Sculpting The Human Skull
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John William Crossland
3:27:48
113 View
01. Reference Gathering & Skull Anatomy Basics.mp4
08:13
02. Setting up ZBrushoutput.mp4
11:09
03. Initial Skull Blockout & DynaMesh Workflow.mp4
19:49
04. Using Boolean to Create SubTools & Boney Forms.mp4
14:50
05. Creating Teeth for the Skull.mp4
19:47
06. Further Sculpting & Landmark Placement.mp4
19:02
07. Setup ZRemesher on DynaMesh SubTools.mp4
11:52
08. Finalizing the Skull Sculpt.mp4
53:35
09. PolyPainting & Exploring Passes.mp4
10:23
10. Preparing Meshes for Maya.mp4
04:57
11. Setting up the Lighting & Render Scene.mp4
11:39
12. Final Render in Maya.mp4
11:33
13. Final Composite in Photoshop.mp4
10:59
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John William Crossland
Instructor's CoursesLead & Principal Character Artist at Remedy Entertainment PLC

Gnomon Workshop
View courses Gnomon WorkshopThe Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
- language english
- Training sessions 13
- duration 3:27:48
- Release Date 2023/05/30