Unity 2D Master Game Development with C# and Unity [Part 13] Beginners
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1:52:11
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01-introduction.mp4
02:08
02-welcome and discord server.mp4
00:32
03-what is unity hub.mp4
01:22
04-install unity hub.mp4
01:59
05-install unity and visual studio.mp4
01:53
06-first project.mp4
02:27
07-firstscript.mp4
05:11
08-variables.mp4
04:45
09-functions.mp4
07:15
10-challenge functions.mp4
00:28
11-challenge review-functions.mp4
02:25
12-classes.mp4
04:12
13-access modifiers.mp4
06:19
14-execution order in scripts.mp4
02:47
15-new scene and layout.mp4
01:30
16-conditions and mini challenge.mp4
06:59
17-loops.mp4
05:39
18-challengeandreview-loops.mp4
01:06
19-arrays.mp4
04:59
20-unitydocumentation.mp4
01:09
21-project setup and version note.mp4
01:05
22-spritecreator.mp4
02:04
23-rigidbody and gravity.mp4
03:52
24-colliders and triggers.mp4
03:03
25-collision matrix and layers.mp4
02:19
26-challenge collision.mp4
00:18
27-challenge review-collision.mp4
01:11
28-import input package.mp4
03:43
29-get component and move player.mp4
04:17
30-scene navigation and setup.mp4
03:20
31-oncollision functions.mp4
03:47
32-prefab.mp4
02:44
33-instantiate (create) objects.mp4
06:58
34-ontrigger and destroy functions.mp4
01:50
35-sorting layers.mp4
02:56
36-exit the game.mp4
00:45
37-quick export build.mp4
02:40
38-end of classpart 1.mp4
00:14
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- language english
- Training sessions 38
- duration 1:52:11
- Release Date 2024/03/09