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Spine PRO: A Complete 2D Character Animation Guide

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Think Citric

4:06:05

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  • 1 - Introduction.mp4
    02:04
  • 2 - How Spineready Character Should Look Like.mp4
    01:59
  • 2 - astrid-for-udemy-pro.zip
  • 3 - How to Export a Character from Photoshop.mp4
    02:46
  • 3 - images-JSON-file.zip
  • 4 - How to Import a Character Into Spine.mp4
    02:45
  • 5 - How to Fix Missing Images Issue.mp4
    00:48
  • 6 - How to Save Your Spine Project.mp4
    01:16
  • 7 - Creating Your First Mesh.mp4
    04:59
  • 8 - Creating Meshes for the Armor.mp4
    08:04
  • 9 - Creating Meshes for the Bending Parts.mp4
    08:18
  • 10 - Character Rig pt1 Rigging a Leg.mp4
    06:30
  • 11 - Character Rig pt2 Core Skeleton.mp4
    06:12
  • 12 - Character Rig pt3 Cape and Hair.mp4
    04:53
  • 13 - Character Rig pt4 Ponytail with Path.mp4
    06:10
  • 14 - Character Rig pt5 Head Control with Transform Constraints.mp4
    07:44
  • 15 - Completing The Head Control.mp4
    04:04
  • 16 - Binding Meshes to the Bones with Weights Tool.mp4
    03:41
  • 17 - Binding Ponytail Path to the Bones.mp4
    06:24
  • 18 - Adding IK Constraints.mp4
    06:12
  • 19 - Adding the Second Leg.mp4
    04:29
  • 20 - How to Change the Draw Oder.mp4
    02:22
  • 21 - Adding a Missing Bone.mp4
    00:32
  • 22 - How to Color the Bones.mp4
    03:46
  • 23 - How to Change the Bones Icons.mp4
    01:54
  • 24 - Creating a Test Animation With a 3D Effect.mp4
    12:18
  • 25 - Download the Character Rig.html
  • 25 - astrid-rig.zip
  • 26 - Spine User Interface.mp4
    07:28
  • 27 - Spine-Pro-cheat-sheet.pdf
  • 27 - Useful Keyboard Shortcuts.mp4
    05:49
  • 27 - Useful-keyboard-shortcuts.pptx
  • 28 - Idle Animation pt1 Core Movement.mp4
    07:52
  • 29 - Idle Animation pt2 Secondary Motion.mp4
    09:08
  • 30 - NEW Spine 40 Graph Editor Enhancing Idle Animation with Graphs.mp4
    06:32
  • 31 - OLD Spine 38 Graph Editor Enhancing Idle Animation with Graphs.mp4
    04:34
  • 32 - Enhancing Idle Animation with Offsets.mp4
    07:26
  • 33 - Run Cycle pt1 Core Movement.mp4
    10:30
  • 34 - Run Cycle pt2 Completing the Core Loop.mp4
    06:09
  • 35 - Run Cycle pt3 Secondary Motion.mp4
    12:18
  • 36 - Run Cycle pt4 Creating a 3D Illusion.mp4
    11:14
  • 37 - Run Cycle pt5 Completing the 3D Illusion.mp4
    13:02
  • 38 - Enhancing Run Animation with Graphs.mp4
    03:24
  • 39 - Enhancing Run Animation with Offsets.mp4
    08:42
  • 40 - NEW Spine 40 Update How to Change Animation Length.mp4
    02:13
  • 41 - OLD Spine 38 How to Change Animation Length.mp4
    02:16
  • 42 - Small Fixes to the Run Cycle.mp4
    02:44
  • 43 - How to Add a New Image to Your Spine Project.mp4
    01:29
  • 43 - closed-eyes.zip
  • 44 - How to Add a New Slot.mp4
    02:15
  • 45 - Blinking Eyes Animation.mp4
    03:56
  • 46 - How to Use Preview Mode.mp4
    02:06
  • 47 - How to Export Animations from Spine.mp4
    03:56
  • 48 - Conclusion.mp4
    00:52
  • Description


    Learn to create professional 2D character animations for Games!

    What You'll Learn?


    • Creating professional 2D animations: idle, blinking and run cycle
    • Advanced Spine Pro techniques for animation enhancement and 3D feel
    • Including: Meshes, Weights, Paths, IK, Transform Constraints, and more
    • Preparing a character rig ready for animation
    • Useful practices to save time & increase animation process efficiency
    • Overcoming common issues

    Who is this for?


  • Beginner to advanced level 2D digital animators
  • Game developers looking to create professional 2D character animations
  • Anyone passionate about 2D animation for games
  • What You Need to Know?


  • Keyboard and mouse
  • Spine Professional Licence (purchased from Esoteric Software)
  • No prior knowledge required
  • More details


    Description

    When it comes to professional looking 2D character animations for games with a 3D effect to them, Spine Pro is your go-to software. This course will show you how to use Spine and all its advanced practical tools for creation of pro-level animations you could use in your game.

    Starting off with basics, and quickly advancing to Pro techniques such as Mesh Animation, Path Constraints, IK and many more, this course sets out to grant you a complete understanding of 2D character animation process in Spine Pro.

    Why choose Spine for your game character animations?

    Spine 2D Animation Software has gained an immense following both from game developers and 2D digital animators in the past few years. In fact, it is one of the leading tools for 2D skeletal animation.
    The Pro licence is the ultimate form of this powerful software.

    The reasons to use Spine are quite straightforward:

    - Spine is easy to learn, and intuitive in use.
    - The software is fit both for beginners and advanced animators.
    - Spine Pro has all of the advanced 2D animation features a software can offer.
    - Spine game animations are easily integrated with most game engines.
    - Excellent integration with illustration tools for artwork import.

    In other words, with Spine Pro there is pretty much no limit to what you can do as a 2D animation artist. Even a 3D effect in 2D animations! All is in your hands.
    So, get ready to create animations like a Pro!

    What will you get from this course?

    This course offers a detailed review of Spine Pro 2D animation software. It will include preparation for animation process, best practices for animating a character, and enhancing the animations with various advanced tools.

    In this course we will:

    - Export a character from Photoshop (or other graphic redactor) into Spine
    - Create a character rig using Meshes, Paths, and Transform Constraints
    - Bind meshes to character bones using Weights
    - Add Inverse Kinematics Constraints, and deal with Draw Order
    - Create professional looking Idle, and Run animations with a 3D effect
    - Enhance our animations using Offset and Graphs
    - Learn how to export your animations from Spine
    - Fix some common issues along the way, and more...

    Throughout the course we will go over Spine Pro user interface, some useful shortcuts and best practices to make your animation process faster and more efficient.

    On top of all that, the course is planned to be updated in the future.
    Which means more fresh, up-to-date content for you, for the same price!

    Why choose this course to learn 2D character animation?

    Our goal with this course is to bring you all the practical tools of Spine Pro you might need for creating professional 2D character animations; Regardless of the level of your prior experience in animation.

    We strive to build our lectures in a clear and precise manner that is both highly informative and easy to understand. All of the practices that you will learn, were tested out in the field, and derive from personal experience with 2D animation.

    Moreover, we offer you:

    - Personal guidance and answer to any questions (within reasonable response time of up to 1-2 work days, depending on the day of the week).
    - Additional materials on the use of Spine Pro.
    - Quizzes at the end of each course section to fortify your knowledge.
    - Lifetime access to course materials (including any future updates in the course).

    We love games and adore animation. This 2D character animation course is a passion which we are looking forward to sharing with you. So, let’s get to work!

    Sing up to this course, and start animating 2D game characters like a Pro!

    Who this course is for:

    • Beginner to advanced level 2D digital animators
    • Game developers looking to create professional 2D character animations
    • Anyone passionate about 2D animation for games

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    Think Citric
    Think Citric
    Instructor's Courses
    Think Citric is an independent game development studio. Our recent work in Spine 2D animation has led to a successful YouTube channel where we post tutorials on the tool alongside with our game development videos. More and more users turning to us with questions had led to the idea of sharing our knowledge on Udemy. We are passionate about game development, and support anyone interested in getting into this field.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 47
    • duration 4:06:05
    • Release Date 2022/12/04