Total Destruction vol.4 Sparse Pyro
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3:30:53
231 View
001 Project Overview.mp4
00:53
002 Shelf tools and presets.mp4
03:55
003 Smoke sourcing part 1 pyro source.mp4
05:57
004 Smoke sourcing part 2 point velocity.mp4
03:19
005 Smoke sourcing part 3 volume rasterize attributes.mp4
05:10
006 Pyro solver basics part 1.mp4
08:28
007 Pyro solver basics part 2.mp4
07:17
008 Pyro solver basics part 3.mp4
12:46
009 Dust trails sourcing part 1.mp4
06:45
010 Dust trails sourcing part 2.mp4
06:07
011 Dust trails simulation part 1.mp4
08:27
012 Dust trails simulation part 2.mp4
08:33
013 Dust trails rendering.mp4
10:51
014 Preparing the source geometry part 1.mp4
11:28
015 Preparing the source geometry part 2.mp4
10:58
016 Scattering by area.mp4
10:51
017 Sourcing density and temperature.mp4
06:04
018 Creating a dop sparse pyro network.mp4
05:45
019 Fade density source and limit domain size.mp4
07:15
020 Dust simulation shaping.mp4
08:22
021 Adding collision objects part 1.mp4
08:55
022 Adding collision objects part 2.mp4
07:09
023 Creating the burn attribute.mp4
05:52
024 Creating the temperature attribute.mp4
06:55
025 Creating fire with the pyro solver.mp4
11:28
026 Adding forces and microsolvers.mp4
05:14
027 Fire look development.mp4
07:19
028 Spreading fire.mp4
06:09
029 Emitting smoke.mp4
02:41
building concrete fractured hires v2 bgeo.zip
building explosion dust.zip
building explosion dust end.zip
building explosion dust start.zip
building sim points.zip
fire simple render.zip
fire simple start.zip
sourcing example.zip
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- language english
- Training sessions 29
- duration 3:30:53
- Release Date 2023/05/23