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Realistic Dog Grooming For Production With Xgen

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Jordan Soler

3:38:48

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  • 01. Introduction.mp4
    01:19
  • 02. Xgen File Setup And References.mp4
    11:55
  • 03. Guide Creation Process - Part 1.mp4
    12:24
  • 04. Guide Creation Process - Part 2.mp4
    17:08
  • 05. Guide Creation Process - Part 3.mp4
    17:06
  • 06. Guide Creation Process - Part 4.mp4
    17:15
  • 07. Starting Clumps And Mask Map.mp4
    47:20
  • 08. Region Map And Clump Density.mp4
    44:09
  • 09. Color Map Setup.mp4
    07:33
  • 10. Extra Clump And Refinement - Part 1.mp4
    11:24
  • 11. Extra Clump And Refinement - Part 2.mp4
    04:38
  • 12. Modifiers, Maps And Expressions - Part 1.mp4
    07:30
  • 13. Modifiers, Maps And Expressions - Part 2.mp4
    10:34
  • 14. Final Output And Global Review.mp4
    08:33
  • Description


    In this workshop, Grooming Artist Jordan Soler shares his entire process for creating a realistic dog groom from scratch using Maya, XGen and a bit of Mari. He begins by explaining how to properly setup your files and analyze your references. He then moves on to guide creation and the refinement of modifiers while providing production proven tips and tricks in XGen and grooming in general. To conclude, Jordan covers a quick overview of the shader he uses and how he sets up color maps to make a great looking final render. If you're looking to create a realistic animal / creature or for those seeking useful tips on grooming, this course provide a complete overview of the production workflow for creating a realistic animal groom.

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    Jordan Soler
    Jordan Soler
    Instructor's Courses

    Grooming Artist at Image Engine

    Jordan Soler is a Senior Groom Artist currently working in the VFX industry where he has worked with companies such as Illumination MacGuff, MPC, Animal Logic, Method studio and is currently working at Image Engine as a Groomer. His work can be seen on various projects such as Despicable me, Fantastic Beasts, Aquaman and Peter Rabbit. Working with many different studios and projects, Jordan has become very flexible and is able to adapt to the diverse situations he faces on a day-to-day basis in the industry as a Groomer.

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 14
    • duration 3:38:48
    • Release Date 2023/06/21