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The Ultimate Environment Art Bundle - 4 Courses in 1

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Aniket Rawat

37:48:54

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  • 1 - Introduction.mp4
    02:32
  • 1 - ResourcesLinks.txt
  • 2 - Introduction.mp4
    02:24
  • 2 - ResourcesLinks.txt
  • 3 - Going over Reference Images.mp4
    05:11
  • 4 - Modelling the Stove.mp4
    21:00
  • 5 - Adding more Details to the Stove.mp4
    19:46
  • 6 - Creating the Stove Coils.mp4
    18:19
  • 7 - Modelling the Fridge.mp4
    28:33
  • 8 - Modelling the Cupboard.mp4
    21:16
  • 9 - Modelling the Cabinets.mp4
    16:58
  • 10 - Creating the Kitchen Room Layout.mp4
    30:56
  • 11 - Modelling the Door.mp4
    22:26
  • 12 - Modelling the Sink and the Window.mp4
    15:56
  • 13 - Adding some More Details.mp4
    21:18
  • 14 - Modelling the Kitchen Slabs.mp4
    35:05
  • 15 - UV Unwrapping the Stove and Fridge.mp4
    19:01
  • 16 - Texturing the Stove.mp4
    32:46
  • 17 - Texturing the Fridge.mp4
    17:13
  • 18 - UV Unwrapping the Remaining Assets.mp4
    19:07
  • 19 - Texturing the Kitchen Room.mp4
    32:43
  • 20 - Exporting to Unreal Engine 5.mp4
    22:07
  • 21 - Setting up Lighting and PostProcessing.mp4
    23:15
  • 22 - Creating Props.mp4
    31:30
  • 23 - Creating More Kitchen Tools.mp4
    36:45
  • 24 - Texturing the Props Set1.mp4
    39:42
  • 25 - Placing the Props.mp4
    19:31
  • 26 - Modelling Some More Props.mp4
    33:25
  • 27 - Texturing the Props Set2.mp4
    27:58
  • 28 - Finalizing the Layout of the Scene.mp4
    18:00
  • 29 - Some More Details and taking Screenshots.mp4
    28:28
  • 30 - Introduction.mp4
    02:14
  • 30 - ResourcesLinks.txt
  • 31 - Going Over Our References.mp4
    05:04
  • 32 - Creating the Arch.mp4
    10:40
  • 33 - Finishing the Arch Pieces.mp4
    06:05
  • 34 - Creating the Pillar.mp4
    08:51
  • 35 - Creating the Layout For Our Scene.mp4
    16:39
  • 36 - Creating the Balcony.mp4
    11:44
  • 37 - Creating the Entrance Door.mp4
    20:24
  • 38 - Creating Another Door.mp4
    17:10
  • 39 - Creating the Windows.mp4
    21:09
  • 40 - Finalizing the Scene.mp4
    17:31
  • 41 - Creating the Fountain Arch.mp4
    22:36
  • 42 - Creating Another Fountain.mp4
    16:42
  • 43 - Making Some Adjustments.mp4
    06:40
  • 44 - UV Unwrapping the Assets.mp4
    15:42
  • 45 - Exporting to Substance Painter.mp4
    13:42
  • 46 - Fixing a Small Issue.mp4
    04:44
  • 47 - Texturing the Floor.mp4
    23:13
  • 48 - Texturing the Walls.mp4
    11:45
  • 49 - Texturing the Remaining Assets.mp4
    24:31
  • 50 - Adding Dust.mp4
    12:44
  • 51 - Importing to Unreal Engine.mp4
    28:05
  • 52 - Applying All the Textures.mp4
    20:17
  • 53 - Modelling the Lamps.mp4
    28:09
  • 54 - Texturing and Adding the Lamps.mp4
    17:37
  • 55 - Fixing a Texturing Issue.mp4
    06:27
  • 56 - Creating the Curtains.mp4
    13:11
  • 57 - Texturing and Adding the Curtains to Scene.mp4
    20:00
  • 58 - Modelling the Chairs.mp4
    21:10
  • 59 - Texturing and Adding the Chairs.mp4
    12:14
  • 60 - Creating Some Small Props.mp4
    28:50
  • 61 - Texturing and Adding the Small Props.mp4
    35:15
  • 62 - PostProcessing and Taking HighRes Screenshots.mp4
    14:31
  • 63 - Compositing and Final Thoughts.mp4
    08:39
  • 64 - Introduction.mp4
    02:43
  • 64 - ResourcesLinks.txt
  • 65 - Going Over Our References.mp4
    04:54
  • 66 - Creating the Roof.mp4
    21:08
  • 67 - Finishing the Roof.mp4
    18:32
  • 68 - Creating the Details.mp4
    37:35
  • 69 - Adding more Details.mp4
    14:39
  • 70 - Creating the Walls.mp4
    19:48
  • 71 - Finishing the Walls.mp4
    17:09
  • 72 - Creating the Shrine Gate.mp4
    19:51
  • 73 - Finishing the Shrine Gate.mp4
    23:32
  • 74 - Creating the Shrine Box.mp4
    28:41
  • 75 - Creating the Door.mp4
    24:04
  • 76 - Creating Some More Details.mp4
    41:34
  • 77 - Creating a Platform.mp4
    54:22
  • 78 - Creating the Ground.mp4
    09:48
  • 79 - UV Unwrapping.mp4
    16:09
  • 80 - Exporting and Baking Mesh Maps.mp4
    14:59
  • 81 - Texturing in Substance Painter.mp4
    40:41
  • 82 - Creating the Unreal Engine Project.mp4
    14:37
  • 83 - Adding Megascans Trees.mp4
    05:46
  • 84 - Placing the Trees.mp4
    25:56
  • 85 - Setting up Lighting and PostProcessing.mp4
    16:39
  • 86 - Making Some Adjustments and Different Lighting Setups.mp4
    19:17
  • 87 - Final Thoughts.mp4
    09:12
  • 88 - Introduction.mp4
    02:18
  • 88 - ResourcesLinks.txt
  • 89 - Setting up Reference Images.mp4
    05:08
  • 90 - Creating the Blockout.mp4
    20:48
  • 91 - Modelling the Residential Buildings.mp4
    30:30
  • 92 - Detailing the Residential Building.mp4
    11:52
  • 93 - Creating the Doors and Windows.mp4
    22:21
  • 94 - Creating the Electric Meters.mp4
    17:00
  • 95 - Modelling the Second Building.mp4
    16:40
  • 96 - Creating the Store Building.mp4
    20:08
  • 97 - Applying Modifiers.mp4
    11:54
  • 98 - UV Unwrapping the Buildings.mp4
    08:35
  • 99 - Exporting to Substance Painter.mp4
    10:03
  • 100 - Texturing the Residential Building.mp4
    19:39
  • 101 - Adding More Details.mp4
    19:15
  • 102 - Texturing the Variation.mp4
    06:47
  • 103 - Texturing the Second Building.mp4
    15:08
  • 104 - Texturing the Store Building.mp4
    17:39
  • 105 - Setting Up in Unreal Engine.mp4
    13:29
  • 106 - Exporting Textures.mp4
    24:49
  • 107 - Texturing the Ground.mp4
    23:09
  • 108 - Setting up PostProcessing.mp4
    17:24
  • 109 - Modelling the Beer Crates.mp4
    26:44
  • 110 - Texturing the Beer Crates.mp4
    23:41
  • 111 - Modelling the Sign Boards.mp4
    18:48
  • 112 - Texturing the Sign Boards.mp4
    19:18
  • 113 - Modelling the Cardboard Boxes.mp4
    33:44
  • 114 - Importing the Props into UE5.mp4
    08:11
  • 115 - Placing the Props.mp4
    28:50
  • 116 - Modelling the Electric Pole.mp4
    31:37
  • 117 - Texturing the Electric Pole.mp4
    08:41
  • 118 - Adding the Cables.mp4
    16:01
  • 119 - Finishing Touches.mp4
    09:41
  • Description


    Learn 3D Environment Art, 3D Modelling, 3D Texturing with 4 Different Environments in Blender, Substance Painter and UE

    What You'll Learn?


    • Learn to create 4 Different High-Quality 3D environment from Start to Finish
    • Learn to create realistic textures in Substance Painter
    • Learn 3D modelling in Blender
    • Using Smart Masks and Materials in Substance Painter
    • Level Design, Composition and Lighting in Unreal Engine 5
    • Learn to use real-world reference images to create 3D models

    Who is this for?


  • Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.
  • What You Need to Know?


  • Basic understanding of 3D and the softwares used - Blender, Substance Painter, Unreal Engine 5
  • More details


    Description

    Hello everyone and welcome to this bundle which has 4 different complete courses compiled into a single one. With more than 37 hours of content, We will go over creating 4 different environments completely from start to finish.


    What you will get:


    • 4 Complete Courses!

    • 108 FHD videos with over 37+ hours of content

    • All the resources files required to complete the course including the Models, Unreal Projects, Substance Painter Files, Textures, Alphas


    SOFTWARES USED - (BLENDER, Substance Painter, Unreal Engine 5):


    We will go over the complete pipeline of creating multiple high-quality realistic environments, starting with modelling all the assets in blender, texturing in Substance Painter and finally level design and composition in Unreal Engine 5.

    This bundle has 4 different complete courses that are Creating a Kitchen Environment, Creating a Japanese Shrine Environment, Creating a Street Environment and Creating a Moroccan Riad. This bundle will help you improve your 3D Environment Art skills massively as we go through each step together and learn many different techniques.

    After finishing the courses, you would easily be able to create the renders shown in the trailer and also create high quality environments of your own.


    This course has over 37 hours of content! (All the videos have audio commentary)


    We will go over each and every step in this course together and nothing will be skipped. None of the courses have any kind of timelapses so that you can follow every step easily.

    We will start by gathering some reference images to gain some initial ideas and the mood for our scene. After this we will move on to Blender and start modelling assets. We will start by modelling the main assets in our scene and after we are done with them, we will also create a bunch of different props to detail our scene even more, the entire process of modelling will be covered in Blender only.

    After we have modelled all our main assets, we will export them to Substance Painter to start the texturing process. We will learn to create high quality and realistic materials and the key features of Substance Painter like Smart Masks, generators, smart materials etc.

    After this we will import all our models and textures into Unreal Engine and setup the scene over there. The next step would be to setup our lighting and create a mood and atmosphere for our scene. We will make use of the new features of Unreal Engine such as Lumen to get realistic lighting for our scene, next we will set up a post-Processing volume to further enhance the visuals of our scene.

    Then we will spend some more time modelling and texturing many small props to further detail the scene even more. We will end all the courses setting up different camera angles and taking high resolution screenshots for our portfolio along with some compositing.


    This bundle is for everyone who has a basic understanding of Blender, Substance Painter, Unreal Engine 5 and wants to upgrade their skills

    So, I hope to see you there in the course, thank you.


    Who this course is for:

    • Students that have basic knowledge of modelling, texturing and want to learn how to create environments. Everything in this course would be explained in detailed but some prior knowledge of the software would be helpful.

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    Aniket Rawat
    Aniket Rawat
    Instructor's Courses
    Hi everyone, My name is Aniket Rawat and I am a 3D artist who likes to create realistic and high quality 3D props and assets. The main 3D programs that I work in are Blender, Substance Painter, Zbrush and Unreal Engine. I am proficient in 3D modelling and texturing.Thank you for stopping by my profile, I hope my courses are able to help you learn new stuff.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 119
    • duration 37:48:54
    • Release Date 2024/04/24