MM44 Bundle by Romain Chauliac
Focused View
29:26:41
51 View
01. Head Blocking (English).mp4
54:46
02. Blocking Part 1 (French).mp4
44:23
02. Blocking Part 1(No Audio).mp4
44:23
03. Blocking Part 2 (No Audio).mp4
42:54
04. Cut with Spline (No Audio).mp4
15:55
05. 3dsMax Spline Modeling (French).mp4
30:16
05. 3dsMax Spline Modeling (No Audio).mp4
30:16
06. Neck Piece Modeling (No Audio).mp4
41:32
07. Methods for Seams Creation (French).mp4
52:44
07. Methods for Seams Creation (No Audio).mp4
52:44
08. Torso Bloking with Kitbash (No Audio).mp4
07:16
09. Neck Piece Modeling (French).mp4
45:05
09. Neck Piece Modeling (No Audio).mp4
45:05
10. Neck Clothes Marvelous (No Audio).mp4
34:25
11. Neck Piece Modeling (No Audio).mp4
45:08
12. Head Bloking (No Audio).mp4
35:50
13. Use of Scan Data (No Audio).mp4
30:48
14. Head Hight Poly Part 1 (French).mp4
55:08
14. Head Hight Poly Part 1 (No Audio).mp4
55:08
15. Head Hight Poly Part 2 (No Audio).mp4
48:15
16. Torso Hight Poly Part 1 (No Audio).mp4
22:30
17. Torso Hight Poly Part 2 (French).mp4
08:24
17. Torso Hight Poly Part 2 (No Audio).mp4
08:24
18. Perform a Perfect Hole in Curvature Shape (No Audio).mp4
49:04
19. Torso Pin (French).mp4
32:59
19. Torso Pin (No Audio).mp4
32:59
20. Concept with Scan Data (No Audio).mp4
12:41
21. Torso Second Hole Part 1 (No Audio).mp4
16:58
22. Torso Second Hole Part 2 (No Audio).mp4
08:59
23. Neck Yellow Piece (No Audio).mp4
27:29
24. Scan Mesh Material Masking (English).mp4
51:37
25. Scan Mesh Material Masking Arnold Test (No Audio).mp4
34:51
26. Shoulder Polishing Use of Defromer (No Audio).mp4
22:25
27. Scan Adjustement with ZBrush (No Audio).mp4
18:05
28. Shoulder Torso Joint Linking (No Audio).mp4
27:16
29. Eye Detail Patern GE (No Audio).mp4
14:16
01. Introduction.mp4
05:32
02. Mesh Preparation.mp4
22:04
03. UV Workflow.mp4
25:28
04. Unfold Part 1.mp4
36:28
05. Unfold Part 2.mp4
36:56
06. Unfold Part 3.mp4
16:43
07. UV Layout.mp4
30:04
08. Mesh Export.mp4
08:46
09. Substance Introduction.mp4
12:58
10. Black Metal Part 1.mp4
25:09
11. Black Metal Part 2.mp4
30:55
12. Black Metal Part 3.mp4
26:14
13. Iray Check.mp4
05:13
14. Chrome.mp4
27:38
15. Yellow Metal.mp4
08:53
16. Torso Part 1.mp4
20:54
17. Torso Part 2.mp4
38:34
18. Fabric.mp4
18:13
19. Export Maps.mp4
05:16
20. LookDev scene.mp4
16:44
21. Build Shader.mp4
14:23
22. First Render.mp4
09:45
23. Quality Refinement.mp4
10:51
24. Replacement Textures Workflow.mp4
06:30
25. Substance Texture Retake.mp4
25:10
26. Texturing Anoying Parts.mp4
12:52
27. Dusplicate Shader Graph.mp4
14:37
28. EXR Lights.mp4
05:42
29. DOF.mp4
09:04
30. Decals.mp4
10:11
31. Export Height 16bits.mp4
01:12
32. Lighting.mp4
22:19
33. Outro.mp4
04:25
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Gumroad
View courses GumroadGumroad is an e-commerce platform that allows creators to sell products directly to their audience. The platform was founded by Sahil Lavingia in 2011 and is based in San Francisco, California. Gumroad enables creators to sell digital products, such as e-books, music, videos, and software, as well as physical goods
- language english
- Training sessions 69
- duration 29:26:41
- Release Date 2023/10/26