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Rust Programming Part 1 Rust Programming Foundations

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7:03:37

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  • 001. Rust Programming Part 1 Introduction.mp4
    02:02
  • 001. Learning objectives.mp4
    00:32
  • 002. 1.1 Overview of Rust.mp4
    05:48
  • 003. 1.2 Writing your first Rust application.mp4
    10:43
  • 004. 1.3 Building and running your first Rust application.mp4
    07:04
  • 005. 1.4 Creating an application by using Cargo.mp4
    05:19
  • 006. 1.5 Building and running an application by using Cargo.mp4
    07:24
  • 001. Learning objectives.mp4
    00:33
  • 002. 2.1 Integer types.mp4
    10:56
  • 003. 2.2 Floating-point types.mp4
    10:28
  • 004. 2.3 Other simple types.mp4
    08:07
  • 005. 2.4 Additional techniques.mp4
    14:54
  • 001. Learning objectives.mp4
    00:39
  • 002. 3.1 If-tests.mp4
    11:18
  • 003. 3.2 Matching.mp4
    13:58
  • 004. 3.3 Loops.mp4
    09:32
  • 005. 3.4 Using break and continue.mp4
    09:05
  • 001. Learning objectives.mp4
    00:55
  • 002. 4.1 Defining and using simple enums - Part 1.mp4
    05:51
  • 003. 4.2 Defining and using simple enums - Part 2.mp4
    13:57
  • 004. 4.3 Avoiding warnings about unused variants.mp4
    09:21
  • 005. 4.4 Defining and using enums with data.mp4
    16:47
  • 006. 4.5 Using the Option enum.mp4
    13:27
  • 007. 4.6 Using the Result enum.mp4
    14:15
  • 001. Learning objectives.mp4
    00:48
  • 002. 5.1 Creating and using arrays.mp4
    05:37
  • 003. 5.2 Array techniques.mp4
    06:39
  • 004. 5.3 Creating and using tuples.mp4
    07:17
  • 005. 5.4 Creating and using vectors.mp4
    14:31
  • 006. 5.5 Creating and using maps.mp4
    13:58
  • 001. Learning objectives.mp4
    01:10
  • 002. 6.1 Understanding local scope.mp4
    11:59
  • 003. 6.2 Defining static local scope - Part 1.mp4
    10:55
  • 004. 6.3 Defining static local scope - Part 2.mp4
    12:59
  • 005. 6.4 Defining static global scope.mp4
    14:26
  • 006. 6.5 Defining static mutable variables - Part 1.mp4
    13:33
  • 007. 6.6 Defining static mutable variables - Part 2.mp4
    06:38
  • 008. 6.7 Understanding strings in Rust - Part 1.mp4
    08:19
  • 009. 6.8 Understanding strings in Rust - Part 2.mp4
    08:55
  • 010. 6.9 Copying vs. moving.mp4
    09:54
  • 011. 6.10 Cloning.mp4
    05:55
  • 001. Learning objectives.mp4
    00:43
  • 002. 7.1 Understanding simple borrowing.mp4
    10:13
  • 003. 7.2 Understanding the Rust borrow checker.mp4
    14:33
  • 004. 7.3 Introduction to string slices.mp4
    10:32
  • 005. 7.4 String slice techniques.mp4
    13:18
  • 006. 7.5 Introduction to array slices.mp4
    06:28
  • 007. 7.6 Array slice techniques.mp4
    09:25
  • 001. Module introduction.mp4
    00:33
  • 001. Module introduction.mp4
    00:43
  • 001. Rust Programming Part 1 Summary.mp4
    00:41
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    O'Reilly Media is an American learning company established by Tim O'Reilly that publishes books, produces tech conferences, and provides an online learning platform. Its distinctive brand features a woodcut of an animal on many of its book covers.
    • language english
    • Training sessions 51
    • duration 7:03:37
    • Release Date 2023/12/11

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