Procedural Texturing For Materials In Blender 2. 9 - Create Any Material Or Texture That You Want
Joe Baily
2:38:08
Description
Do you want to become a true artist by creating textures, patterns and materials for 3D objects and scenes?
And do you want to be able to create textures that can then be edited and adjusted with ease?
And you want to do it all inside Blender?
Well you can in this course on using the node system in blender to create procedural materials and textures in Blender. Procedural means to create something that can be freely adjusted at any time in any way. A procedural texture then can have its colors, patterns and shapes all adjusted in real time, giving you as the artist the ability to create a limitless number of potential materials for your projects.
At BailylDesign, our goal is to give you the best possible content and resources for learning new skills in the CG industry, and with this course we hope to give you the tools you need to build your own unique portfolio of textures to apply in your projects, whether it be for personal or professional purposes.
We start off at the very beginning learning about the process of applying basic materials to objects, as well as the relationships between objects and their materials.
But before long we dive into Blenders incredibly powerful node system. Where we learn how to construct the node trees that give us infinite freedom in how we approach material creation.
If you are concerned about not being able to master specific nodes, don't worry. In this course every node introduced is used various times, in various different ways, allowing you as the student to get a solid grasp on how that node works.
Its time to go procedural in the 3D industry, and begin creating YOUR portfolio of art using Blenders node system
What You'll Learn?
- 3D Design
- Graphic Design
- Creative
- Blender
- Procedural Skill
- Blender 3d
- Procedural
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Joe Baily
Instructor's CoursesMy name is Joe Baily and I am an instructor for 2D and 3D design. I specialise in 3D modelling using software platforms such as blender and 3DS max to create virtual models and assets for video games and animations.
My alternative job involves teaching sport and PE in schools and so I have 1000's of hours teaching experience in multiple various fields. My goal here is that I always find great instructors in websites like youtube who are great but never give out enough content to really satisfy my own hunger for learning. Therefore, my goal on skillshare is to provide comprehensive quality teaching on any subjects that I cover, such as blender 3D.

SkillShare
View courses SkillShare- language english
- Training sessions 25
- duration 2:38:08
- English subtitles has
- Release Date 2024/02/12