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The BlenderBros Hard Surface Game Asset Course

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22:16:23

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  • 01 Blocking Out The Mesh.mp4
    09:30
  • 02 Finishing The Blockout.mp4
    07:23
  • 03 High To Low Poly Discussion.mp4
    02:51
  • 04 Secondary Details.mp4
    18:18
  • 05 Secondary Details Pt. 2.mp4
    16:25
  • 06 Bevels.mp4
    09:58
  • 07 Creating The Shell.mp4
    10:08
  • 08 Detailing The Shell.mp4
    10:37
  • 09 Design Talk.mp4
    18:05
  • 10 Structural Designs.mp4
    20:04
  • 11 Finishing The High Poly.mp4
    27:56
  • 12 High To Low Poly Pt. 1.mp4
    18:19
  • 13 High To Low Poly Pt. 2.mp4
    11:07
  • 14 High To Low Poly Pt. 3.mp4
    14:39
  • 15 UV Unwrapping Pt. 1.mp4
    14:10
  • 16 Uv Unwrapping Pt. 2.mp4
    17:23
  • 17 Optimizing Texture Space.mp4
    07:19
  • 18 UV Unwrapping Pt. 3.mp4
    10:11
  • 19 Why You Must Triangulate Your Mesh.mp4
    06:53
  • 20 Low Poly Triangulation Pt. 1.mp4
    17:39
  • 21 Low Poly Triangulation Pt. 2.mp4
    13:17
  • 22 High Poly Triangulation Pt. 1.mp4
    16:45
  • 23 Fixing Triangulation Problems.mp4
    02:59
  • 24 High Poly Triangulation Pt. 2.mp4
    13:28
  • 25 High Poly Triangulation Pt. 3.mp4
    12:56
  • 26 High Poly Triangulation Pt. 4.mp4
    12:38
  • 27 Baking Preparation.mp4
    07:33
  • 28 Final Unwrap.mp4
    08:19
  • 29 Importing Into Marmoset.mp4
    10:33
  • 30 Fixing Bake Issues In Blender.mp4
    36:23
  • 31 Baking In Marmoset.mp4
    19:03
  • 32 Fixing Ao Bake Issues.mp4
    07:54
  • 33 Intro To Substance Painter.mp4
    15:28
  • 34 Texturing In Substance Painter Pt. 1.mp4
    15:16
  • 35 Texturing In Substance Painter Pt. 2.mp4
    12:54
  • 36 Alphas In Substance Painter.mp4
    12:49
  • 37 Final Result.mp4
    02:50
  • 38 Exporting Maps.mp4
    02:44
  • 39 Importing Into Unreal Engine.mp4
    10:59
  • 40 Portfolio Rendering.mp4
    42:52
  • 41 Photoshop Post Processing.mp4
    19:24
  • Game Asset Terminal 0 Intro Video.mp4
    04:42
  • Game Asset Terminal 10 HP optimisation.mp4
    10:27
  • Game Asset terminal 1 modelling.mp4
    07:44
  • Game Asset terminal 2 modelling.mp4
    17:46
  • Game Asset terminal 3 modelling.mp4
    08:10
  • Game Asset terminal 4 modelling.mp4
    11:27
  • Game Asset terminal 5 modelling.mp4
    09:48
  • Game Asset terminal 6 modelling.mp4
    13:19
  • Game Asset terminal 7 modelling.mp4
    16:59
  • Game Asset terminal 8 modelling.mp4
    14:35
  • Game Asset terminal 9 modelling.mp4
    14:21
  • Game Asset Terminal 11 HP optimisation.mp4
    15:11
  • Game Asset Terminal 12 HP optimisation.mp4
    14:29
  • Game Asset Terminal 13 LP creation.mp4
    23:57
  • Game Asset Terminal 14 LP creation p2.mp4
    13:35
  • Game Asset Terminal 15 LP check.mp4
    11:35
  • Game Asset Terminal 16.mp4
    10:05
  • Game Asset Terminal 17.mp4
    06:55
  • Game Asset Terminal 18.mp4
    18:08
  • Game Asset Terminal 19.mp4
    21:01
  • Game Asset Terminal 20.mp4
    11:16
  • Game Asset Terminal 21.mp4
    11:36
  • Game Asset Terminal 22.mp4
    38:20
  • Game Asset Terminal 23.mp4
    28:09
  • Game Asset Terminal 24 Lp Tr1.mp4
    32:43
  • Game Asset Terminal 25 Lp Tr2.mp4
    41:04
  • Game Asset Terminal 26 Hp Tr1.mp4
    27:53
  • Game Asset Terminal 27 Hp Tr2.mp4
    45:07
  • Game Asset Terminal 28 Mt.mp4
    28:06
  • Game Asset Terminal 29 QM Issues.mp4
    15:25
  • Game Asset Terminal 30 AO and Normal Maps Fixing.mp4
    26:42
  • Game Asset Terminal 31 Qm Texturing.mp4
    32:13
  • Game Asset Terminal 32 New Rendering.mp4
    48:49
  • Game Asset Terminal 33 Photoshop Editing.mp4
    12:44
  • Game Asset Terminal 34 Why You Should Not Bake Maps In Bllender.mp4
    19:30
  • Game Asset Terminal 35 Final Tips And Tricks.mp4
    30:14
  • Game Asset Terminal 36 Vanilla Blender Tools Vs Addons.mp4
    02:45
  • Game Asset Terminal 37 Unreal Import.mp4
    07:29
    • Blend file
    • ga1 final.zip
      FBX files
    • ga1 high.zip
    • ga1 low.zip
      MT Maps
    • bake final ao.zip
    • bake final curve.zip
    • bake final matid.zip
    • bake final normal.zip
      MT Scene
    • ga1 mt.zip
      Render files and PSD
    • gac.zip
      SP decals
    • 03.zip
    • r-57.zip
      SP maps
    • asset low uvs ao.1001.zip
    • asset low uvs basecolor.1001.zip
    • asset low uvs metallic.1001.zip
    • asset low uvs normal.1001.zip
    • asset low uvs roughness.1001.zip
      SP project file
    • ga1 sp final.zip
      Blender normal map
    • normal blender.zip
      Blend files
    • ga terminal final mesh and render final fix mats plugged packed.zip
      FBX files
    • ga terminal lp final mesh and render final fix4.zip
    • ga terminal lp hp final mesh and render final fix4.zip
      MT maps
    • ga ao.zip
    • ga curve.zip
    • ga matid.zip
    • ga normal.zip
      MT scene
    • ga mt.zip
      QM decals
    • h-7.zip
    • robco industries.zip
    • strips.zip
    • white strip .zip
      QM maps
    • ga 1 albedo.zip
    • ga 1 ao.zip
    • ga 1 metalness.zip
    • ga 1 normal.zip
    • ga 1 rma.zip
    • ga 1 roughness.zip
      QM project file
    • ga text texturing meta.zip
      • GA 1 Final Fix
      • ga 1 final fix.zip
      • preview.zip
        • Custom Sources
        • 1rvoegftm0ekwcv1epuqbw.zip
        • 3gvc8n9pges8 vqoatx8mw.zip
        • 3jewmif3ieeosufc7ir3ta.zip
        • 132hkhzlfekrkfwvqxxeoq.zip
        • c0x7e35vs0izkv2vo3du4q.zip
        • dr 2rn-al0ofumuabe2uvq.zip
        • f4wwm5mnukuxar-uurmbbw.zip
        • ga terminal lpfinal mesh and render final fix4.zip
        • lomoef5llkgjp73btfwytg.zip
        • pj edonifuqolagybltjag.zip
        • qgofo4yu-ukjqfhscmdkqq.zip
        • qriewkzdokmdoegmcfi9dg.zip
        • roybhngltekqsifr9k2bvq.zip
        • sqv1gob66kybtaogvg6ptq.zip
        • y9md ykjquibyofg8r9p6w.zip
      Render files and PSD
    • ga render 1.zip
    • ga render 1 vid rec.zip
    • ga render 1 vid recbb.zip
  • Baking Holes - How Does It Work.mp4
    05:45
  • Baking In Substance.mp4
    03:00
  • Bevel Strategy For Game Assets.mp4
    08:44
  • Mismatched Curvature.mp4
    03:25
  • Non-Destructive Boolean Management.mp4
    02:43
  • Quads Vs Ngons.mp4
    12:19
  • Triangulation.mp4
    10:09
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    Gumroad is an e-commerce platform that allows creators to sell products directly to their audience. The platform was founded by Sahil Lavingia in 2011 and is based in San Francisco, California. Gumroad enables creators to sell digital products, such as e-books, music, videos, and software, as well as physical goods
    • language english
    • Training sessions 86
    • duration 22:16:23
    • Release Date 2023/10/27