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Maya 2022 Essential Training

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Julian Velard, Stefan Mumaw, Amy Wynne, Jim Krause, Ben Long, Tracey Clark, Denise Jacobs, and George Maestri

22:14

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  • 001 Create high-quality 3D models and animations with Maya.mp4
    00:42
  • 002 Maya system requirements.mp4
    00:33
  • 003 Make the most of the exercise files.mp4
    00:30
  • 004 Enable Arnold rendering.mp4
    01:24
  • 001 Overview of the Maya interface.mp4
    04:22
  • 002 Work with files and Maya projects.mp4
    02:13
  • 003 Navigation in Maya.mp4
    01:27
  • 004 Configure viewports.mp4
    04:57
  • 005 Use the Hotbox and Marking menus.mp4
    03:20
  • 006 Customize preferences.mp4
    02:46
  • 007 use maya workspaces.mp4.zip
  • Description


    Learn to create high-quality 3D models and animations in Maya 2022. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.

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    Julian Velard, Stefan Mumaw, Amy Wynne, Jim Krause, Ben Long, Tracey Clark, Denise Jacobs, and George Maestri
    Julian Velard, Stefan Mumaw, Amy Wynne, Jim Krause, Ben Long, Tracey Clark, Denise Jacobs, and George Maestri
    Instructor's Courses
    Animation and computer graphics professional with extensive experience as a writer, director, producer, and educator. - Write, direct, produce, and animate for companies such as Nickelodeon, Warner Bros, Disney, and Comedy Central. - Built a successful animation studio, producing several hundred cartoons for broadcast, interactive, and film. - Managed 3D, Video, and CAD segments for Lynda.com, helping it grow to $1.5B valuation. - Created hundreds of hours of original educational content for Lynda.com, LinkedIn Learning and others. - Author successful books on animation, write articles for industry publications. - Educator, speaker, and industry expert. Specialties: animation, design, education, writing, directing, and production.
    LinkedIn Learning is an American online learning provider. It provides video courses taught by industry experts in software, creative, and business skills. It is a subsidiary of LinkedIn. All the courses on LinkedIn fall into four categories: Business, Creative, Technology and Certifications. It was founded in 1995 by Lynda Weinman as Lynda.com before being acquired by LinkedIn in 2015. Microsoft acquired LinkedIn in December 2016.
    • language english
    • Training sessions 10
    • duration 22:14
    • Release Date 2024/10/14