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Texturing & Cinematic Lighting and Compositing in Blender

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Art Studio

6:54:26

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  • 0101 Intro to Texturing.mp4
    01:23
  • 0102 Navigating viewport p1.mp4
    01:55
  • 0103 Navigating viewport p2.mp4
    04:24
  • 0104 Wood material set up.mp4
    09:28
  • 0105 Metal set up.mp4
    09:19
  • 0106 Create ground and grass material.mp4
    05:07
  • 0107 Mixing to material.mp4
    03:53
  • 0108 Learn basic UV Mapping.mp4
    06:46
  • 0109 PBR Texture Painting.mp4
    11:34
  • 0110 Assets Library.mp4
    08:35
  • 0111 Drag and Drop material on susan.mp4
    02:46
  • 0112 Drag and Drop material on the Castle.mp4
    04:59
  • 0213 UV Editing intro.mp4
    14:29
  • 0214 UV Unwrapping the bench.mp4
    10:36
  • 0215 UV Map explained.mp4
    02:39
  • 0216 VU Unwrapping and Textureing the cloth.mp4
    06:42
  • 0217 Texturing the cloth scale the texture.mp4
    06:42
  • 0218 Texturing the books.mp4
    09:37
  • 0219 Unwrapping and Texturing wooden glass.mp4
    03:03
  • 0220 Unwrapping and texturing the straw.mp4
    08:09
  • 0321 Unwrapping the Building.mp4
    06:44
  • 0322 UV Unwrapping floor stones.mp4
    08:28
  • 0323 Texturing the floor stone.mp4
    07:21
  • 0324 Unwrapping the wood planks.mp4
    15:14
  • 0325 Texturing the wood collection.mp4
    06:57
  • 0326 Texturing the roof.mp4
    08:36
  • 0327 Texturing the canopy change roof base color.mp4
    10:57
  • 0328 Create stone material.mp4
    07:27
  • 0329 Unwrapping Texturing the stone.mp4
    12:20
  • 0330 Unwrapping Texturing the Irons.mp4
    13:02
  • 0331 Unwrapping Texturing the Sword.mp4
    06:44
  • 0432 Unwrapping and texturing the ground.mp4
    07:16
  • 0433 Texture painting the ground.mp4
    08:55
  • 0434 Texturing the Building and Warehouse.mp4
    04:53
  • 0435 Keep islands inside uv map do not scale them.mp4
    10:30
  • 0436 Mixing texture and hand painting Building and warehouse.mp4
    08:51
  • 0437 hand painting old warehouse.mp4
    04:32
  • 0538 Render Engine Basic setting.mp4
    02:39
  • 0539 Adding bevel to materials.mp4
    10:57
  • 0540 Adding bevel node to the rest of materials.mp4
    08:37
  • 0541 Further adjustment.mp4
    04:38
  • 0642 First steps in lighting.mp4
    12:28
  • 0643 Key Light.mp4
    08:42
  • 0644 Edge Light.mp4
    06:27
  • 0645 Accent Light Sun Angle.mp4
    08:18
  • 0646 Adding shadow of the Tree.mp4
    04:24
  • 0647 Fill light.mp4
    11:25
  • 0648 Adding blockers p1.mp4
    11:25
  • 0649 Depth Of Field.mp4
    10:50
  • 0650 Dust Particles.mp4
    08:12
  • 0651 Haze.mp4
    05:59
  • 0652 Render setting.mp4
    02:26
  • 0753 Hotkeys in compositing.mp4
    01:26
  • 0754 8 bit vs 32 bit image formats.mp4
    04:28
  • 0755 Post Pro.mp4
    06:55
  • 0756 Reuse node tree in other project.mp4
    03:17
  • Description


    This is an extensive texturing & lighting to make every scene look more professional as well cinematic

    What You'll Learn?


    • Use Blender and understand it's interface
    • Learn PBR texture and mix them to get even more interesting material
    • Learn UV map and unwrap
    • Project file is included
    • Cinematic Lighting techniques

    Who is this for?


  • Game Developers who wish to expand their Skill Set.
  • People who are curious about the world of 3D modeling and animation.
  • Artists who want to learn to bring their assets alive.
  • What You Need to Know?


  • Mac or PC capable of Running Blender Version 3.1 or above
  • You will learn all of the tools that will be needed for this course.
  • More details


    Description

    Hey, my name is Morteza Ebrahimi from artstudio313. net


    This is the introduction of our new course, texturing and lighting in Blender!


    This is an extensive video guide for those who want to learn ins and outs of texturing and lighting in blender to make every scene look more professional and as well cinematic.

    For a long time, texturing and lighting has been one of the constant competitions for a quality output in the CG industry.

    I can safely guess that the most common problems we all have encountered with texturing and lighting are: Why I get a stretchy result on my UV Mapp!

    No matter what I do with lights, I feel it looks flat, and the problem is that I have no idea why?

    It seems that only a CG artist can solve the mystery of this issue.

    I believe that there is a simple and detailed texturing and lighting formula in this course, and if you use more or some of the boxes in this list, it will immediately improve the result.

    It’s a list of techniques that must be known to see the best result on the render image. And fortunately, everyone can learn this quickly. actually, that's what this course is all about

    The course is 7 chapters from creating material to UV Unwrapping, texture , lighting and compositing.


    Welcome to texturing and cinematic lighting in blender a premium course that offers a step-by-step guide for texturing and setting up a dramatic lighting in blender for pretty much anything using cycles

    all the models and blender scenes that are needed for following along the videos or just checking the final result, come along with the course and will be available for downloading.

    Who this course is for:

    • Game Developers who wish to expand their Skill Set.
    • People who are curious about the world of 3D modeling and animation.
    • Artists who want to learn to bring their assets alive.

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    Hello, I am Morteza from Artstudio and I am a 3D graphic designer with over 6 years of experience. I have much experience in 3D Modelling, lighting, and Animating. I provide students with affordable and substantial tutorials that are easy to understand and produce results. I hope you enjoy the tutorials.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 56
    • duration 6:54:26
    • Release Date 2023/09/13