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Unity 2023 Essential Training

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Emmanuel Henri

3:42:30

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  • 01 - Visualize a house project with Unity 2023.mp4
    00:40
  • 02 - What you should know.mp4
    00:43
  • 03 - Exercise files.mp4
    02:18
  • 01 - Instal Unity.mp4
    04:57
  • 02 - Project setup overview.mp4
    03:12
  • 03 - File management and project organization.mp4
    04:01
  • 01 - Introduction to the Unity user interface.mp4
    04:10
  • 02 - Customize the UI.mp4
    01:37
  • 03 - Key navigation shortcuts in Unity.mp4
    00:48
  • 04 - Unity documentation.mp4
    01:18
  • 05 - Unity roadmap.mp4
    01:08
  • 01 - GameObjects and asset creation.mp4
    02:48
  • 02 - The asset store and package manager.mp4
    01:54
  • 03 - Guidelines for asset import.mp4
    03:11
  • 04 - Import assets into Unity.mp4
    04:02
  • 01 - Introduction to materials.mp4
    04:37
  • 02 - Creating and organizing new materials.mp4
    04:01
  • 03 - Material and texture properties.mp4
    05:19
  • 01 - What are Prefabs.mp4
    01:40
  • 02 - Creating Prefabs.mp4
    04:36
  • 03 - Edit instances of the Prefab.mp4
    03:21
  • 04 - Prefab Variants.mp4
    02:12
  • 01 - Introduction to ProBuilder.mp4
    02:23
  • 02 - Exploration of ProBuilder tools.mp4
    05:47
  • 03 - Block the floor with ProBuilder.mp4
    04:29
  • 04 - Finalize materials for objects.mp4
    16:02
  • 01 - Animation basics and editors in Unity.mp4
    07:33
  • 02 - Animation Controllers.mp4
    08:42
  • 03 - Physics and rigid bodies.mp4
    06:09
  • 01 - Unity Collider components.mp4
    01:15
  • 02 - Applying Colliders.mp4
    03:09
  • 03 - Optimizing Collisions.mp4
    06:13
  • 01 - Introduction to audio in Unity.mp4
    02:15
  • 02 - Adding sound to GameObjects.mp4
    03:15
  • 03 - The Unity Audio Mixer.mp4
    04:43
  • 01 - Directional lighting.mp4
    04:09
  • 02 - Point and spotlight.mp4
    04:00
  • 03 - Area and emissive lighting.mp4
    06:21
  • 04 - Introduction to volumes.mp4
    05:57
  • 01 - Introduction to light baking.mp4
    02:11
  • 02 - Object and light parameters for baking.mp4
    03:48
  • 03 - Texels exploration.mp4
    01:47
  • 04 - Adding reflection probes.mp4
    03:22
  • 05 - Lightmap results and settings.mp4
    04:54
  • 01 - Using the post-processing stack.mp4
    03:43
  • 02 - Post-processing effects exploration.mp4
    03:42
  • 03 - Other quality enhancements.mp4
    04:33
  • 01 - Introduction to the Timeline Editor.mp4
    03:04
  • 02 - Animating with Timeline.mp4
    06:55
  • 03 - Add camera moves.mp4
    08:32
  • 01 - Introduction to C# programming.mp4
    02:29
  • 02 - Writing the code.mp4
    06:15
  • 03 - Implementing the script.mp4
    04:22
  • 01 - Create a movie.mp4
    04:46
  • 02 - Packaging your scene.mp4
    02:00
  • 01 - Next steps.mp4
    01:12
  • Description


    Unity is a powerful interactive development tool for creating mobile and desktop games, 3D environments, real-time simulations and visualizations, and even short films. In this course, Emmanuel Henri reviews techniques used in Unity visualizations and game development and introduces the basics of level design, lighting, materials, and animation. Emmanuel shows how to set up a project, and reviews the Unity user interface. He demonstrates how to apply materials, add animation to bring your project to life, add post-processing effects, and more. To wrap up, he covers how to package and build a playable project.

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    Emmanuel Henri
    Emmanuel Henri
    Instructor's Courses
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 56
    • duration 3:42:30
    • English subtitles has
    • Release Date 2024/04/29