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The Ultimate Unreal Engine 2D Game Development Course

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Cobra Code

11:53:42

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  • 1. Curriculum Overview.mp4
    04:59
  • 2.1 2D Games you didnt know were made with Unreal Engine - YouTube Video.html
  • 2. Why make 2D Games with Unreal Engine.mp4
    03:17
  • 3. What version of Unreal Engine to use.mp4
    02:46
  • 4.1 Cobra Code Community Discord.html
  • 4. How to ask for help.mp4
    01:58
  • 5.1 Version Control in Unreal Engine 5 - Cobra Code.html
  • 5. Backing up your Projects.mp4
    00:53
  • 1. About the UE 5 Crash Course.html
  • 2.1 Epic Games Launcher Download Link.html
  • 2. How to Install Unreal Engine 5.mp4
    02:33
  • 3. How to create a new Project.mp4
    02:02
  • 4. How to navigate the Editor.mp4
    08:17
  • 5. Content Drawer and Blueprints.mp4
    03:39
  • 6.1 Recommended Asset Naming Conventions in Unreal Engine Projects.html
  • 6. How to make a simple Blueprint.mp4
    03:37
  • 7. Adding functionality to our Blueprint.mp4
    16:35
  • 8.1 15 Tips for Clean Blueprints - Cobra Code.html
  • 8. Useful Keyboard Shortcuts and Tips.mp4
    02:08
  • 9. How to debug your games.mp4
    02:25
  • 1. What is Paper 2D.mp4
    02:04
  • 2. 2D Project Settings.mp4
    01:22
  • 3.1 How to get free 2D Assets for Unreal Engine 5 - Cobra Code.html
  • 3. Where to find 2D assets for Unreal Engine.html
  • 1. Quick Draw Overview.mp4
    01:21
  • 2. Downloading the Quick Draw Assets.html
  • 3.1 Quick Draw Assets.html
  • 3. Preparing our Sprites.mp4
    05:36
  • 4. Making a Level Mockup.mp4
    05:16
  • 5. Creating our Samurai Blueprint.mp4
    02:39
  • 6. Moving Sprites with Timelines.mp4
    08:54
  • 7. Inheritance and Child Blueprints.mp4
    07:54
  • 8. Setting up the Games Rules and Phases.mp4
    17:19
  • 9.1 Enhanced Input Snippet.html
  • 9. Setting up the Player Input.mp4
    07:12
  • 10. Adding a Camera and Adjusting Project Settings.mp4
    05:05
  • 11. Fixing Black Dot in middle of screen when playing.html
  • 12. Making the Player Attack.mp4
    12:08
  • 13. Attack Movement through Timelines.mp4
    09:39
  • 14. Adding the Defeated State.mp4
    08:30
  • 15. Creating Simple Enemy AI.mp4
    05:03
  • 16. Resetting the Game.mp4
    05:08
  • 17. Finishing Up.mp4
    00:50
  • 18. Texture Settings for making game builds.html
  • 1. Mash Runner Overview.mp4
    01:22
  • 2. Downloading the Mash Runner Assets.html
  • 3.1 Mash Runner Assets.html
  • 3. Setting Up the Project and Importing Assets.mp4
    03:39
  • 4. Sprite Sheets and Flipbooks.mp4
    05:04
  • 5. Creating the Runner Blueprint.mp4
    10:19
  • 6. Possessing the Runner Character.mp4
    03:33
  • 7. Making the Character Move.mp4
    09:19
  • 8. Using the Run Animation.mp4
    08:28
  • 9. Improving the Input.mp4
    03:18
  • 10. Adding Speed Curves.mp4
    10:07
  • 11.1 Sound Download Link.html
  • 11. Triggering Events on Certain Frames.mp4
    08:39
  • 12. Creating the Stage.mp4
    24:48
  • 13. Making the Enemy Runner AI.mp4
    08:33
  • 14. Setting Up the Goal.mp4
    21:57
  • 15. Finishing Up.mp4
    00:42
  • 1. What is PaperZD.mp4
    02:21
  • 2.1 PaperZD on the Unreal Engine Marketplace.html
  • 2. Installing PaperZD.mp4
    01:33
  • 1. Tower Climb Platformer Overview.mp4
    02:11
  • 2. Downloading the Tower Climb Assets.html
  • 3.1 Tower Climb Assets Download Link.html
  • 3. Creating Flipbooks Through a JSON File.mp4
    06:35
  • 4. Creating a PaperZD Character Blueprint.mp4
    12:55
  • 5. Making the Character Walk and Jump.mp4
    06:54
  • 6.1 Tower Climb Sounds Download Link.html
  • 6. Setting Up Our Animation Source and Using Our First Notify.mp4
    05:32
  • 7. Creating a PaperZD Animation Blueprint.mp4
    13:27
  • 8. Creating Our First Tile Set.mp4
    04:33
  • 9. Creating A Tile Map.mp4
    11:45
  • 10. Improving the Character Feel.mp4
    06:30
  • 11. Setting Up the Enemy Blueprint.mp4
    14:36
  • 12. Enemy AI Ledge and Wall Detection.mp4
    10:43
  • 13. Defeat Player On Enemy Touch.mp4
    12:22
  • 14. Improving the Player Defeated State.mp4
    08:40
  • 15. Defeat Enemy On Being Stomped.mp4
    07:30
  • 16. Making Platform Blueprints.mp4
    21:44
  • 17. Making a Spring Launcher.mp4
    08:39
  • 18. Designing a Level.mp4
    17:04
  • 19. Implementing Coyote Time.mp4
    04:28
  • 20. Implementing Jump Buffer.mp4
    03:52
  • 21. Finishing Up.mp4
    01:18
  • 1. Action Platformer Overview.mp4
    02:35
  • 2. Downloading the Action Platformer Assets.html
  • 3.1 Action Platformer Assets Download Link.html
  • 3. Setting Up the Project Base.mp4
    16:18
  • 4. Setting Up Player Inputs and Movement.mp4
    12:42
  • 5. Setting Up Player Animations with PaperZD.mp4
    10:01
  • 6. Animation Override for Slash Attack.mp4
    09:50
  • 7. Creating and Triggering Hitboxes.mp4
    16:37
  • 8. Implementing the Stun State.mp4
    11:27
  • 9. Health System and Applying Damage.mp4
    09:25
  • 10.1 Action Platformer Sounds Download Link.html
  • 10. Hitstop and Sprite Shake.mp4
    13:40
  • 11. Creating the Enemy Base.mp4
    12:54
  • 12. Setting Up the Enemy AI.mp4
    12:48
  • 13. Stunning the Enemy AI.mp4
    08:02
  • 14. Making the Enemy Change Directions.mp4
    09:02
  • 15. Allowing the Enemy to Attack.mp4
    13:35
  • 16. Handling Aggro.mp4
    05:20
  • 17. Creating the Ability System.mp4
    14:28
  • 18. Creating the Sword Throw.mp4
    17:36
  • 19. Adding the Sword Throwing Animations.mp4
    14:04
  • 20.1 Free Stylized Egypt Environment - Unreal Engine Marketplace.html
  • 20. Adding the Map.mp4
    18:31
  • 21. Adding the Goal and Spawners.mp4
    12:24
  • 22. Improving the Visuals.mp4
    04:23
  • 23. Finishing Up.mp4
    00:50
  • 1. Whats next.mp4
    01:01
  • Description


    Learn all you need to know about Paper 2D and PaperZD to make 2D and 2D/3D hybrid games in Unreal Engine 5!

    What You'll Learn?


    • How to make 2D Games with Unreal Engine 5
    • Create 4 Awesome Games of various genres
    • All about Sprites, Flipbooks, Tile Maps and Tile Sets
    • How to use the free PaperZD plugin to enhance your 2D games
    • Unreal Engine Blueprints, starting from the basics up to intermediate usage
    • Set up animation trees and anim notifies for your 2D animations
    • Create 2D enemy AI using the AI Controller and Behavior trees
    • How to mix 2D Sprites with 3D backgrounds to create 2D/3D Hybrid games
    • How to polish up your game using hitstop, sprite shake, coyote time and jump buffering

    Who is this for?


  • Beginner and Intermediate Unreal Engine developers who want to make 2D Games
  • What You Need to Know?


  • No prior programming or Unreal Engine experience needed! You'll learn everything you need to know.
  • More details


    Description

    Welcome to The Ultimate Unreal Engine 2D Game Development Course.

    This is the most comprehensive and effective course you'll ever find about making 2D and 2D/3D hybrid games with Unreal Engine 5.

    Through teaching Unreal Engine on YouTube and also in person at a Japanese Game Dev school for the past couple of years I've gained an understanding of what students are really looking for and designed this course to teach you Paper 2D and PaperZD step by step in a structured manner.

    If you're completely new to Unreal Engine you can check out the Unreal Engine 5 Crash Course which is included in one of the early chapters.

    We'll start out slowly by making a one-button-minigame that teaches you about how to import sprites and use them in your scene. You'll also learn about project settings we need to adjust and about the enhanced input action system which we'll use throughout all of the other chapters in this course as well.

    The second game will teach you all about using sprite sheets and how we can create flipbooks.


    We'll also look at how to switch between the idle and run flipbook during gameplay and how to play footstep sounds on the correct animation frames.


    Since we want the background to be dynamically adjustable I'll also teach you how we can use a background sprite in a blueprint, attach collisions to them and dynamically change them in the construction script depending on how long we want the stage to be.

    The Third game is a classic platformer game and will be the first projects using the free PaperZD plugin to improve the workflow of making 2D games with Unreal Engine.

    Here you'll learn how to set up an animation source and animation blueprint file with PaperZD and use them to create animation graphs and animation notifies.
    We'll also create enemies that can detect walls and ledges to change the direction they walk in and can interact with the player when being stomped on or touching the player character.


    You'll also learn how to create a one-way platform that we can jump through form the bottom, but don't fall through from the top.

    The forth game will combine all the things we've learned and will be the first 2D/3D hybrid game we create.


    This means that our characters are 2D pixel art, however the backgrounds are 3D environments which allow us to make use of all of the amazing features of Unreal Engine.


    For this game we don't only have platformer mechanics, but we'll also implement hitboxes, a stun system a damage system and many more things you'll need to know about for most of your games.


    To lean into metroidvania mechanics we also create an unlockable sword throw ability, which allows you to stick swords into the wall and use them as platforms to reach higher areas.

    Who this course is for:

    • Beginner and Intermediate Unreal Engine developers who want to make 2D Games

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    Greetings, everyone!I'm Stephen, also known as Cobra Code, and am a professional Game Developer and Unreal Engine Instructor.My passion for games and computers ignited at a young age, but I started to seriously get into Game Development in 2018 and have been using Unreal Engine on a daily basis since then.Throughout my journey, I've had the privilege of working on various professional projects as a game programmer. Additionally, I took on the role of an Unreal Engine instructor at a Game Dev college in Japan. This invaluable experience has honed my understanding of the challenges learners face and the specific areas they seek guidance in.In 2021 I started a YouTube Channel called 'Cobra Code' where I also teach about Unreal Engine and my main focus has been making 2D and 2D/3D Hybrid Games.It brings me immense joy to witness the growth and success of my students as they embark on their own game development journeys.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 89
    • duration 11:53:42
    • English subtitles has
    • Release Date 2024/04/24