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Design Great Stuff: How to Make Merch with Draplin

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Aaron Draplin

1:42:59

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  • 01 introduction.mp4
    02:05
  • 02 the deal with merch.mp4
    06:14
  • 03 getting inspired.mp4
    05:51
  • 04 tales of merch the shuttle.mp4
    03:13
  • 05 coming up with concepts.mp4
    04:44
  • 06 researching vendors.mp4
    07:50
  • 07 tales of merch crusty merch.mp4
    05:18
  • 08 designing a patch.mp4
    07:07
  • 09 designing a pin.mp4
    11:44
  • 10 tales of merch fancy stuff.mp4
    04:22
  • 11 preparing for handoff.mp4
    05:33
  • 12 building your file.mp4
    14:47
  • 13 revising your design.mp4
    05:03
  • 14 tales of merch field notes.mp4
    03:18
  • 15 reviewing your merch samples.mp4
    08:17
  • 16 tales of merch warnings.mp4
    04:19
  • 17 final thoughts.mp4
    03:14
  • Description


    Step back into the studio with the design legend, and learn his never-before-seen secrets for making his famous posters, pins, patches, and more!

    From pins and patches to posters and hats, well-designed merch can be a designer’s dream—if it’s done right. Enter, Aaron Draplin. For the past 15 years, Aaron has been designing the best merch in the biz. Now, he’s sharing the tips, tricks, and trade secrets he’s gathered over a career centered on making great stuff. With his usual straight talk and zero funny business (ok, maybe a little funny business), Aaron will walk you through every step he takes each time he wants to create something new—and might just share some never-before-heard stories of mishaps and mayhem along the way.

    From first idea to final delivery, you'll discover how to:

    • Choose a design that works
    • Find the best vendors to make your stuff
    • Create un-mess-with-able files for handoff
    • Make multiple merch pieces from one design

    Plus, Aaron shares the successes and failures behind his favorite designs, from the spectacular journey of his Space Shuttle design to the woeful tale of an ill-fated yardstick.

    Makers of all things are invited to join this class, whether you’re looking to expand the services you can offer your next client, open your own online shop, or make t-shirts for your family reunion. When you’re done, you’ll leave with the insider information you need to choose the right items, work with clients and vendors, and design great merchandise that’s a cut above the rest.

    ______________________

    While entertainment is guaranteed to all students, some experience with Adobe Illustrator is recommended in order to best follow along with Aaron throughout this class.

    Looking for more from Draplin? Take his classic logos class, learn how wordmarks work, or discover the 21 workflow tips he wants every designer to know.

     

    What You'll Learn?


      • Digital Illustration
      • Adobe Illustrator
      • Graphic Design
      • Merb
      • Creative
      • Creativity
      • Merch

    More details


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    Focused display
    Aaron Draplin
    Aaron Draplin
    Instructor's Courses

    Bred from the loins of the proud Midwest, this guy was squeezed out in Detroit, in the year 1973 to the proud parents of Jim and Lauren Draplin. Growing up on a steady stream of Legos, Star Wars, family trips, little sisters, summer beach fun, stitches, fall foliage, drawing, skateboarding and snowboarding, at 19 he moved west to Bend, Oregon to hit jumps "Out West." His career started with a snowboard graphic for Solid snowboards and took off like wildfire soon after. Everything from lettering cafe signs to drawing up logos to thinking up local advertising campaigns were manhandled under the ruse of the newly formed-and gigantically reckless-Draplindustries Design Co.

    After five winters out west, the kid sobered up and headed back to Minneapolis to finish up a high-falutin' design degree at the prestigious and painfully expensive Minneapolis College of Art and Design. During this time he polished up his design skills, learned how to weld and how to develop a photo in nasty chemicals. These were the salad days. He fell back in love with a strong Midwest that he once tried so hard to leave.

    In April 2000, much to the chagrin of his proud "Midwestern Roots," he accepted an ill-fated art director position with SNOWBOARDER magazine. He moved it all down to Shithole, Southern California-alongside some hot, caustic beach-and wrangled some 23 issues of the mag. He won "Art Director of the Year" for Primedia 2000, beating out such titles as Gun Dog, Cat Fancy and Teen. No other awards were bestowed in this period, and like he gives a rat's ass.

    Thankfully, in April 2002, the Cinco Design Office of Portland, Oregon called up and offered a Senior Designer gig which he instantly accepted. He moved it all North to the land of rain and gloom and rolled up the sleeves to work on the Gravis, Helly Hansen and Nixon accounts.

    The Draplin Design Co. finally stepped out on its own four hairy feet in the fall of 2004. Some four year later, he's proud to report that he's managed to "keep everything out of the red." He rolls up his sleeves for Coal Headwear, the Union Binding Company, Snowboard Magazine, Field Notes memo books, Ride Snowboards, Forum Snowboards, Grenade Gloves, Chunklet Magazine, Cobra Dogs, Absinthe Films, NemoDesign, Gnu Snowboards, RVL7 Apparel, Burton Snowboards, K2 Snowboards, Bonfire Snowboarding Apparel, South American Snow Sessions, as well as all sorts of one-off logos, t-shirt graphics and what not.

    He owes it all to his parents, seriously.

    Skillshare is an online learning community based in the United States for people who want to learn from educational videos. The courses, which are not accredited, are only available through paid subscription.
    • language english
    • Training sessions 17
    • duration 1:42:59
    • English subtitles has
    • Release Date 2024/01/02