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The Ultimate Hyper-Casual Guide With Unity

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Magic Coding

31:25:54

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  • 1. Showreel.mp4
    03:01
  • 2. Download Unity And Looking At Its Interface.mp4
    14:34
  • 3. How To Move In Unity Scene.mp4
    03:56
  • 1. Variables.mp4
    10:59
  • 2. Operations With Variables.mp4
    09:55
  • 3. Functions.mp4
    10:02
  • 4. Conditional Statements.mp4
    14:36
  • 5. Loops.mp4
    08:09
  • 6. Arrays.mp4
    12:03
  • 7. Arrays And Functions.mp4
    07:26
  • 8. Classes And Objects.mp4
    11:41
  • 9. Constructors.mp4
    06:53
  • 10. Passing Values And References To Function Parameters.mp4
    05:23
  • 11. Getter And SetterPublic or Private.mp4
    09:09
  • 12. Inheritance.mp4
    06:44
  • 13. Monobehaviour.mp4
    12:00
  • 14. Static Variables And Functions.mp4
    04:56
  • 15. Coroutine.mp4
    09:09
  • 16. Enumerations.mp4
    04:21
  • 17. Arrays And List.mp4
    05:53
  • 1.1 The-Fish-Master-Assets.zip
  • 1.2 The-Fish-Master-Complete-Project.zip
  • 1. Importing Assets.mp4
    07:48
  • 2. Preparing the Hook.mp4
    07:59
  • 3. Hook X Movement.mp4
    12:14
  • 4. Movement Y Hook.mp4
    18:23
  • 5. Fish.mp4
    22:31
  • 6. Spawner.mp4
    10:22
  • 7. Hooking Fishes.mp4
    12:26
  • 8. Main UI.mp4
    15:43
  • 9. Idle Manager.mp4
    22:33
  • 10. Game Screen.mp4
    15:50
  • 11. Finishing Our Game.mp4
    08:52
  • 1.1 Paint-Hit-Assets.zip
  • 1.2 Paint-Hit-Complete-Project.zip
  • 1. Importing Assets.mp4
    09:00
  • 2. Ball.mp4
    08:32
  • 3. Make A New Circle.mp4
    11:50
  • 4. Color Changer.mp4
    12:34
  • 5. Making A New Circle.mp4
    10:15
  • 6. Adding More Circle Scripts.mp4
    12:01
  • 7. Level Handler Script.mp4
    12:28
  • 8. Color Script.mp4
    14:31
  • 9. Making Hurdles.mp4
    12:36
  • 10. Gameplay UI.mp4
    14:36
  • 11. Balls And Hearts.mp4
    13:08
  • 12. Finishing Gameplay UI.mp4
    10:35
  • 13. Level Complete Screen.mp4
    09:05
  • 14. Pause And Fail Screen.mp4
    16:19
  • 15. Main Menu And Start Game.mp4
    14:02
  • 16. Details.mp4
    15:30
  • 1.1 Angry-Block-Assets.zip
  • 1.2 Angry-Block-Complete-Project.zip
  • 1. Importing Assets.mp4
    08:10
  • 2. Setting Up Our Project Or Cannon.mp4
    07:56
  • 3. Setting Up Our ShootScript.mp4
    10:42
  • 4. Finishing Our ShootScript.mp4
    11:50
  • 5. Shooting And Creating Ground.mp4
    08:12
  • 6. Spawning Level.mp4
    08:37
  • 7. Blocks.mp4
    10:38
  • 8. Changing Levels.mp4
    12:32
  • 9. Camera Transitions.mp4
    14:22
  • 10. Shot Count.mp4
    04:49
  • 11. Shot Count Text.mp4
    18:04
  • 12. Balls Count And Block Text.mp4
    13:53
  • 13. Extra Ball Bar.mp4
    13:48
  • 14. Setting Up For Gameover.mp4
    08:28
  • 15. Gameover UI.mp4
    09:06
  • 16. Adding Sound And Finishing Gameover.mp4
    06:40
  • 17. Pause.mp4
    08:03
  • 18. Score And HighScore.mp4
    10:52
  • 1.1 Color-Helix-Assets.zip
  • 1.2 Color-Helix-Complete-Project.zip
  • 1. Importing Assets.mp4
    07:53
  • 2. Implementing Touch.mp4
    08:00
  • 3. Helix And Cylinder.mp4
    10:16
  • 4. Ball Movement.mp4
    05:56
  • 5. Wall.mp4
    10:51
  • 6. Camera Follow.mp4
    04:45
  • 7. Colors.mp4
    08:36
  • 8. More About Colors.mp4
    05:38
  • 9. Spawning Walls.mp4
    07:05
  • 10. Adding Finish Line And Collider.mp4
    10:52
  • 11. ColorBump.mp4
    07:16
  • 12. Generate Level.mp4
    09:32
  • 13. Star ColorBump.mp4
    10:53
  • 14. Changing Color And Finish Line.mp4
    10:17
  • 15. Adding Smaller Wall.mp4
    03:24
  • 16. Adding Levels.mp4
    10:30
  • 17. Game Over.mp4
    08:37
  • 18. Flashback.mp4
    08:58
  • 19. Score.mp4
    07:31
  • 20. UI Score And Pointdisplay.mp4
    21:07
  • 21. Level UI (Part 1).mp4
    23:23
  • 22. Level UI (Part 2).mp4
    07:07
  • 23. Soundfx.mp4
    05:13
  • 1. Stack Fall Analyse.mp4
    07:22
  • 2. Preview Of The Stack Fall.mp4
    02:50
  • 3.1 Stack-Ball-3D-Complete-Project.zip
  • 3.2 Stack-Ball-Assets.zip
  • 3. Adding Sprites And Players Movement.mp4
    15:37
  • 4. Level Spawner.mp4
    14:03
  • 5. Destroying.mp4
    13:33
  • 6. Level Spawner Ramping Up Difficulty.mp4
    07:56
  • 7. Player Invincible.mp4
    08:50
  • 8. Stack Part Controller And Stack Controller.mp4
    20:19
  • 9. Player State And Level Increase.mp4
    10:17
  • 10. ScoreManager.mp4
    10:27
  • 11. SoundManager.mp4
    07:57
  • 12. Game UI.mp4
    16:12
  • 13. Scripting Game UI.mp4
    14:48
  • 14. Fire Effect.mp4
    08:24
  • 15. Home UI.mp4
    12:14
  • 16. Ignore UI.mp4
    15:11
  • 17. Finish UI.mp4
    03:52
  • 18. Gameover UI.mp4
    07:10
  • 19. Players Effect.mp4
    12:41
  • 20. Colors.mp4
    06:47
  • 1. Color Bump Analyse.mp4
    06:36
  • 2. Preview Of The Color Bump.mp4
    02:06
  • 3.1 Color-Bump-Assets.zip
  • 3.2 Color-Bump-Complete-Project.zip
  • 3. Importing Assets And Players Movement-.mp4
    23:37
  • 4. Camera Follow And Players Bounds.mp4
    10:15
  • 5. How To Make Levels.mp4
    08:26
  • 6. Cylinder Movement And Fixing Project.mp4
    12:29
  • 7. Player Start, Death And Background.mp4
    14:55
  • 8. Start And Finish.mp4
    11:04
  • 9. Generate Lighting.mp4
    01:54
  • 10. InGame UI GameManager.mp4
    12:15
  • 11. GameManager.mp4
    13:10
  • 12. Player Game Over.mp4
    08:55
  • 13. Fixing Bugs And Adding Trail.mp4
    05:55
  • 1. Mr.Bullet Analyse.mp4
    07:04
  • 2. Preview Of Mr.Bullet.mp4
    01:48
  • 3.1 Mr.Bullet-Assets.zip
  • 3.2 Mr.Bullet-Complete-Project.zip
  • 3. Improt Assets And Adding A Player.mp4
    11:24
  • 4. Adding Laser To The Gun And Environment.mp4
    08:01
  • 5. Player Aim.mp4
    15:19
  • 6. Player Shoot.mp4
    13:48
  • 7. Enemy Ninja Part 1.mp4
    22:20
  • 8. Enemy Ninja Part 2.mp4
    14:50
  • 9. Creating Props.mp4
    11:27
  • 10. Using Props (Plank, Boxplank).mp4
    09:24
  • 11. Creating Tnt Explosion.mp4
    17:41
  • 12. GameManager.mp4
    06:14
  • 13. Game UI And Bullet.mp4
    22:06
  • 14. Gameover And Crosshair.mp4
    14:05
  • 15. WinScreen UI.mp4
    08:08
  • 16. Script WinScreen.mp4
    13:52
  • 17. Making Levels.mp4
    12:34
  • 18. SoundManager.mp4
    09:02
  • 19. Main Menu UI.mp4
    13:25
  • 20. Scripting Level System.mp4
    17:09
  • 21. Fade From Scene to Scene.mp4
    08:31
  • 1. Run Race 3D Analyse.mp4
    06:13
  • 2. Preview Of The Run Race 3D.mp4
    02:33
  • 3.1 Run-Race-3D-Complete-Projcet.zip
  • 3.2 Run-Race-3D-Sprites.zip
  • 3. Importing Sprites And Setting Up Scene.mp4
    09:28
  • 4. Players Movement.mp4
    15:03
  • 5. Player Jump.mp4
    04:06
  • 6. Wall Jump And Turn.mp4
    09:49
  • 7. Double Jump.mp4
    04:02
  • 8. Wall Slide.mp4
    07:56
  • 9. Animations.mp4
    20:12
  • 10. Turn Mechanic.mp4
    06:47
  • 11. Making Our First Level.mp4
    15:10
  • 12. Camera Follow.mp4
    05:06
  • 13. AIController.mp4
    24:54
  • 14. Checkpoint.mp4
    16:17
  • 15. Ranking System.mp4
    13:31
  • 16. Who Is At 1st Place.mp4
    13:33
  • 17. Declaring A Winner.mp4
    13:37
  • 18. Finish Lane Makes Sense Now.mp4
    06:54
  • 19. Real Time Leaderboard.mp4
    16:43
  • 20. UI Leaderboard.mp4
    12:16
  • 21. Scripting Game UI And Leader Board.mp4
    13:59
  • 22. 3 2 1 Go.mp4
    07:26
  • 23. Adding More Levels.mp4
    12:52
  • 24. Trampoline.mp4
    11:06
  • 25. Menu Manager.mp4
    14:08
  • 26. Level System.mp4
    10:57
  • 27. Player And Bot Names.mp4
    07:12
  • 28. Camera Zoom In.mp4
    04:22
  • 29. Creating Character Selection.mp4
    13:10
  • 30. Scripting Character Selection.mp4
    16:18
  • 31. Finishing Up Character Selection.mp4
    21:00
  • Description


    Learn How To Make Hyper Casual Games With Unity

    What You'll Learn?


    • Learn to code in C#, a powerful programming language, from scratch to hero.
    • Get experience using Unity 2019
    • Develop a Great Logic for Hyper Casual Games
    • Learn how object oriented programming works in practice.
    • Get experience using Unity Game Engine

    Who is this for?


  • Beginners Who Are Interested In Game Development.
  • Beginners With No Coding Experience
  • Anyone Looking To Learn Hyper Casual Games
  • Experienced Game Developers
  • What You Need to Know?


  • Must have a Mac or PC capable of running Unity3D
  • More details


    Description

    This is the most comprehensive online course for making Hyper Casual Games that will take you from beginner to creating your own Hyper Casual games in Unity Game Engine!

    The course is completely project-based.

    Starting things off very simple with learning Unity and C# from scratch, so if you are a complete beginner, don't you worry I got you covered. You will learn C# from basic to advance topics in no time that will set you off to make games in it.

    The course is mostly focusing on being All Level course so if you are a beginner or intermediate game developer I will provide you with information that will teach you everything you need to know as a beginner and also teach you some advanced game development techniques. The structure of the course is starting with basic info and slowly progressing into more difficult as we progress with the course.

    My idea for this course is to make it a single place that will have all the resources you need to learn how to create Hyper Casual Games using the Unity Game Engine.

    By having a single course with all the resources it is much easier for me as an instructor to answer your questions so rest assured that you will have my full support while you are going through the course lectures. And it will be much easier for me to update the course on a regular basis.

    I want to create this course to be the best learning resource for making Hyper Casual Games that I will upload more and more content based on your vote thus it will make it easier to have my full support.

    Some of the things you will learn in the course:

    • Unity's interface

    • Importing Assets

    • Organizing the Project

    • Basic, Intermediate And Advanced C# Programming

    • Basic AI(Artificial Intelligence)

    • Advanced AI(Artificial Intelligence)

    • Sound FX

    • Learn How To Use Unity's UI System

    • Create And Animate Menus

    • Level System (Lock/Unlock Levels)

    • Visible Level Progress

    • Random AI Names

    • Input Player Name

    That And Much More Is Awaiting You In This Course

    If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

    Enroll Now!! You Will Not Be Disappointed!!

    Who this course is for:

    • Beginners Who Are Interested In Game Development.
    • Beginners With No Coding Experience
    • Anyone Looking To Learn Hyper Casual Games
    • Experienced Game Developers

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    Magic Coding
    Magic Coding
    Instructor's Courses
    I'm a self-taught indie game developer. Game Development plays a big part in my life and I been loving it since day one. Being a beginner and knowing how hard is it to find good tutorials I decided to create tutorials/courses where I will be teaching you guys the way I wanted to be taught giving you my best knowledge on how to make games.So Udemy allowed me to express my passion for game development and also teaching you guys how fun is it to make games.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 173
    • duration 31:25:54
    • English subtitles has
    • Release Date 2023/08/01