Companies Home Search Profile

Pixel art Bootcamp Complete 2D Retro Game Masterclass

Focused View

3D Tudor,Daniel John

2:13:12

36 View
  • 1. Introduction.mp4
    04:06
  • 1. Lesson 1 - Understanding Pixel Art and Aseprite Basics.mp4
    13:24
  • 2. Lesson 2 - Pixel Art Design Tips, Tricks, and Color Palettes.mp4
    09:28
  • 1. Lesson 3 - Crafting Simple Patterned Pixel Art Backgrounds.mp4
    08:30
  • 2. Lesson 4 - Designing Parallax Backgrounds in Pixel Art.mp4
    09:02
  • 1. Lesson 5 How to Create Tilesets for Pixel Art Games.mp4
    11:29
  • 1. Lesson 6 - Crafting Pixel Art Treasure Chests for RPGs.mp4
    09:28
  • 2. Lesson 7 - Creating Collectable Gems in Pixel Art Games.mp4
    14:22
  • 3. Lesson 8 - Designing Pixel Art Potions for RPGs.mp4
    10:54
  • 1. Lesson 9 - Fundamentals of Pixel Art Character Creation.mp4
    10:50
  • 2. Lesson 10 - Basics of Pixel Art Character Animation in Aseprite.mp4
    12:16
  • 1. Lesson 11 - Creating Front-Facing Characters in Pixel Art.mp4
    08:22
  • 1. Lesson 12 - Converting Photos to Pixel Art in Aseprite.mp4
    11:01
  • Description


    One stop guide to mastering the art of pixel design in the gaming world

    What You'll Learn?


    • • Completing an introduction to Aseprite, the go-to software for pixel art UI & concept art for video games
    • • Unlocking the secrets of pixel art and its vital role in both gaming and the arts
    • • Picking and ways to apply the perfect colour palette for retro games
    • • Acquiring advanced tools to create mesmerizing retro-styled backgrounds
    • • Using industry-proven guidelines to make your pixel art truly stand out
    • • Mastering the go-to software for 2D pixel art and unlocking its full potential
    • • Creating a ready-to-use asset pa• Grasping advanced techniques like colour exaggeration and asset weatheringckage for retro game design
    • • Creating realistic potions using shading techniques and colour replacement tools
    • • Gaining total expertise in character creation and animation with Aseprite

    Who is this for?


  • - Anyone who wants to explore the fundamentals of making design pixel art for games using an actionable project in Aseprite
  • - 3D, 2D, and concept artists who want to take their games art skills to the next level to create pixel art for in-game items or UI
  • - Artists who want to specialize in creating art for games or other virtual experiences using pixel art
  • What You Need to Know?


  • • To own a computer (Microsoft, Linux or Mac)
  • • To have downloaded Aseprite (available on trial version)
  • • A thirst to learn and excitement about game design, games art, pixel art, and 2D concept art for games, including user interface (UI), character and asset design
  • More details


    Description

    Are you a game designer, 3D or concept artist or video game fanatic looking to create the ultimate retro pixel art gaming experience?

    Look no further than our newest venture into the world of using a free trial software called Aseprite where we'll take you through every step of the process of transforming real-life photos into pixel art for games.


    Introduction


    Welcome to ‘Pixel Art Bootcamp: Complete 2D Retro Game Masterclass’! This new 3D Tudor course will be your one-stop guide to mastering the art of pixel design in the gaming world! Whether you're a complete beginner or looking to refine your skills, this comprehensive online course covers everything you need to know to become a proficient pixel artist.


    Get excited with these 6 best points about our newest course adventure, ‘Pixel Art Bootcamp: Complete 2D Retro Game Masterclass’:

    1. Unlocking the secrets of pixel art and its vital role in both gaming and the arts

    2. Acquiring advanced tools to create mesmerizing retro-styled backgrounds

    3. Using industry-proven guidelines to make your pixel art truly stand out

    4. Mastering the go-to software for 2D pixel art and unlock its full potential

    5. Creating a ready-to-use asset package for retro game design

    6. Gaining total expertise in character creation and animation with Aseprite


    From the basics of pixel art and colour palettes to advanced techniques in asset creation and animation, we've got you covered. Dive into hands-on lessons where you'll design patterned backgrounds, create intricate tile sets, and go as far as drawing your very own characters.

    You'll learn not only the technical aspects, such as layering and grid assembly but also gain valuable insights into the aesthetic considerations essential for compelling game design.

    And that's not all! We'll elevate your skills by introducing you to the fundamentals of animation in Aseprite – a game-changer for artists like us. ‘Pixel Art Bootcamp: Complete 2D Retro Game Masterclass’ will guide you through transforming real-life photos into pixel art.

    Ready to turn your creative ideas into pixel-perfect realities? Join us on this exciting journey!


    Course Content


    So, here's what we're going to learn:


    · From the get-go, this course is a rollercoaster ride through the exciting world of pixel art. We'll kickstart your journey by demystifying pixel art and exploring its various forms and applications in gaming and beyond. Next, we'll discuss why Aseprite is the holy grail of pixel art creation.


    · We'll then dive into the software, providing you with indispensable hints, tips, and tricks that can transform anyone from a pixel art novice into a promising artist. Wondering how to pick the perfect colour palette for your masterpiece? We've got you covered! You'll learn how to choose and apply colour palettes like a pro—a skill many veteran artists wish they had learned sooner.



    · Backgrounds—the unsung heroes of any visual piece or game. Your characters need a world to inhabit, right? We'll guide you through crafting simple but aesthetically pleasing patterned backgrounds. This foundational knowledge will prepare you for more intricate designs down the line. To take it up a notch, we'll introduce you to parallax backgrounds, offering hands-on experience with layering and tiled view modes—critical skills for any game developer.


    Moving on, we'll focus on game assets. Ever wondered how to make your adventure games more engaging? Treasure chests are the answer, and they're not just for pirates! You'll learn the principles of pixel art asset creation while designing treasure chests that add mystery and allure to your games. Along the way, you'll grasp advanced techniques like colour exaggeration and asset weathering.


    But what's a treasure chest without sparkling gems and potent potions? You'll apply your newfound skills to design gems that practically glint off the screen. Plus, you'll learn how to create realistic potions using shading techniques and colour replacement tools. Your in-game collectables will be not just items but pieces of art!


    Characters are the heart of any game, and we'll ensure yours are unforgettable! Whether you're aiming for a retro vibe or a modern flair, you'll learn how to draw characters that resonate with players. We won't stop at static images; you'll also get a crash course in animating your characters in Aseprite. Whether they're facing forward or viewed from the side, your characters will look their best from every angle—all within the constraints of pixel art dimensions.


    Course Structure and Delivery


    ‘Pixel Art Bootcamp: Complete 2D Retro Game Masterclass’ helps you practice what you've learned. You'll have access to the course materials at any time, so you can learn at your own pace and on your schedule.

    Each part of the course includes multiple video lessons that cover specific topics in detail.


    Who should take this course?


    Our new video game adventure is designed for anyone who wants to create a retro pixel art game in Aseprite, whether you're a beginner or an experienced game designer. ‘Pixel Art Bootcamp: Complete 2D Retro Game Masterclass’ is ideal for:


    - Anyone who wants to explore the fundamentals of making design pixel art for games using an actionable project in Aseprite

    - 3D, 2D, and concept artists who want to take their games art skills to the next level to create pixel art for in-game items or UI

    - Artists who want to specialize in creating art for games or other virtual experiences using pixel art


    Summing it all up


    To wrap it all up, we'll extend the pixel magic beyond the screen. Ever wanted to turn real-life photos into pixel art? We'll show you how by using an image of a dog provided in our resource pack as an example. Imagine turning your pet, your friends, or even a scenic view into pixel art sensations. We'll do exactly that in this course!

    Join us on this transformative journey and take the first step towards creating video games in Aseprite in just 12 lessons.


    Don’t forget the chance to join us on this exciting journey. Add Aseprite to your game artist’s toolbox and let your portfolio stand out in new ways!


    Until next time, happy modelling everyone!

    Neil – 3D Tudor


    Who this course is for:

    • - Anyone who wants to explore the fundamentals of making design pixel art for games using an actionable project in Aseprite
    • - 3D, 2D, and concept artists who want to take their games art skills to the next level to create pixel art for in-game items or UI
    • - Artists who want to specialize in creating art for games or other virtual experiences using pixel art

    User Reviews
    Rating
    0
    0
    0
    0
    0
    average 0
    Total votes0
    Focused display
    About meIn 2019, Neil Bettison founded 3D Tudor out of his passion for 3D modelling, which he wanted to share with others. He is a professional prop and environment artist. Neil is a successful instructor with over 200,000 students cross-platform. His courses are among the highest-rated for 3D modelling on Udemy, with reviewer ratings at 4.7 or above. This includes a Udemy bestseller course.Neil's courses are aimed at 3D modellers of all levels, with a great number of new tips and tricks for each learner. Each course is different, with most common themes including medieval England Tudor game assets and buildings, or sci-fi scenes and weapons. Neil's instructor style makes him stand out because of his to-the-point instructions and clear guidance. He is the only instructor on Udemy who uses live on-screen tooltips throughout his lessons, helping learners to follow along, without the need to go back and revisit previous shortcuts. This enables absolute beginners and mid-range learners to learn alongside one another, with nothing holding them back, and at different paces, chosen by each student.Professional BackgroundNeil Bettison is a professional 3D artist with 9 years of modelling experience, including assets, characters, and environments. Neil initially got started with 3D modelling because of his passion for gaming. Some of his first models included creating assets for City Skylines workshop. After attending the University for the Creative Arts (UCA) for a BA(Hons) Computer Games Arts degree, Neil began freelancing. As a freelancer, Neil expanded his portfolio through work on historical assets and environment, working to sell these models alongside custom work requests. He is successful on social media and he quickly became a success on YouTube since launching his 3D Tudor channel in 2019. Neil's YouTube channel has become a go-to for all Blender students and hobbyists alike. Following his success on YouTube, Neil went on to create Blender courses on Udemy, aiming to synchronise them with his free YouTube content so that students can get the most out of learning. Neil's 3D models are made using a combination of Blender, Maya, and ZBrush - depending on their specifications. Neil uses Blender for particle effects and complex asset animation. Neil can use two popular game engines, Unreal Engine 4 (UE4) and Unity, with many years of experience in using both. He is proficient in Photoshop and uses this tool for his textures and the original concept art he produces as part of his 3D model research workflow. Neil uses Substance Painter but also makes his own materials and textures using Substance Designer. Neil prefers using Topogun for retopology, specialising in optimising retopology for AAA assets. Neil strives to continuously expand his library of courses over time, aiming to introduce learners to more software and tips and tricks over time. Together, the journey is just beginning!
    From the nostalgic echoes of retro gaming to the dynamic landscape of contemporary indie games, Daniel's passion for pixel-art has been a lifelong affair. His early memories are dotted with the vibrant colours and unique aesthetics of the gaming world, laying the foundation for what would become an illustrious career.Beginning his hands-on foray into game development in 2015, Daniel has since been a force to be reckoned with in the indie gaming community. Under the esteemed banner of 'Tydecon Games', he has meticulously crafted and released 36 standout games, each telling its own story and offering players a unique experience. This dedication to his craft earned him a coveted spot at EGX 2018, where he showcased his projects to a community of likeminded enthusiasts.His creations haven't just stayed on the shelves; they've been actively played and downloaded, amassing over 120,000 interactions across multiple platforms including mobile, Steam, GX Games, and more.But Daniel's skill set extends beyond the realm of game creation. He's been a sought-after figure in the digital landscape, contributing to diverse projects and platforms. At KBR, he revolutionized digital content design within their employee resource group, merging creativity with functionality.His expertise in pixel art was harnessed for an innovative online game, setting new standards for design in the genre. Furthermore, Smart Tech recognized his talent for engaging the younger audience, commissioning him to design educational games that combine learning with play. Daniel’s journey, however, hasn’t just been about creating; it's been about evolving. A staunch believer in continuous learning, he has consistently expanded his knowledge, exploring every facet of design, art, and development in the indie game sphere. He has fused the insights from his self-taught expertise and professional collaborations to curate a holistic perspective on game development.Now, as an instructor, he aims to share this wealth of knowledge with budding developers and enthusiasts. Dive deep into comprehensive courses that offer not just information, but a vision. With Daniel, you don't just learn to develop games; you learn to tell stories, to innovate, and to leave a mark on the ever-evolving canvas of indie gaming.
    Students take courses primarily to improve job-related skills.Some courses generate credit toward technical certification. Udemy has made a special effort to attract corporate trainers seeking to create coursework for employees of their company.
    • language english
    • Training sessions 13
    • duration 2:13:12
    • Release Date 2023/12/07