Maya 2022 Essential Training
Julian Velard, Stefan Mumaw, Amy Wynne, Jim Krause, Ben Long, Tracey Clark, Denise Jacobs, and George Maestri
22:14
Description
Learn to create high-quality 3D models and animations in Maya 2022. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as selecting and manipulating objects, organizing scenes, and customizing the interface. Next, review polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity. Then integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows how to add movement and life to your work with the Maya animation tools.
More details
User Reviews
Rating
Julian Velard, Stefan Mumaw, Amy Wynne, Jim Krause, Ben Long, Tracey Clark, Denise Jacobs, and George Maestri
Instructor's Courses
Linkedin Learning
View courses Linkedin Learning- language english
- Training sessions 10
- duration 22:14
- Release Date 2024/10/14