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Power of procedural in Houdini FX

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HossamFX

5:06:39

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  • 1. intro.mp4
    02:01
  • 2. Plan of workflow.mp4
    07:58
  • 1. Building Main Backbone.mp4
    19:14
  • 2. Creating Nerve Cells Intro.mp4
    08:40
  • 3. Creating Nerve Cells.mp4
    31:54
  • 4. Creating Main Connection.mp4
    18:52
  • 5. Manipulating Bridge Node.mp4
    18:34
  • 1. Create Branches Loop inside Loop A.mp4
    20:45
  • 2. Create Branches Loop inside Loop B.mp4
    28:46
  • 3. Branches Auto Divisions Auto Loop.mp4
    17:57
  • 4. Cells Auto scale.mp4
    05:38
  • 5. Cells Auto Rotation.mp4
    06:30
  • 6. Add Noise AND Color.mp4
    17:27
  • 7. Uniqe Extrude.mp4
    18:58
  • 1. Lighting shader.mp4
    14:08
  • 2. Lighting Cells.mp4
    12:38
  • 3. Lighting mainCon.mp4
    18:13
  • 4. Lighting branchesStart.mp4
    16:30
  • 5.1 PF procedural modeling shading lighting.zip
  • 5. Lighting branchesAlong.mp4
    21:56
  • Description


    Advanced Procedural Modeling, Shading & Lighting In HoudiniFX

    What You'll Learn?


    • Advanced Procedural Modeling in HoudiniFX
    • in Depth using the For Loops into Houdini
    • Lighting hacks and tricks
    • generate Light from Geometry in Houdini

    Who is this for?


  • Houdini user
  • Houdini student
  • 3D Artist
  • 3D generalist
  • FX Artist
  • TD Artist
  • What You Need to Know?


  • Houdini 17.5 Apprentice and above is required
  • Basic knowledge of Houdini Interface
  • Basic knowledge of Houdini view-port navigation
  • More details


    Description

    Description :

    Using Houdini 17.5 we will go step by step in creating Neurons Nerve Cells based on simple techniques without vex or coding, this training aimed to the new Houdini user, not initial beginner, you must have good knowledge of working with Houdini.

    Creating procedural “shader light based” is in the list, and then we will start create shader’s light . testing the last result using mantra, so no need for any plug-in .

    Duration : over 5 hours

    Houdini Version - 17.5

    Level – intermediate


    Description :

    Using Houdini 17.5 we will go step by step in creating Neurons Nerve Cells based on simple techniques without vex or coding, this training aimed to the new Houdini user, not initial beginner, you must have good knowledge of working with Houdini.

    Creating procedural “shader light based” is in the list, and then we will start create shader’s light . testing the last result using mantra, so no need for any plug-in .

    Duration : over 5 hours

    Houdini Version - 17.5

    Level – intermediate


    Description :

    Using Houdini 17.5 we will go step by step in creating Neurons Nerve Cells based on simple techniques without vex or coding, this training aimed to the new Houdini user, not initial beginner, you must have good knowledge of working with Houdini.

    Creating procedural “shader light based” is in the list, and then we will start create shader’s light . testing the last result using mantra, so no need for any plug-in .

    Duration : over 5 hours

    Houdini Version - 17.5

    Level – intermediate

    Who this course is for:

    • Houdini user
    • Houdini student
    • 3D Artist
    • 3D generalist
    • FX Artist
    • TD Artist

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    FX TD Artist / 3D Artist / Programmerusing HoudiniFX, Unreal and Unity as my primary Tools in working in the industry, experience with 15 years in 3D generalist, VFX, Rigging, Modeling, Texturing, as usual I started with 3D studio max then Maya and Finally with houdini for my procedural work unity and unreal was my favorites games engines as well .teaching and in depth explaining was one of my hoppy that I love to show you in my courses
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 19
    • duration 5:06:39
    • Release Date 2024/09/18

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