Procedural Shader Networks in Blender (2020)
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2:26:06
19 View
01. Trailer.mp4
00:51
02. The Goal.mp4
02:44
03. Layered Materials Breakdown.mp4
08:15
04. The CG Fast Track Format.mp4
03:14
05. Scene Setup.mp4
06:01
06. My First Layered Material.mp4
04:10
07. Generators Layered Masks.mp4
07:18
08. Banking Pointiness.mp4
05:31
09. Baking Occlusion.mp4
03:17
10. Base Color.mp4
06:55
11. Bump.mp4
04:37
12. Edges.mp4
04:02
13. Cavity.mp4
03:46
14. Color Variation.mp4
05:17
15. Final Render.mp4
03:34
16. The Goal.mp4
01:50
17. HDRI.mp4
03:12
18. Base Metal.mp4
03:38
19. Texture Scale and Relativity.mp4
02:21
20. Base Color.mp4
02:23
21. Roughness and Bump.mp4
05:34
22. Fresnel.mp4
05:09
23. Normals.mp4
03:50
24. Edges.mp4
02:04
25. Cavity and Combine.mp4
06:40
26. Real Snow.mp4
01:50
27. Copy Snow Shader.mp4
03:16
28. The Goal.mp4
03:18
29. Base Color.mp4
02:53
30. Facing Ratio.mp4
02:43
31. Pointiness.mp4
04:10
32. Bump.mp4
03:15
33. Fur.mp4
05:20
34. Turret Breakdown.mp4
11:39
35. Next Steps.mp4
01:29
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CGFastTrack
View courses CGFastTrackThe Blender Track is an ultra beginner-friendly way to learn Blender 3D from beginner to advanced. The courses start small and focus on building skills ...
- language english
- Training sessions 35
- duration 2:26:06
- Release Date 2023/12/08