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Unity Zombie Tower Defence Game

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Pete Jepson

20:33:18

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  • 1. Introduction.html
  • 2. Install Unity.mp4
    04:12
  • 3. Setup the project.mp4
    09:42
  • 1.1 Asset store Props.zip
  • 1. Downloading assets.mp4
    04:48
  • 2.1 SketchFab 3D models.zip
  • 2. Download from Sketchfab.mp4
    05:56
  • 3. Unpacking the files.mp4
    04:52
  • 4.1 New Textures.zip
  • 4. Setting up materials.mp4
    17:28
  • 5. Autodesk shader.mp4
    02:47
  • 6. Sorting prefabs.mp4
    03:39
  • 7. Ready for spawning.mp4
    17:13
  • 8. Results.mp4
    02:02
  • 1. Taking screenshots.mp4
    21:21
  • 2.1 Photopea.zip
  • 2. Editing images.mp4
    14:50
  • 3.1 Thumbnails.zip
  • 3. Setting up buttons.mp4
    10:22
  • 4. Next back buttons.mp4
    04:52
  • 5. Finish UI layout.mp4
    04:01
  • 1. Placeholder.mp4
    07:30
  • 2. Placeholder script.mp4
    10:09
  • 3.1 Bounce.zip
  • 3. Spawning objects.mp4
    08:11
  • 4. Rotating objects.mp4
    07:01
  • 5. Changing items.mp4
    14:10
  • 6. Button click script.mp4
    04:07
  • 7.1 Click sound.zip
  • 7. Adjusting object placement.mp4
    04:38
  • 8. Changing placeholder size.mp4
    11:28
  • 9. Closest to code.mp4
    11:15
  • 10. Tagging objects.mp4
    03:28
  • 11. Horizontal and vertical arrays.mp4
    10:08
  • 12. Snapping objects.mp4
    11:24
  • 13.1 Scripts.zip
  • 13. Changing between free and snap placement.mp4
    06:12
  • 14. Rotator.mp4
    03:54
  • 15. Back and next buttons.mp4
    08:10
  • 16. LOD groups.mp4
    07:24
  • 17.1 AutoLOD.zip
  • 17. Auto LOD.mp4
    13:21
  • 18. Second panel object sizes.mp4
    07:20
  • 19. Setting up panel 2.mp4
    07:07
  • 20. Checking spawning positions.mp4
    11:27
  • 21. Review.mp4
    04:53
  • 22. Place amounts.mp4
    12:35
  • 23. Amounts for panel 2 and 3.mp4
    04:12
  • 24. Pooling textures.mp4
    04:44
  • 25. End of section.mp4
    00:38
  • 1.1 Scripts.zip
  • 1. Level 1 terrain.mp4
    14:27
  • 2. Organising level 1.mp4
    04:38
  • 3.1 HDRI.zip
  • 3. Baking lightmaps.mp4
    13:38
  • 4. Post processing.mp4
    08:15
  • 5. Terrain textures.mp4
    10:00
  • 6. Prop placement.mp4
    07:23
  • 7. Level 1 functionality.mp4
    04:38
  • 8.1 CamMove.zip
  • 8. Camera movement.mp4
    09:59
  • 9. Non click area.mp4
    03:52
  • 10. Instructions.mp4
    07:23
  • 1.1 Zombies.zip
  • 1. Setting up zombies.mp4
    12:19
  • 2. Zombie LODs.mp4
    09:52
  • 3. Zombie animations.mp4
    13:26
  • 4. Editing animations.mp4
    02:51
  • 5. Testing how many zombies can be rendrered.mp4
    09:52
  • 6. Zombie movement.mp4
    13:35
  • 7.1 Scripts.zip
  • 7. Fence push.mp4
    18:47
  • 8. Zombie speed.mp4
    10:31
  • 9. Barricade object.mp4
    07:32
  • 10. Avoiding objects.mp4
    08:03
  • 11. Setting up other props.mp4
    12:46
  • 12.1 ZombieMove.zip
  • 12. Setting up spikes and saw.mp4
    12:16
  • 13. Landmine.mp4
    20:40
  • 14. Other explosions.mp4
    13:05
  • 15. Setting up the turret.mp4
    05:40
  • 16.1 TurretScript.zip
  • 16. Turret script.mp4
    10:52
  • 17.1 TurretScript.zip
  • 17. Zombie death.mp4
    13:31
  • 18. Death styles.mp4
    12:15
  • 19.1 gun sound.zip
  • 19. Gun turret sound.mp4
    08:31
  • 20. Blood effect.mp4
    05:16
  • 21.1 Explosion sound.zip
  • 21. Explosion sound.mp4
    04:34
  • 22. Set trap limit.mp4
    07:12
  • 23.1 ZombieSpawn.zip
  • 23. Zombie spawn point.mp4
    10:39
  • 24. Respawning.mp4
    05:15
  • 25.1 Scripts.zip
  • 25. Setting up all zombies.mp4
    03:01
  • 1.1 Arms.zip
  • 1. Downloading models.mp4
    03:33
  • 2. Setting textures.mp4
    09:15
  • 3. Sorting animations.mp4
    05:29
  • 4. Setting up the animator.mp4
    09:31
  • 5.1 FPSGuns.zip
  • 5. Animation transitions.mp4
    07:23
  • 6. Gun script.mp4
    11:30
  • 7. Changing weapons.mp4
    10:38
  • 8.1 FPSGuns.zip
  • 8. Shooting guns.mp4
    11:06
  • 9.1 FPSGuns.zip
  • 9. Reloading guns.mp4
    07:38
  • 10. Muzzle flash.mp4
    08:14
  • 11. Muzzle flash timings.mp4
    06:30
  • 12. Checking the script.mp4
    01:21
  • 13. Setup FPS Character.mp4
    09:30
  • 14. Footstep sounds.mp4
    03:17
  • 15.1 FPSGuns.zip
  • 15. Gun shooting script.mp4
    22:55
  • 16.1 FPSGuns.zip
  • 16. Powerful weapons.mp4
    04:48
  • 17. Restricting shooting times.mp4
    08:57
  • 18. Limiting ammo.mp4
    05:37
  • 19.1 FPSGuns.zip
  • 19. Remembering bullets used.mp4
    05:02
  • 20. Zombie colliders.mp4
    04:41
  • 21.1 Grenade explosion.zip
  • 21. Grenade Launcher.mp4
    16:21
  • 22. Shoot to explode.mp4
    19:28
  • 23. Creating a sniper scope.mp4
    06:42
  • 24.1 sniperScope.zip
  • 24. Sniper scope in Unity.mp4
    15:41
  • 25. Gun icons.mp4
    07:18
  • 26. Editing images.mp4
    07:41
  • 27. Resizing images.mp4
    16:52
  • 28.1 Icons.zip
  • 28. Importing icons.mp4
    03:55
  • 29. Displaying bullets.mp4
    14:22
  • 30.1 FPSGuns.zip
  • 30. Changing icons.mp4
    05:39
  • 31. Z to zoom.mp4
    03:57
  • 32. Switching modes.mp4
    08:55
  • 33.1 Scripts.zip
  • 33. Sorting zombies.mp4
    03:42
  • 1.1 zsp.zip
  • 1. Zombie spawn point image.mp4
    08:36
  • 2.1 Timer.zip
  • 2. Timer.mp4
    19:35
  • 3.1 CamMove.zip
  • 3. Navigating the map.mp4
    05:55
  • 4. Messages.mp4
    08:39
  • 5. Fixing final bug.mp4
    06:30
  • 6. Starting level 1.mp4
    10:10
  • 7. Level items.mp4
    07:56
  • 8. Kill Amounts text.mp4
    17:19
  • 9. Tower defence amount.mp4
    06:06
  • 10. Level sounds.mp4
    05:45
  • 11. Level complete text.mp4
    05:50
  • 12.1 Level complete.zip
  • 12. Level complete script.mp4
    10:32
  • 13. Starting level 2.mp4
    10:01
  • 14. Level 2.mp4
    05:21
  • 15. Finishing level 2.mp4
    04:11
  • 16. Level 3.mp4
    08:46
  • 17. Finishing level 3.mp4
    09:08
  • 18. Level 4.mp4
    05:48
  • 19. Finishing level 4.mp4
    10:19
  • 20. Level 5.mp4
    13:38
  • 21. Level 6.mp4
    07:42
  • 1.1 Padlock.zip
  • 1. Menu images.mp4
    11:26
  • 2. Editing menu images.mp4
    12:41
  • 3. Setting up level select menu.mp4
    06:35
  • 4. Level locked.mp4
    13:58
  • 5. Loading level.mp4
    05:19
  • 6. Levels won.mp4
    08:16
  • 7.1 Scripts.zip
  • 7. Saving data between sessions.mp4
    03:27
  • 8. Main menu graphics.mp4
    08:57
  • 9.1 Credits.zip
  • 9. Setting up the main menu.mp4
    08:21
  • 10. Credits scene.mp4
    08:11
  • 11. Ready for export.mp4
    04:16
  • 12. Exporting the game.mp4
    05:03
  • 13. Final game result.mp4
    01:28
  • 14.1 Final scripts.zip
  • 14. Completed scripts.html
  • Description


    Professional game design

    What You'll Learn?


    • Create a zombie tower defence game
    • Add the ability to switch between first person and overhead modes
    • Create swarms of zombies who interact with placed objects
    • Setup multiple weapons and different damage patterns
    • Create code for a snapping placement system in real time
    • Complete a Unity game from beginning to end
    • Master your knowledge of C# scripting to an intermediate level

    Who is this for?


  • Anyone who wants to learn how to make great games in Unity
  • Learners wanting to develop their C# coding skills upto an intermediate level
  • Designers looking for a great tower defence game template
  • What You Need to Know?


  • A basic understanding of Unity C# will help you complete this course
  • A computer capable of running Unity 2021
  • More details


    Description

    Tower defence games are continuing to gain in popularity online. In this course I am going to show you how to create your own zombie tower defence game.

    When I was creating this course I was initially thinking, should it be an overhead tower defence style game, or should it be a first person shooter style game. Well, when you have two great ideas, why not combine them. So this is a Hybrid of both overhead point and click as well as first person shooter.

    The techniques covered in this course can be used to make any type of defence style games. Think of this as a template that you can use again and again and you can customise the game any way you like to realise your vision.

    So what is covered in the course:


    • We develop a system for placing props into the level, with the ability to change items using an easy to create User Interface

    • Items can be placed freehand, or by pressing the spacebar, can be made to snap together either horizontally or vertically

    • Each item will have different purposes. Some will simply block the zombies, some will damage the zombies, some will blow them up, and in the case of the gun turrets, these will target and shoot the zombies

    • Once you have laid out your items the zombies will then begin spawning into the scene and you will enter into first person mode

    • You can change between overhead and first person modes to quickly navigate the map

    • We will setup a range of weapon types, ammo amounts and damage styles for each weapon, including sniper scope for the sniper rifle

    • You will have access to six zombies that I created for this course. You can use them in any of your other games too

    • The objective is to defend the tower. You must kill all the zombies on each level to unlock the next level

    This course can be taken by anyone using the free Unity game engine. A basic understanding of C# code is suggested for you to make the most of this course. By the end of the course you will have another completed game in your portfolio. You will have developed your skills to an intermediate level and be ready to make your own Unity games.

    So why not enroll today, and I look forward to seeing you in my course.

    Thanks to the artists from Sketchfab for their 3D models used in this course

    Who this course is for:

    • Anyone who wants to learn how to make great games in Unity
    • Learners wanting to develop their C# coding skills upto an intermediate level
    • Designers looking for a great tower defence game template

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    I am a qualified teacher and I have been teaching game design for over 9 years. I have been using Unity since 2013 and I have produced a series of courses showing people how to create games and animations using this game engine. With over 40,000 students from over 157 Countries around the world, my courses are helping people learn and create at the same time. I am completely dedicated to helping you on your learning journey. If you have any questions or require any help I am always available and will respond quickly.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 142
    • duration 20:33:18
    • English subtitles has
    • Release Date 2024/03/13