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Procedural Shader Networks in Blender (2020)

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2:26:06

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  • 01. Trailer.mp4
    00:51
  • 02. The Goal.mp4
    02:44
  • 03. Layered Materials Breakdown.mp4
    08:15
  • 04. The CG Fast Track Format.mp4
    03:14
  • 05. Scene Setup.mp4
    06:01
  • 06. My First Layered Material.mp4
    04:10
  • 07. Generators Layered Masks.mp4
    07:18
  • 08. Banking Pointiness.mp4
    05:31
  • 09. Baking Occlusion.mp4
    03:17
  • 10. Base Color.mp4
    06:55
  • 11. Bump.mp4
    04:37
  • 12. Edges.mp4
    04:02
  • 13. Cavity.mp4
    03:46
  • 14. Color Variation.mp4
    05:17
  • 15. Final Render.mp4
    03:34
  • 16. The Goal.mp4
    01:50
  • 17. HDRI.mp4
    03:12
  • 18. Base Metal.mp4
    03:38
  • 19. Texture Scale and Relativity.mp4
    02:21
  • 20. Base Color.mp4
    02:23
  • 21. Roughness and Bump.mp4
    05:34
  • 22. Fresnel.mp4
    05:09
  • 23. Normals.mp4
    03:50
  • 24. Edges.mp4
    02:04
  • 25. Cavity and Combine.mp4
    06:40
  • 26. Real Snow.mp4
    01:50
  • 27. Copy Snow Shader.mp4
    03:16
  • 28. The Goal.mp4
    03:18
  • 29. Base Color.mp4
    02:53
  • 30. Facing Ratio.mp4
    02:43
  • 31. Pointiness.mp4
    04:10
  • 32. Bump.mp4
    03:15
  • 33. Fur.mp4
    05:20
  • 34. Turret Breakdown.mp4
    11:39
  • 35. Next Steps.mp4
    01:29
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    The Blender Track is an ultra beginner-friendly way to learn Blender 3D from beginner to advanced. The courses start small and focus on building skills ...
    • language english
    • Training sessions 35
    • duration 2:26:06
    • Release Date 2023/12/08