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Rust Programming Part 2 Rust Advanced Concepts and Real-World Projects

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12:42:54

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  • 001. Rust Programming Part 2 Introduction.mp4
    02:17
  • 001. Learning objectives.mp4
    00:41
  • 002. 8.1 Passing value parameters.mp4
    09:29
  • 003. 8.2 Passing reference parameters - Part 1.mp4
    13:40
  • 004. 8.3 Passing reference parameters - Part 2.mp4
    05:51
  • 005. 8.4 Passing mutable reference parameters.mp4
    05:38
  • 006. 8.5 Returning a value.mp4
    10:05
  • 007. 8.6 Returning a reference.mp4
    14:45
  • 008. 8.7 Returning a mutable reference.mp4
    07:11
  • 001. Learning objectives.mp4
    01:04
  • 002. 9.1 Nested functions.mp4
    04:38
  • 003. 9.2 Getting started with closures.mp4
    10:15
  • 004. 9.3 Using type inference with closures.mp4
    07:31
  • 005. 9.4 Capturing variables by reference.mp4
    11:47
  • 006. 9.5 Capturing variables by value - Part 1.mp4
    10:39
  • 007. 9.6 Capturing variables by value - Part 2.mp4
    08:03
  • 008. 9.7 Iterating over a collection.mp4
    07:25
  • 001. Learning objectives.mp4
    00:40
  • 002. 10.1 Defining a struct type.mp4
    08:34
  • 003. 10.2 Creating and using struct instances.mp4
    04:58
  • 004. 10.3 Passing struct parameters by value.mp4
    08:20
  • 005. 10.4 Passing struct parameters by reference.mp4
    09:16
  • 006. 10.5 Returning structs by value.mp4
    08:23
  • 007. 10.6 Returning structs by reference.mp4
    13:59
  • 001. Learning objectives.mp4
    00:49
  • 002. 11.1 Implementing simple functionality.mp4
    08:49
  • 003. 11.2 Implementing mutable functionality.mp4
    07:35
  • 004. 11.3 Organizing code into modules.mp4
    15:44
  • 005. 11.4 Defining associated functions.mp4
    11:09
  • 006. 11.5 Defining associated data.mp4
    14:48
  • 001. Learning objectives.mp4
    00:55
  • 002. 12.1 Trait essentials.mp4
    13:46
  • 003. 12.2 Trait techniques.mp4
    13:02
  • 004. 12.3 Inheritance and polymorphism.mp4
    10:41
  • 005. 12.4 Trait inheritance.mp4
    11:10
  • 006. 12.5 Implementing the Display trait.mp4
    10:01
  • 007. 12.6 Implementing the Debug trait.mp4
    09:39
  • 008. 12.7 Implementing the Drop trait.mp4
    07:16
  • 009. 12.8 Implementing the Clone trait.mp4
    11:01
  • 010. 12.9 Implementing the Copy trait.mp4
    16:35
  • 001. Learning objectives.mp4
    01:18
  • 002. 13.1 Generic structs.mp4
    07:21
  • 003. 13.2 Generic functions.mp4
    09:35
  • 004. 13.3 Type constraints.mp4
    10:04
  • 005. 13.4 Implementing the PartialEq trait.mp4
    16:24
  • 006. 13.5 Implementing the Eq and Hash traits.mp4
    16:12
  • 007. 13.6 Implementing the PartialOrd trait.mp4
    16:18
  • 008. 13.7 Implementing the Ord trait.mp4
    09:07
  • 009. 13.8 Understanding how closures work.mp4
    10:44
  • 010. 13.9 Passing closures into functions - Part 1.mp4
    08:58
  • 011. 13.10 Passing closures into functions - Part 2.mp4
    10:28
  • 001. Learning objectives.mp4
    00:53
  • 002. 14.1 Spawning a thread.mp4
    09:13
  • 003. 14.2 Joining a thread.mp4
    13:02
  • 004. 14.3 Joining multiple threads.mp4
    09:16
  • 005. 14.4 Capturing state.mp4
    11:17
  • 006. 14.5 Capturing state via an explicit move.mp4
    09:38
  • 007. 14.6 Communicating data between threads by using channels.mp4
    10:52
  • 001. Learning objectives.mp4
    01:28
  • 002. 15.1 Introduction to boxing.mp4
    13:12
  • 003. 15.2 Using boxing in practice - Part 1.mp4
    07:45
  • 004. 15.3 Using boxing in practice - Part 2.mp4
    20:10
  • 005. 15.4 Reference counting.mp4
    09:37
  • 006. 15.5 Defining unsafe code.mp4
    08:37
  • 007. 15.6 Integrating with other languages.mp4
    07:15
  • 001. Learning objectives.mp4
    01:04
  • 002. 16.1 Understanding the application scenario - Part 1.mp4
    09:13
  • 003. 16.2 Understanding the application scenario - Part 2.mp4
    08:48
  • 004. 16.3 Understanding the application structure.mp4
    12:21
  • 005. 16.4 Parsing the command line.mp4
    07:06
  • 006. 16.5 Reading and writing data in a file.mp4
    14:45
  • 007. 16.6 Implementing a menu system.mp4
    10:33
  • 008. 16.7 Storing date information - Part 1.mp4
    08:46
  • 009. 16.8 Storing date information - Part 2.mp4
    10:22
  • 010. 16.9 Storing date information - Part 3.mp4
    04:44
  • 012. 16.11 Going further with date processing - Part 2.mp4
    05:16
  • 001. Learning objectives.mp4
    01:01
  • 002. 17.1 Getting started.mp4
    19:45
  • 003. 17.2 Understanding the application structure.mp4
    09:30
  • 004. 17.3 Connecting to a database.mp4
    12:46
  • 005. 17.4 Executing a simple SQL statement.mp4
    11:16
  • 006. 17.5 Executing a parameterized SQL statement.mp4
    08:01
  • 007. 17.6 Executing a query to select data.mp4
    05:04
  • 008. 17.7 Wrapping up.mp4
    03:10
  • 001. Module introduction.mp4
    00:27
  • 001. Module introduction.mp4
    00:27
  • 001. Module introduction.mp4
    00:40
  • 001. Rust Programming Part 2 Summary.mp4
    00:56
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    O'Reilly Media is an American learning company established by Tim O'Reilly that publishes books, produces tech conferences, and provides an online learning platform. Its distinctive brand features a woodcut of an animal on many of its book covers.
    • language english
    • Training sessions 88
    • duration 12:42:54
    • Release Date 2023/12/11