Recreating a Historical Portrait in 3D Maya, ZBrush, Substance Painter & Marvelous Designer Workflow
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3:37:56
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00 - Preview.mp4
02:09
01 - Gathering References.mp4
11:21
02 - Preparing Scans.mp4
05:30
03 - Projecting Onto The Statue.mp4
07:52
04 - Refining The Sculpt & Likeness.mp4
17:34
05 - Uv And Zbrush Map Export.mp4
08:47
06 - Texturing - Part 1.mp4
10:53
07 - Texturing - Part 2.mp4
03:10
08 - Texturing - Part 3 + Look Development.mp4
08:50
09 - Revisiting Modeling & Texturing.mp4
11:26
10 - Look Development - Part 2.mp4
10:43
11 - Eye Setup - Part 1.mp4
11:14
12 - Eye Setup - Part 2.mp4
09:06
13 - Grooming In Xgen.mp4
26:49
14 - Accessories - Part 1.mp4
21:10
15 - Accessories - Part 2.mp4
19:18
16 - Lighting.mp4
16:16
17 - Compositing.mp4
15:48
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Gnomon Workshop
View courses Gnomon WorkshopThe Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
- language english
- Training sessions 18
- duration 3:37:56
- Release Date 2025/03/08