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Unity Cutscenes: Master Cinematics, Animation and Trailers

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GameDev.tv Team

10:14:55

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  • 1 - Welcome to the Course.mp4
    01:22
  • 2 - URP Cinematic Studio Setup.mp4
    11:16
  • 3 - Intro to the Animation Window.mp4
    13:31
  • 4 - Intro to Mixamo Animations.mp4
    13:30
  • 5 - Intro to Post Processing and Lighting.mp4
    15:42
  • 6 - Animation Rigging Basics.mp4
    13:30
  • 7 - Intro to Animating in Timeline.mp4
    16:58
  • 8 - Intro to Cinemachine in Timeline.mp4
    12:30
  • 9 - Accessing Our Projects.mp4
    04:38
  • 10 - Community Support.mp4
    01:32
  • Files.zip
  • 11 - Section Intro Cinemachine Basics.mp4
    01:08
  • 12 - Mastering Virtual Cameras.mp4
    16:35
  • 12 - This Lectures Project Changes.txt
  • 13 - Animating Virtual Cameras in Timeline.mp4
    13:17
  • 13 - This Lectures Project Changes.txt
  • 14 - Intro To Dolly Tracks And Carts.mp4
    12:22
  • 14 - This Lectures Project Changes.txt
  • 15 - Adding a Dolly Camera and Track.mp4
    14:12
  • 15 - This Lectures Project Changes.txt
  • 16 - Mastering Dolly Cameras.mp4
    08:28
  • 16 - This Lectures Project Changes.txt
  • 17 - Intro to Clear Shot Cameras.mp4
    13:30
  • 17 - This Lectures Project Changes.txt
  • 18 - Adding Clear Shot Dolly Cameras.mp4
    10:10
  • 18 - This Lectures Project Changes.txt
  • 19 - Adding a Target Group Camera.mp4
    13:50
  • 19 - This Lectures Project Changes.txt
  • 20 - Section Intro Boss Fight CutScene.mp4
    00:55
  • 21 - The Approach.mp4
    15:23
  • 21 - This Lectures Project Changes.txt
  • 22 - The Destination.mp4
    06:43
  • 22 - This Lectures Project Changes.txt
  • 23 - The Agent.mp4
    09:52
  • 23 - This Lectures Project Changes.txt
  • 24 - The Animator.mp4
    13:34
  • 24 - This Lectures Project Changes.txt
  • 25 - The Boss Animations.mp4
    17:30
  • 25 - This Lectures Project Changes.txt
  • 26 - The Timeline.mp4
    12:26
  • 26 - This Lectures Project Changes.txt
  • 27 - The Action Shot.mp4
    13:02
  • 27 - This Lectures Project Changes.txt
  • 28 - The Showdown Player Anims and VFX.mp4
    09:46
  • 28 - This Lectures Project Changes.txt
  • 29 - The Showdown Concepts and Design.mp4
    08:16
  • 29 - This Lectures Project Changes.txt
  • 30 - Connecting the Dots.mp4
    09:48
  • 30 - This Lectures Project Changes.txt
  • 30 - UnityCinematics-ScriptPack-1.zip
  • 31 - Smoothing the Transition.mp4
    15:17
  • 31 - This Lectures Project Changes.txt
  • 32 - The Checklist.mp4
    10:05
  • 32 - This Lectures Project Changes.txt
  • 32 - UnityCinematics-ScriptPack-1.zip
  • 33 - Boss Transitions Part 1.mp4
    08:45
  • 33 - This Lectures Project Changes.txt
  • 34 - Boss Transitions Part 2.mp4
    09:43
  • 34 - This Lectures Project Changes.txt
  • 35 - The Boss Timeline SFX.mp4
    05:47
  • 35 - This Lectures Project Changes.txt
  • 36 - The Exit Plan Cameras.mp4
    12:43
  • 36 - This Lectures Project Changes.txt
  • 36 - UnityCinematics-ScriptPack-1.zip
  • 37 - The Exit Plan Player.mp4
    10:52
  • 37 - This Lectures Project Changes.txt
  • 37 - UnityCinematics-ScriptPack-1.zip
  • 38 - The Exit Plan Boss.mp4
    09:53
  • 38 - This Lectures Project Changes.txt
  • 39 - The Exit Plan Props and Lighting.mp4
    12:36
  • 39 - This Lectures Project Changes.txt
  • 40 - The Exit Plan PostProcessing.mp4
    12:09
  • 40 - This Lectures Project Changes.txt
  • 40 - UnityCinematics-ScriptPack-1.zip
  • 41 - The Exit.mp4
    04:49
  • 41 - This Lectures Project Changes.txt
  • 42 - Section Intro Character Select.mp4
    01:10
  • 43 - Wizard Setup.mp4
    12:48
  • 44 - Ninja Setup.mp4
    07:06
  • 45 - Basic UI Setup.mp4
    07:27
  • 46 - Characters Cameras.mp4
    11:11
  • 47 - Ninja Animations.mp4
    16:43
  • 48 - Wizard Animations.mp4
    08:59
  • 49 - Animator Controllers.mp4
    09:28
  • 50 - Path of the Dragon.mp4
    10:02
  • 51 - Dolly Tracks and Timelines.mp4
    09:36
  • 52 - FineTuning for Impact.mp4
    11:08
  • 53 - Adding VFX SFX.mp4
    11:00
  • 54 - Exiting the Sequence.mp4
    18:43
  • Files.zip
  • 55 - Section Intro Cinematic Trailer.mp4
    01:02
  • 56 - First Pass.mp4
    07:09
  • 57 - Second Pass.mp4
    08:34
  • 58 - Final Pass.mp4
    10:35
  • 59 - Final Product.mp4
    14:19
  • Files.zip
  • Description


    Create Interactive Cut-Scenes, Epic Boss Fights and Cinematic Trailers Using Unity's Cinemachine and Timeline Tools

    What You'll Learn?


    • Level up your game dev skills by crafting cinematic cut-scenes that wow players.
    • Craft jaw-dropping camera moves using Unity's Cinemachine wizardry.
    • Build smooth animation sequences with Unity's Timeline and Animation tools.
    • Design interactive cut-scenes that blend seamlessly into your gameplay.
    • Develop epic boss fights with dynamic cameras and awesome effects.
    • Master the art of crafting cinematic trailers that captivate your audience.
    • Unlock next-level post-processing tricks for cinematic polish.
    • Supercharge cut-scene interactivity with Animator and NavMesh magic.

    Who is this for?


  • Aspiring Game Developers: Ideal if you want to elevate your game development skills by creating cinematic cut-scenes that enhance storytelling and player engagement.
  • Intermediate Unity Users: Perfect if you're seeking to deepen your understanding of Cinemachine and Timeline, for creating high-quality visuals.
  • Content Creators and Trailers Makers: Great for creating compelling trailers and cinematic sequences for promotional purposes or storytelling in your games.
  • What You Need to Know?


  • Basic Unity Knowledge: Familiarity with Unity’s interface and basic functions, including game object manipulation and scene setup.
  • Eagerness to Learn: A passion for game development and storytelling through cinematics is essential for fully engaging with the course material.
  • More details


    Description

    Ready to create cut-scenes that’ll blow your players away?

    In this course, you’ll master Unity’s Cinemachine, Timeline, and Animation tools to make cinematic sequences that’ll rival big-budget games. No experience with cut-scenes? No problem!

    Learn how to take full control of Unity’s Cinemachine cameras. You’ll set up dynamic shots and seamless transitions, creating the kind of visual polish that makes players forget they’re even in a game. Boss fights? Check. Epic moments? Check.

    You’ve seen those smooth cut-scenes in games where everything clicks, right? We’ll teach you to sync animations and gameplay so that your cut-scenes flow seamlessly. No awkward transitions – just pure, engaging action that players will love.

    Want to create trailers that’ll make jaws drop? We’ll show you how to craft a cinematic trailer from start to finish. Master camera angles, add stunning post-processing effects, and make your game trailer look like it belongs on the big screen.

    This course is perfect for aspiring game developers. If you’ve got the basics of Unity down and are ready to dive deeper into cinematics, you’ll fit right in. Got a passion for storytelling through games? You’ll love every second of this course.

    You’ll learn advanced techniques like setting up animation sequences and adding post-processing effects. These skills will take your cut-scenes from amateur to pro in no time. Every shot you design will have that polished, cinematic feel.

    Not sure how to get started? Don’t sweat it. All you need is basic Unity knowledge. If you know how to handle game objects and scenes, you’re ready to jump in. This course will take care of the rest and guide you every step of the way.

    Your players deserve more than static camera shots and janky cut-scenes. With our course, you’ll create stunning cinematic experiences that keep players engaged.

    Ready to level up your storytelling? Let’s get cinematic!

    Who this course is for:

    • Aspiring Game Developers: Ideal if you want to elevate your game development skills by creating cinematic cut-scenes that enhance storytelling and player engagement.
    • Intermediate Unity Users: Perfect if you're seeking to deepen your understanding of Cinemachine and Timeline, for creating high-quality visuals.
    • Content Creators and Trailers Makers: Great for creating compelling trailers and cinematic sequences for promotional purposes or storytelling in your games.

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    GameDev.tv Team
    GameDev.tv Team
    Instructor's Courses
    GameDev tv was created to help anyone learn how to develop, design and sell indie games.  We have some of the best-selling and highest rating game development courses on Udemy. We have more than a million students, and our aim is to make and maintain high quality courses that are engaging and entertaining for them.GameDev tv offers comprehensive courses on Unity, Blender, Unreal, coding in C#, C++ and more.  Looking to learn about a topic that we don't cover? Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 59
    • duration 10:14:55
    • Release Date 2025/02/24