THE UNREAL MASTERCLASS
Focused View
30:53:27
45 View
1-1.Introduction.mp4
02:09
1-2.UE5 vs UE4 Changes.mp4
06:57
2-1.Project Introduction and Setupts.mp4
07:25
2-2.Line Tracing.mp4
09:17
2-3.Vectors and Direction!.mp4
13:39
2-4.Creating a Blueprint Class.mp4
11:06
2-5.Use Functions to Save Time!.mp4
11:36
2-6.Casting so Different Blueprints can Communicate.mp4
07:48
2-7.Control Materials with Blueprints.mp4
16:41
2-8.Inheritance - Parents and Children.mp4
12:15
2-9.Encapsulation.mp4
02:48
2-10.Interactive Block - Adding New Event.mp4
08:26
2-11.Chest Animation.mp4
11:00
2-12.Polymorphism - Many Forms!.mp4
09:30
2-13.Finishing Touches.mp4
14:17
2-14.Summary and Finished Project Download.mp4
02:58
3-1.Using Quixel Bridge to Get Megascan Assets.mp4
13:38
3-2.Modular Design.mp4
25:56
3-3.Grouping and Attaching Objects.mp4
10:48
3-4.Nanite!.mp4
08:16
3-5.Cliff Town Setup and Light Blockers.mp4
16:36
3-6.Kitbashing with Nanite.mp4
13:51
3-7.Packed Level Instance.mp4
16:03
3-8.Scaling and Preview Mesh.mp4
08:37
3-9.Cliff Town Part 1.mp4
50:08
3-10.Cliff Town Part 2.mp4
01:05:08
3-11.Organize Your World with Layers and Sub-Levels.mp4
13:19
3-12.Cliff Town Night Lights!.mp4
30:30
3-13.Night Lights Part 2.mp4
06:21
3-14.Converting UE4 Environments to UE5.mp4
25:41
4-1.Intro to Materials.mp4
15:10
4-2.Texture Adjustments.mp4
11:17
4-3.Unreals Default Textures and References.mp4
05:01
4-4.Simple Master Material.mp4
14:36
4-5.Material Functions.mp4
11:36
4-6.Quixel Materials.mp4
17:14
4-7.Layering with Linear Interpolate.mp4
07:54
4-8.Material Attributes.mp4
09:13
4-9.Decals!.mp4
09:52
4-10.Vertex Blending Part 1 - Introduction.mp4
14:58
4-11.Vertex Blending Part 2 - Creating the Material.mp4
23:43
4-12.Vertex Blending Part 3 - Quixels Material.mp4
14:21
5-1.Introduction to Sequencer.mp4
19:13
5-2.Bouncing Ball Animation.mp4
20:04
5-3.Animate Everything!.mp4
22:47
5-4.Camera Shots Part 1.mp4
17:36
5-5.Camera Shots Part 2.mp4
15:58
5-6.Rendering and Movie Que.mp4
21:44
5-7.Cannon Animation Project.mp4
46:16
6-1.Intro to Modeling Tools.mp4
13:19
6-2.Basic Model Editing.mp4
18:59
6-3.Polygroups!.mp4
10:33
6-4.Modeling Tools Overview.mp4
17:22
6-5.UV Unwrapping.mp4
13:30
6-6.Displacement and Triplanar Projection.mp4
19:05
6-7.Mug! Example Project.mp4
22:34
7-1.Intro to Niagara Systems and Emitters.mp4
13:43
7-2.Creating a Basic Particle.mp4
20:32
7-3.Particle Materials.mp4
15:09
7-4.Flipbooks Fire and Smoke.mp4
21:19
7-5.Niagara Blueprints and Modules.mp4
21:09
8-1.Modularity with Functions.mp4
08:25
8-2.Modularity Part 2.mp4
10:42
9-1.Basic Landscape Material.mp4
12:32
9-2.Specular Changes.mp4
07:32
9-3.Repetition and Distance Blend.mp4
10:44
9-4.Distance Blend 2.mp4
09:17
9-5.Macro and Distance Variation.mp4
12:04
9-6.Distance Variation Blend.mp4
08:51
9-7.Landscape From Height Map.mp4
07:53
9-8.Landscape Material Maps.mp4
10:34
10-1.World Position Height Material.mp4
12:47
10-2.Height Material Part 2.mp4
12:05
10-3.AutoMaterial Slope Blending.mp4
14:03
10-4.AutoMaterial Normal.mp4
11:17
10-5.Extra AutoMaterial Blend!.mp4
12:24
11-1-1.Chapter Introduction.mp4
01:40
11-1-2.Game Dev Unlocked 50Off Discount.mp4
00:48
11-1-3.Temple of Light Walkthrough.mp4
17:02
11-2-1.Intro to Gameplay Prototyping.mp4
02:33
11-2-2.Project Setup.mp4
16:57
11-2-3.Pickup Objects Part 1.mp4
14:25
11-2-4.Pickup Objects Part 2.mp4
14:03
11-2-5.Pickup Objects Part 3.mp4
14:39
11-2-6.Laser Part 1 Setup.mp4
14:04
11-2-7.Laser Part 2 For Loops and Repetition.mp4
12:01
11-2-8.Laser Part 3 Reflective Objects.mp4
12:49
11-2-9.Laser Part 4 Laser Mesh.mp4
12:56
11-2-10.Laser Part 5 Laser Mesh Arrays!.mp4
14:23
11-2-11.Laser Part 6 Functions and Organization.mp4
19:11
11-2-12.Opening and Closing Doors.mp4
14:34
11-2-13.Rotating Doors and Direction.mp4
12:43
11-2-14.Floor Button.mp4
18:32
11-2-15.Interface Communication.mp4
11:22
11-2-16.Laser Goal.mp4
13:22
11-2-17.Cable Visualization.mp4
17:21
11-2-18.Transparent Walls.mp4
12:08
11-2-19.Mesh Disintegration.mp4
14:33
11-2-20.Spin Wall Physics Fix.mp4
08:33
11-2-21.Final Prototype Project.mp4
01:45
11-3-1.Intro to Block Out Levels.mp4
01:23
11-3-2.Intro to SubLevels.mp4
11:24
11-3-3.Level Streaming.mp4
12:57
11-3-4.Block Out Setup.mp4
14:05
11-3-5.Block Out Part 1.mp4
09:55
11-3-6.Block Out Part 2.mp4
11:00
11-3-7.Block Out Part 3.mp4
13:27
11-3-8.Block Out Part 4.mp4
11:15
11-3-9.Block Out Part 5.mp4
11:33
11-3-10.Main Menu.mp4
09:53
11-3-11.Escape Menu.mp4
06:44
11-3-12.Save Game.mp4
07:19
11-3-13.Checkpoint System.mp4
14:12
11-3-14.Laser Particles.mp4
17:37
11-4-1.Intro to Environment Design.mp4
01:40
11-4-2.World Building.mp4
10:36
11-4-3.Blueprint Meshes.mp4
15:08
11-4-4.Environment Part 1.mp4
13:33
11-4-5.Environment Part 2.mp4
11:48
11-4-6. Environment Part 3.mp4
15:24
11-4-7.Breakup Level Streaming.mp4
14:22
11-4-8.Environment Polish.mp4
15:34
11-5-1.Finish Introduction.mp4
00:36
11-5-2.Sound Part 1.mp4
12:26
11-5-3.Sound Part 2.mp4
14:02
11-5-4.Ending Part 1.mp4
18:51
11-5-5.Ending Part 2.mp4
15:20
11-5-6.Main Menu.mp4
10:45
11-5-7.Start Screen.mp4
13:12
11-5-8.Packaging and Sharing!.mp4
05:09
12-1.Unreal Engine 5 Auto Landscape Material.mp4
21:24
12-2.Blender 1 - Importing Materials and Objects.mp4
31:14
12-3.Blender 2 - Quick Export Plugin and Environments.mp4
27:34
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- language english
- Training sessions 133
- duration 30:53:27
- Release Date 2023/09/10