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SwiftUI & Metal: Elevating Apps with Shader Techniques

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Dr. Ron Erez

6:15:17

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  • 1 - Introduction.mp4
    01:46
  • 1 - Metal Shading Language Specification.txt
  • 1 - ShaderArgument.txt
  • 2 - Shaders 101 Project.mp4
    02:14
  • 3 - Color Effect.txt
  • 3 - Distortion Effect.txt
  • 3 - General Shaders.txt
  • 3 - Layer Effect.txt
  • 3 - Shader Signature and Useful Snippets.mp4
    18:42
  • 3 - useful-metal-links-and-function-signatures.zip
  • 4 - Custom Parameters.mp4
    03:00
  • 5 - Direct link to the tree downloadable file.txt
  • 5 - Gray Scale Shaders.mp4
    11:47
  • 5 - Luma Coefficients.txt
  • 5 - Trees on pexelscom.txt
  • 5 - tree.zip
  • 6 - Gray Scale Shader View Part 1.mp4
    11:34
  • 7 - Gray Scale Shader View Part 2.mp4
    09:39
  • 8 - UV Pixel Coordinates.mp4
    10:58
  • 9 - UV Pixel Coordinates Continued.mp4
    09:56
  • 10 - UV Pixel Coordinates and the Image.mp4
    14:50
  • 11 - RESOLVING ISSUE Main actorisolated property warning in Swift 6.mp4
    03:59
  • 12 - Using the Timeline and Finding Ones Center.mp4
    12:54
  • 13 - Completing the Cool Center Shader.mp4
    03:51
  • 14 - Incorporating Touch.mp4
    15:40
  • 15 - Lets Swizzle View.mp4
    10:55
  • 16 - Lets Swizzle Shaders.mp4
    10:06
  • 17 - Smooth Step Function and Graphing Functions Part 1.mp4
    15:54
  • 18 - Smooth Step Function and Graphing Functions Part 2.mp4
    11:21
  • 19 - Pcurve GLSL Code.txt
  • 19 - Pcurve of Inigo Quiles.mp4
    12:14
  • 20 - More Useful Code Snippets.mp4
    09:33
  • 21 - Setting up the Grainy Effect View.mp4
    05:27
  • 22 - Noise Shader and Grainy Effect.mp4
    08:31
  • 23 - EXERCISE Split RedBlue Shader.mp4
    00:31
  • 23 - exercise-split-rb-shader.zip
  • 24 - SOLUTION Split RedBlue Shader.mp4
    03:39
  • 25 - SOLUTION to Challenge.mp4
    02:38
  • 26 - Shaders conform to the ShapeStyle protocol.txt
  • 26 - ShapeStyle and Shaders Introduction.mp4
    02:03
  • 27 - Stripes View.mp4
    05:12
  • 28 - Stripes Shader.mp4
    11:58
  • 29 - Tile Shader.mp4
    12:24
  • 30 - Angle Shader View.mp4
    17:05
  • 31 - Angle Shader.mp4
    07:55
  • 32 - Generic Angle Shader.mp4
    03:49
  • 33 - Inspirational Shader Introduction.mp4
    00:22
  • 34 - Setting up the View and the Shader Parameters.mp4
    10:35
  • 35 - Implementing the Inspirational Shader.mp4
    13:40
  • 36 - Introduction to Lava Lamp.mp4
    00:16
  • 37 - Setting up the View and Shader.mp4
    02:28
  • 38 - Create some Blobs.mp4
    13:10
  • 39 - Animate the Blobs.mp4
    05:12
  • 40 - Adding Color to our Blobs.mp4
    02:29
  • 41 - Adding a Background Centered Gradient.mp4
    03:32
  • 42 - Enhancing Blob Colors.mp4
    01:44
  • 43 - Detailed GLSL Tutorial on this Shader.txt
  • 43 - GLSL to MSL Introduction.mp4
    00:35
  • 43 - Shadertoy Example were going to translate to MSL Metal Shading Language.txt
  • 44 - GLSL to MSL Variation with Mixing.mp4
    02:59
  • 45 - GLSL to MSL Example.mp4
    09:14
  • 46 - Setting up the View.mp4
    09:33
  • 47 - Setting up the Shader Code.mp4
    07:33
  • 48 - Setting up the Shader Noise and FBM Function.mp4
    09:50
  • Description


    Explore the Art of Shaders and UI Design for Stunning App Development

    What You'll Learn?


    • Master the fundamentals of Metal Shading Language, including key instance methods like colorEffect, distortEffect, and layerEffect.
    • Create visually stunning effects such as lava lamp simulations, dynamic wave animations, and lifelike fire simulations using Perlin noise.
    • Gain practical experience in integrating Metal Shading Language techniques seamlessly into SwiftUI-based app development projects.
    • Collaborate and share ideas with peers in our Discord group, fostering a supportive community of learners in the realm of app development and shader design.

    Who is this for?


  • If you know the basics of SwiftUI, this course will elevate your skills with intermediate content on Metal Shading Language. No prior experience with Metal is needed, and we’ll guide you step-by-step to enhance your app development and explore advanced visual effects.
  • Anyone who wants to know how to use Metal in SwiftUI
  • What You Need to Know?


  • It assumed that you know the basics of SwiftUI
  • A desire to create something beautiful
  • More details


    Description

    Join our course on SwiftUI and Metal Shading Language, where simplicity meets creativity in app development. This course is designed for both beginners and experienced developers who want to harness the power of Metal to create stunning visual effects in their apps.


    In this course, you will:


    - Learn the basics of the Metal Shading Language (MSL) through straightforward, hands-on SwiftUI examples. We break down complex concepts into easy-to-understand lessons.

    - Create a mesmerizing lava lamp effect, teaching you how to make dynamic, fluid visuals that respond to user interaction.

    - Design dynamic wave animations that can be used in a variety of applications, from backgrounds to interactive elements.

    - Understand noise and Fractal Brownian Motion to create natural-looking textures and effects that can bring your app to life.

    - Convert GLSL to the Metal Shading Language, allowing you to leverage existing knowledge and resources while learning Metal.

    - Work with practical code snippets that you can easily integrate into your own projects.


    Our approach is practical and project-based. Each module includes useful code snippets and real-world examples, ensuring that you can apply what you learn immediately. We also provide a comparison between Metal and GLSL, helping you understand the strengths and differences of each language.


    By the end of this course, you will have the skills to craft beautiful and interesting apps that stand out in the crowded app marketplace. Whether you're developing for fun or aiming to release a professional app, you'll find valuable techniques and insights here.


    Additionally, you'll get access to our vibrant Discord group. This is a great place to connect with fellow students, share your ideas, get feedback, and collaborate on shaders and apps. Our community is supportive and always ready to help you overcome any challenges you face.


    Dive into the world of SwiftUI and Metal today, and take your app development skills to new heights!


    Happy Coding!

    Who this course is for:

    • If you know the basics of SwiftUI, this course will elevate your skills with intermediate content on Metal Shading Language. No prior experience with Metal is needed, and we’ll guide you step-by-step to enhance your app development and explore advanced visual effects.
    • Anyone who wants to know how to use Metal in SwiftUI

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    Dr. Ron Erez
    Dr. Ron Erez
    Instructor's Courses
    Dr. Ron Erez has been programming for over 30 years and has always been amazed by the creativity and satisfaction of writing computer programs. Ron is also an experienced teacher having taught mathematics, computer science and English literature from middle school to university level courses.In Ron's free time he is out cooking, cleaning, skateboarding and just living life.I hope you enjoy taking my course as much as I enjoyed teaching it.Good luck on your journey to learn something new and exciting.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 48
    • duration 6:15:17
    • Release Date 2024/10/31

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