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The Godot Bootcamp

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Michael McGuire

16:47:33

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  • 1. Course Entailment.mp4
    07:47
  • 2. Download and Setup.mp4
    08:55
  • 3. Why are there two Week 1s.mp4
    03:17
  • 1. Variable Data Types.mp4
    22:49
  • 2. For loops.mp4
    10:06
  • 3. While loops.mp4
    08:07
  • 4. Flow Control.mp4
    07:53
  • 5. Logical Operators.mp4
    06:50
  • 6. Match Case.mp4
    09:03
  • 7. Creating Functions.mp4
    12:36
  • 8. Object Oriented Programming.mp4
    13:00
  • 1. Alternate Breakdown.mp4
    02:23
  • 2. Print.mp4
    14:53
  • 3. Variables.mp4
    10:22
  • 4. Strings.mp4
    12:25
  • 5. Integers and Floats.mp4
    10:42
  • 6. Constants and Comments.mp4
    07:29
  • 7. Arrays.mp4
    10:22
  • 8. Adding and Removing.mp4
    10:28
  • 9. Pushing and Sorting.mp4
    06:58
  • 10. For loop.mp4
    10:18
  • 11. Range.mp4
    05:40
  • 12. Equality.mp4
    13:50
  • 13. if elif else.mp4
    11:02
  • 14. Dictionaries.mp4
    16:54
  • 15. While loops.mp4
    08:03
  • 16. Functions and Arguments.mp4
    07:59
  • 17. Function Alias.mp4
    08:14
  • 18. Classes.mp4
    12:46
  • 19. Week 1 Alt Wrap Up.mp4
    00:56
  • 1. Variables and Data Types.html
  • 2. Loops.html
  • 3. Conditionals.html
  • 4. Functions and OOP.html
  • 1. What is Mad Libs.mp4
    01:14
  • 2. Creating the Story Book.mp4
    08:05
  • 3. Create the Interface.mp4
    12:35
  • 4. Selecting a Story and Prompting the Player.mp4
    24:53
  • 5. Ending and Play Again.mp4
    16:07
  • 1. What is Frogger.mp4
    02:01
  • 2.1 asset import instructions.txt
  • 2.2 Frogger Assets.zip
  • 2. Creating the background.mp4
    09:10
  • 3. Creating the Player.mp4
    06:02
  • 4. Player Movements.mp4
    20:07
  • 5. Creating the Vehicles.mp4
    25:47
  • 6. Player Death and Respawn.mp4
    23:33
  • 7. Water Death.mp4
    07:44
  • 8. Water Platforms.mp4
    21:56
  • 9. Win Space.mp4
    06:59
  • 10. Memory Leak FIx.mp4
    09:56
  • 11. Scoring System.mp4
    13:06
  • 12. Game HUD - Score.mp4
    08:19
  • 13. Game HUD - Lives.mp4
    15:25
  • 14. Timer and Bonus.mp4
    10:48
  • 15. Adding Audio.mp4
    10:28
  • 1. Transitioning from 2D to 3D.mp4
    06:03
  • 2. Understanding the Differences of 2D and 3D.mp4
    04:12
  • 3. Similarities Between 2D and 3D.mp4
    06:37
  • 4. Materials.mp4
    14:48
  • 5. Lighting.mp4
    17:15
  • 1. 3D Assets.mp4
    04:33
  • 2. Creating our Background.mp4
    15:53
  • 3. Creating the Player.mp4
    07:10
  • 4. Player Movements.mp4
    08:05
  • 5. Creating Vehicles.mp4
    20:27
  • 6. Player Death and Respawn.mp4
    11:41
  • 7. Water Death.mp4
    07:04
  • 8. Water Platforms.mp4
    25:46
  • 9. Memory Leak.mp4
    04:51
  • 10. Win Space.mp4
    09:36
  • 11. Score, GUI, and Timer.mp4
    19:37
  • 1. What is an API.mp4
    04:04
  • 2. How to Use an API.mp4
    05:07
  • 3. Script Setup.mp4
    06:44
  • 4. Making API Calls.mp4
    15:10
  • 5. RapidAPI - Python to GDScript.mp4
    19:14
  • 6. What are Websockets.mp4
    04:53
  • 7. Establishing A Connection.mp4
    14:20
  • 8. Sending Data with WebSockets.mp4
    07:47
  • 1. How is Desktop Development Different.mp4
    04:32
  • 2. Anchors.mp4
    05:37
  • 3. Search Layout.mp4
    10:52
  • 4. Results Layout.mp4
    08:02
  • 5. Making A Search.mp4
    26:20
  • 6. Thumbnails, Titles, Genres.mp4
    22:42
  • 7. Anime Page.mp4
    27:52
  • 1. Custom Fonts.mp4
    08:42
  • 2. Custom Themes.mp4
    14:53
  • 3. Pop-outFloating Windows.mp4
    05:13
  • 1. The Assignment.html
  • 1. The Assignment.html
  • 1. Material Requests(optional).html
  • 2. Clean Code.mp4
    12:45
  • 3. Triggers, Pedals, Wheels.mp4
    06:35
  • 4. Controller Vibration.mp4
    03:26
  • 5. Gravity and Jumping.mp4
    10:58
  • 6. How to Code Any Mechanic.mp4
    03:53
  • 7. How to Save and Load Files.mp4
    27:52
  • Description


    Gaming and Application Development

    What You'll Learn?


    • Learn how to create 2D and 3D games using the Godot game engine.
    • Understand the fundamentals of GUI-based desktop software development with Godot.
    • Master the GDScript programming language for game development and software engineering.
    • Explore the use of APIs and web sockets to enhance functionality and interactivity.

    Who is this for?


  • Beginner game developers who want to learn and master game development using the Godot game engine.
  • Aspiring software engineers who are interested in creating desktop applications using Godot's GUI-based capabilities.
  • Students or hobbyists eager to explore the world of game development and software engineering with a focus on Godot.
  • Individuals with a passion for programming and a desire to build 2D and 3D games or GUI-based desktop software.
  • Anyone looking to enhance their skills in GDScript, APIs, web sockets, and game development using Godot.
  • What You Need to Know?


  • Familiarity with general computer usage and software installation is necessary.
  • A computer with the Godot game engine installed is required. Godot is available for Windows, macOS, and Linux platforms.
  • Enthusiasm, curiosity, and a passion for game development and software engineering are essential to make the most of this course.
  • More details


    Description

    Welcome to the Godot Bootcamp, where you'll embark on an immersive journey to master game development and create powerful GUI-based desktop software using the versatile Godot game engine. Whether you're a beginner or an experienced developer, this comprehensive course is designed to equip you with the skills and knowledge needed to excel in the world of interactive software creation.

    Godot is a highly regarded game engine known for its flexibility and robust features. In this bootcamp, you'll dive deep into Godot's capabilities, exploring both 2D and 3D game development techniques. From designing captivating gameplay mechanics to implementing stunning visual effects, you'll learn the ins and outs of game development using Godot.

    But that's not all - this bootcamp goes beyond game development. We'll also venture into the realm of GUI-based desktop software. You'll discover how to craft user-friendly interfaces, create interactive applications, and leverage APIs and web sockets for real-time networking.

    What sets this bootcamp apart is its practical and project-based approach. Throughout the course, you'll engage in quizzes, hands-on projects, and collaborative group work, allowing you to apply your newfound knowledge and develop a portfolio of impressive projects.

    By the end of this bootcamp, you'll have mastered the GDScript programming language and gained proficiency in utilizing Godot's extensive toolset. Whether you aspire to create indie games, pursue a career in game development, or build intuitive desktop applications, the Godot Bootcamp will empower you to turn your ideas into reality.

    What you'll learn:

    • The Godot game engine and leverage its features for game development

    • Dive into GDScript, Godot's intuitive scripting language, to build game mechanics and interactions

    • Create captivating 2D games through sprite manipulation, animations, and collision detection

    • Explore the realm of 3D game development, including scene creation, lighting, and character controllers

    • Develop powerful GUI-based desktop software with intuitive interfaces and interactive elements

    • Utilize APIs and web sockets to implement real-time networking features

    • Gain hands-on experience through quizzes, and projects

    • Access a wealth of resources, tutorials, and a supportive community of fellow learners


    Whether you're a passionate gamer, aspiring developer, or tech enthusiast, the Godot Bootcamp will provide you with the knowledge and skills needed to excel in the dynamic field of game development and GUI-based software creation.

    Enroll now and embark on an exhilarating journey to become a proficient Godot developer!

    Who this course is for:

    • Beginner game developers who want to learn and master game development using the Godot game engine.
    • Aspiring software engineers who are interested in creating desktop applications using Godot's GUI-based capabilities.
    • Students or hobbyists eager to explore the world of game development and software engineering with a focus on Godot.
    • Individuals with a passion for programming and a desire to build 2D and 3D games or GUI-based desktop software.
    • Anyone looking to enhance their skills in GDScript, APIs, web sockets, and game development using Godot.

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    Focused display
    Michael McGuire
    Michael McGuire
    Instructor's Courses
    I am a 3D Artist and have been making 3D models for over 12 years both for film level and for game models. I'm experienced in creating games and applications inside engines such asUnity, Unreal, GameGuru, GameMaker Studio, GoDot, RPG Maker I also have experience in creating Search Engine Optimization for websites to get them up to page one in search results. I have also studied graphic design.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 90
    • duration 16:47:33
    • Release Date 2023/09/13