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Redshift Render Essential Training

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Ryan McCauley

6:00:24

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  • 01.01-welcome to redshift for c4d.mp4
    00:56
  • 01.02-what you should know.mp4
    02:12
  • 02.01-what is redshift.mp4
    03:05
  • 02.02-redshift tool locations in cinema 4d r25.mp4
    03:30
  • 02.03-navigating to redshift tools in cinema 4d s26.mp4
    04:46
  • 02.04-color workflow in redshift.mp4
    08:17
  • 02.05-building a custom redshift layout.mp4
    06:54
  • 03.01-what you are making.mp4
    00:43
  • 03.02-shading the robot.mp4
    08:39
  • 03.03-let there be light.mp4
    08:44
  • 03.04-framing the bot.mp4
    05:39
  • 03.05-robotic rendering.mp4
    07:04
  • 04.01-the interface.mp4
    11:36
  • 04.02-creating and comparing snapshots.mp4
    02:52
  • 04.03-postfx.mp4
    03:47
  • 04.04-checking final renders.mp4
    03:23
  • 05.01-working with redshift materials.mp4
    08:15
  • 05.02-node editor.mp4
    10:34
  • 05.03-glass materials.mp4
    10:01
  • 05.04-subsurface scattering.mp4
    09:19
  • 05.05-using textures.mp4
    09:33
  • 05.06-bump and normal maps.mp4
    09:03
  • 05.07-detailing materials.mp4
    09:36
  • 05.08-mixing materials.mp4
    09:37
  • 06.01-redshift lights overview.mp4
    13:31
  • 06.02-physical sun and sky.mp4
    07:30
  • 06.03-hdri lighting.mp4
    09:15
  • 06.04-volumetric lighting and fog.mp4
    07:53
  • 06.05-gobos and shaders.mp4
    04:44
  • 07.01-redshift camera tag.mp4
    07:08
  • 07.02-depth of field and lens distortion.mp4
    03:57
  • 07.03-photographic exposure.mp4
    03:25
  • 08.01-object tag overview.mp4
    05:52
  • 08.02-render time subdivisions.mp4
    04:40
  • 08.03-displacement.mp4
    08:04
  • 08.04-particles.mp4
    05:20
  • 08.05-hair and splines.mp4
    04:15
  • 09.01-easy basic rendering.mp4
    08:11
  • 09.02-redshift sampling theory.mp4
    10:29
  • 09.03-sampling in practice.mp4
    09:01
  • 09.04-global illumination.mp4
    06:37
  • 09.05-denoisers.mp4
    07:19
  • 09.06-motion blur.mp4
    07:20
  • 09.07-aovs and the manager.mp4
    06:45
  • 09.08-export settings.mp4
    04:22
  • 10.01-workflow for adding decals.mp4
    03:51
  • 10.02-advanced shading materials.mp4
    08:31
  • 10.03-user data for mograph variation.mp4
    09:35
  • 10.04-sprite node.mp4
    04:07
  • 10.05-triplanar node.mp4
    07:10
  • 10.06-matrix scatter.mp4
    05:17
  • 10.07-proxies.mp4
    06:52
  • 11.01-working faster with the render view.mp4
    04:26
  • 11.02-converting c4d materials.mp4
    03:35
  • 11.03-asset management.mp4
    02:22
  • 12.01-next steps.mp4
    00:55
  • Ex Files Redshift Render EssT.zip
  • Description


    Learn how to use the rendering power of Redshift to improve your motion graphics workflow. In this course, mograph artist Ryan McCauley introduces C4D artists to this powerful rendering engine that plugs right into any production pipeline. Learn the basics of biased GPU rendering and the node-based workflow in Redshift. Discover how to use the tools and options in the real-time Renderview, control geometry, work with particle systems, and create your own materials and textures. Find out how to place and manipulate lights and cameras in a scene and output a final render. Plus, get useful troubleshooting and workflow tips to help your Redshift rendering—and integration with Cinema 4D—run smoother.

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    Ryan McCauley
    Ryan McCauley
    Instructor's Courses
    I am a self taught, Motion Designer and editor specializing in 3D animation, rendering and compositing. My visual communication skills and design style have been shaped by my previous life as a working musician. With 15 years of experience in the commercial, corporate and Live event arenas, I have continued to hone my craft by learning new software and techniques constantly. I always appreciate a good story and love being able to use my skills in animation and editing to bring them to life. www.mccauleymotion.com www.instagram.com/mccauleymotion
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 56
    • duration 6:00:24
    • Release Date 2023/01/31

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