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The Ultimate Guide to Building System in Unity C# 2D

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Sebastian Netolický

5:05:47

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  • 1. Introduction.mp4
    01:09
  • 1. Variables.mp4
    08:29
  • 2. Contitions.mp4
    09:32
  • 3. Methods.mp4
    10:40
  • 4. Cycles Loops.mp4
    05:25
  • 5. Collections Arrays.mp4
    09:16
  • 6. Enums and classes.mp4
    10:44
  • 1. How to understand Unity - Controls and objects.mp4
    08:11
  • 1. Basic build system.mp4
    03:01
  • 2. Basic placing object in practice.mp4
    11:31
  • 3. Complex build system - spaceship basics.mp4
    05:47
  • 1.1 Sprites.zip
  • 1. Setup.mp4
    17:30
  • 2. Activate build prepare.mp4
    14:43
  • 3. Follow mouse during build and place item freely.mp4
    16:12
  • 4. Check neighbours alghoritm for placeholders.mp4
    16:46
  • 5. Generating placeholders and prepare detection.mp4
    15:31
  • 6. Joining blocks to ship thanks to placeholders.mp4
    16:38
  • 7. Recentering groups.mp4
    20:57
  • 1. Setup for splitting.mp4
    05:54
  • 2. Making some splitting results.mp4
    16:19
  • 3. Finishing splitting.mp4
    05:55
  • 1. Setup.mp4
    09:41
  • 2. Preparing Gizmos for debug.mp4
    10:56
  • 3. Make debug building option.mp4
    08:10
  • 4. Gizmos center point of thrusters.mp4
    13:04
  • 5. Gizmos drawing rectangles.mp4
    12:17
  • 6. Drawing gizmos debug texts.mp4
    11:38
  • 7. Finalizing movement.mp4
    09:51
  • Description


    Master the skills needed to develop intricate 2D systems and game mechanics in Unity using C#

    What You'll Learn?


    • Fully controll all objects and components with C#
    • Architecture behind building games
    • Advanced building spaceship system with physics
    • Gain a comprehensive understanding of theory and analytical perspectives for system development.

    Who is this for?


  • Designed for individuals aiming to create complex systems and game mechanics in Unity
  • What You Need to Know?


  • No programming experience needed; basic knowledge of C# is a plus.
  • More details


    Description

    Have you tried numerous courses without success because they only covered the basics of the game engine? Were you left without guidance on implementing and designing reusable, scalable systems and game mechanics? Do you want to truly understand the physics, math, and magic behind developing these systems? If so, this course is perfect for you!

    You will learn everything necessary to implement a project with a highly complex system for building spaceships. The system includes:

    Building: Creating new ships and attaching blocks to them
    Splitting Algorithm for Destruction: Advanced techniques using Unity’s physics system
    Basic Debugging Tools: Utilizing Gizmos and other methods
    Force Calculations: Applying force accurately to the right spots
    Reusable Algorithms: Calculating center points and finding neighbors


    You will also gain:

    Insight into implementing easily readable code using reusable methods, smart metadata, regions, and much more.


    The final project is a straightforward yet expandable core architecture. If you're satisfied with the final result, you will be equipped with all the knowledge needed to extend the system by adding rotations, creating basic AI, and much more.


    With this knowledge, you'll never feel lost programming in a game engine like Unity. You'll have full control over your creations and a deep understanding of all concepts. You'll be equipped to research and create your own systems and games. If this course caught your eye, consider purchasing it for yourself.

    Who this course is for:

    • Designed for individuals aiming to create complex systems and game mechanics in Unity

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    Sebastian Netolický
    Sebastian Netolický
    Instructor's Courses
    As an experienced developer fluent in multiple languages, I have explored the realms of assembly .NET, Blazor, PHP, Python, Lua, JavaScript, and various other programming languages. However, it was during my early years, at the tender age of 15, when I first discovered my passion for programming games. Now, at the age of 22, I find myself returning to the world of game development, eager to transform my dreams into tangible code.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 28
    • duration 5:05:47
    • Release Date 2024/11/19

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