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Recreating a Historical Portrait in 3D Maya, ZBrush, Substance Painter & Marvelous Designer Workflow

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3:37:56

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  • 00 - Preview.mp4
    02:09
  • 01 - Gathering References.mp4
    11:21
  • 02 - Preparing Scans.mp4
    05:30
  • 03 - Projecting Onto The Statue.mp4
    07:52
  • 04 - Refining The Sculpt & Likeness.mp4
    17:34
  • 05 - Uv And Zbrush Map Export.mp4
    08:47
  • 06 - Texturing - Part 1.mp4
    10:53
  • 07 - Texturing - Part 2.mp4
    03:10
  • 08 - Texturing - Part 3 + Look Development.mp4
    08:50
  • 09 - Revisiting Modeling & Texturing.mp4
    11:26
  • 10 - Look Development - Part 2.mp4
    10:43
  • 11 - Eye Setup - Part 1.mp4
    11:14
  • 12 - Eye Setup - Part 2.mp4
    09:06
  • 13 - Grooming In Xgen.mp4
    26:49
  • 14 - Accessories - Part 1.mp4
    21:10
  • 15 - Accessories - Part 2.mp4
    19:18
  • 16 - Lighting.mp4
    16:16
  • 17 - Compositing.mp4
    15:48
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    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 18
    • duration 3:37:56
    • Release Date 2025/03/08