  • 6. Final touch and bug fix.mp4
    17:22
  • 1. Inventory Visual fix, Precise Drag&Drop and final thoughts.mp4
    12:53
  • Description


    Learn how to create from scratch your the inventory system for your own game

    What You'll Learn?


    • Creating core elements of inventory
    • Creating universal items
    • Creating world actors as pickable item
    • Interface implement
    • Sound design for inventory

    Who is this for?


  • For every people in the world who wants to create the inventory in own game, or similar project
  • Knowledge development of Unreal Engine 5
  • What You Need to Know?


  • Basic level of knowledge about Unreal Engine
  • Installed Unreal Engine 5
  • More details


    Description

    In this course you will learn how to create versatile inventory system which is able to integrate to existing project as well as new empty project. Unreal Engine version is not important, this system works in any Unreal Engine version. After this course you can create inventory and add it to any character as component which makes this inventory flexible and easy to use.

    FAQ:

    1) Can I download the materials or the project somewhere?

    Answer: no, the project is made completely from scratch, all elements are developed from scratch, and what is taken from the assets is available in the Unreal market. The project is not available for download in order to curb piracy and theft of copyright content.

    2) Is it possible to ask about the topic of the course?

    Answer: Of course you can. I will read and answer. If you need help with some additional points, for example, "how to add a sword to inventory", then you can also contact me, I will help. The only thing is that I will not write the code for you, I will only tell you how to do it.

    4) What will I learn in this course?

    Answer: everything you need to create a fully working inventory.

    5) What is the format of the classes?

    Answer: Classes are held in the format of video lessons. Each next lesson builds on the previous lesson, so it is recommended to complete the tasks in order.

    6) Is there support after the course?

    Answer: You can always ask the project author your question related to the course and elements within the project. There are no time limits after completing the course.

    Who this course is for:

    • For every people in the world who wants to create the inventory in own game, or similar project
    • Knowledge development of Unreal Engine 5

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    Grim Future Studio
    Grim Future Studio
    Instructor's Courses
    My name is Hovik also I'm known as GrimOne. At the moment, I am armenian game designer and am the author of 6 courses and a YouTube channel of game development. I took many courses, worked on various projects, and learned even more myself. I am fluent in Unreal Engine, and I am good at design documentation. I am developing a commercial project here and now. In this resource, I share knowledge with people that will be useful for both beginners and those who are already a little versed in the topic. I continue to develop myself to bring new knowledge to you.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 25
    • duration 4:15:11
    • English subtitles has
    • Release Date 2024/04/13