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Sculpting The Human Skull

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John William Crossland

3:27:48

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  • 01. Reference Gathering & Skull Anatomy Basics.mp4
    08:13
  • 02. Setting up ZBrushoutput.mp4
    11:09
  • 03. Initial Skull Blockout & DynaMesh Workflow.mp4
    19:49
  • 04. Using Boolean to Create SubTools & Boney Forms.mp4
    14:50
  • 05. Creating Teeth for the Skull.mp4
    19:47
  • 06. Further Sculpting & Landmark Placement.mp4
    19:02
  • 07. Setup ZRemesher on DynaMesh SubTools.mp4
    11:52
  • 08. Finalizing the Skull Sculpt.mp4
    53:35
  • 09. PolyPainting & Exploring Passes.mp4
    10:23
  • 10. Preparing Meshes for Maya.mp4
    04:57
  • 11. Setting up the Lighting & Render Scene.mp4
    11:39
  • 12. Final Render in Maya.mp4
    11:33
  • 13. Final Composite in Photoshop.mp4
    10:59
  • JCR01 ProjectFiles.zip
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    John William Crossland
    John William Crossland
    Instructor's Courses

    Lead & Principal Character Artist at Remedy Entertainment PLC

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 13
    • duration 3:27:48
    • Release Date 2023/05/30

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