Rebelway-Intro to Houdini FX
Focused View
28:42:15
64 View
1 intro.mp4
04:23
2 houdini versions.mp4
03:24
3 proceduralism.mp4
06:53
4 houdini structure.mp4
04:29
5 houdini interface.mp4
12:16
6 houdini data.mp4
13:15
7 houdini maya 3dsmax.mp4
04:12
8 manipulating geometry.mp4
06:56
9 myth about proceduralism.mp4
10:52
10 procedural example.mp4
27:46
11 square to circle.mp4
21:32
12 animated curve.mp4
35:42
13 portal procedural.mp4
23:48
14 nurbs tricks1.mp4
20:02
15 nurbs tricks2.mp4
32:11
16 timing.mp4
25:33
17 hardware.mp4
23:10
18 assignment.mp4
02:54
0 intro.mp4
00:47
1 week2 content explained.mp4
05:35
2 vex and numbers.mp4
24:34
3 math intro.mp4
23:48
4 intro to pops.mp4
32:56
5 particle flow.mp4
08:26
6 statue prep.mp4
07:28
7 curves setup.mp4
25:47
8 improve emisison.mp4
09:27
9 magic fx city.mp4
22:54
10 better paths.mp4
12:11
11 switching system.mp4
09:24
12 meteor trail.mp4
14:21
13 impact.mp4
24:12
14 layering fx.mp4
27:23
15 review.mp4
10:11
16 portal circle.mp4
24:31
17 custom attraction.mp4
06:38
18 portal circle part2.mp4
14:35
19 adding curve id.mp4
01:20
20 post processing.mp4
17:52
21 advanced attraction.mp4
15:33
22 advanced curve expansion.mp4
10:56
23 advanced curve expansion part2.mp4
14:04
24 assignment.mp4
02:56
0 intro.mp4
01:03
1 volumes.mp4
09:50
2 vdb.mp4
10:06
3 volume noise.mp4
20:56
4 smoke sim part1.mp4
08:31
5 adding velocity.mp4
21:34
6 SDF.mp4
21:57
7 advanced emission.mp4
10:07
8 fast moving object.mp4
21:54
9 velcotiy field.mp4
10:31
10 custom point advection.mp4
21:17
11 smoke sim portal.mp4
10:50
12 advecting particles.mp4
08:29
13 rolling dust idea.mp4
15:58
14 assignment.mp4
02:12
0 intro.mp4
00:53
1 mat context.mp4
05:32
2 mantra.mp4
17:17
3 custom shader.mp4
10:30
3 custom shader part2.mp4
05:31
4 particle shading.mp4
29:29
5 translucent look.mp4
09:31
6 translucent look part2.mp4
14:11
7 portal shading look1 part1.mp4
26:55
7 portal shading look1 part2.mp4
07:11
7 portal shading look3 secret.mp4
02:28
8 raytraced look.mp4
12:09
9 cables prepp.mp4
19:53
10 cables part2.mp4
16:10
11 cables target.mp4
20:48
12 cables collision.mp4
06:45
13 wire sim.mp4
15:04
14 animated lights.mp4
16:26
15 lighting cables scene.mp4
19:52
16 COMPOSITING.mp4
13:07
17 assignment.mp4
02:43
0 intro.mp4
01:43
1 destruction workflow explained.mp4
09:17
2 geo prep.mp4
15:04
3 constraints.mp4
20:10
4 pin.mp4
10:19
5 environment destruction part1.mp4
23:40
6 environment destruction part2.mp4
13:33
7 environment destruction part3.mp4
26:36
8 environment destruction part4.mp4
19:58
9 wood and highres interior.mp4
18:26
10 assignment.mp4
07:31
1 intro.mp4
00:44
2 debris sourcing.mp4
23:05
3 debris from moving objects.mp4
12:32
4 debris src houdini.mp4
11:30
5 debris src houdini part2.mp4
12:35
6 smoke trail source.mp4
16:56
7 smoke trail simulation.mp4
11:05
8 airfield simulation.mp4
13:12
9 airfield simulation part2.mp4
15:28
10 particles rendering.mp4
11:19
11 particles rendering part2.mp4
16:44
12 volume shading.mp4
20:01
13 overlay.mp4
01:14
14 adv volume.mp4
38:00
15 assignment.mp4
01:40
0 intro.mp4
00:43
1 flip workflow.mp4
00:03
1 intro.mp4
07:50
2 flip workflow.mp4
12:32
3 flip workflow meshing.mp4
05:48
4 statue rise setup.mp4
24:14
5 adding forces.mp4
15:32
6 flip solver settings.mp4
14:13
7 preview.mp4
18:43
8 whitewater solver setup.mp4
11:23
8 whitewater workflow.mp4
09:21
10 whitewater solver import.mp4
06:43
11 assignment.mp4
06:01
1 intro.mp4
00:54
2 workflow theory.mp4
04:11
3 water workflow in houdini.mp4
10:04
4 water shading.mp4
15:04
5 water volume.mp4
09:34
6 fake caustic.mp4
09:41
7 foam and bubbles.mp4
23:45
8 compositing.mp4
18:50
9 review.mp4
03:48
10 conclusion.mp4
06:09
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- language english
- Training sessions 128
- duration 28:42:15
- Release Date 2023/12/08