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Material Texturing For Production In Mari & Maya

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Peter Aversten

8:42:28

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  • 00. Preview.mp4
    01:55
  • 01. Introduction To Material Workflows Using Channels.mp4
    10:44
  • 02. Introduction to Shaders And Materials in Mari.mp4
    27:07
  • 03. Useful Nodes And Concepts for Material Workflows.mp4
    38:02
  • 04. Baking Meshmaps And Assigning IDs for Material Isolation.mp4
    23:54
  • 05. Using GEO Channels And Radio Nodes in Mari.mp4
    18:24
  • 06. Handling Complexity Using Bake Points.mp4
    11:55
  • 07. Save Time Using Templates.mp4
    21:41
  • 08. Save Time by Creating Your Own Custom Procedurals.mp4
    08:21
  • 09. Planning UV Layout for Materials.mp4
    08:09
  • 10. Freeze a Complete Material Using Multichannel Bake Points.mp4
    11:14
  • 11. Material Creation - IOR Procedural for RenderMan Shaders.mp4
    12:58
  • 12. Material Creation - Author a Material for a Library.mp4
    23:33
  • 13. Material Creation - Rubber Material Using Different Resources.mp4
    40:12
  • 14. Material Creation - Hammerite Material.mp4
    10:08
  • 15. Material Creation - Dirt Material Using Custom Procedurals.mp4
    11:26
  • 16. Material Creation - Metal Wire Material.mp4
    09:09
  • 17. Material Creation - Procedural Rust.mp4
    12:04
  • 18. Project 1 - Project Setup.mp4
    40:12
  • 19. Texture Test Scene in RenderMan for Maya.mp4
    13:19
  • 20. Project 2 - Working on Metal Parts.mp4
    37:27
  • 21. Displacement Preview in Mari And Maya Test Scene Plus RenderMan Setup.mp4
    10:43
  • 22. Project 3 - Displacement Painting And Largescale Breakups.mp4
    12:00
  • 23. Project 4 - Working on Plastics And Various Non-Metallic Materials.mp4
    22:56
  • 24. Project 5 - Rubber And General Material Integration.mp4
    24:51
  • 25. Project 6 - Adding Rust And Further Material Breakup.mp4
    14:26
  • 26. Project 7 - Adding Dirt, Dust And Oil Stains.mp4
    17:07
  • 27. Project 8 - Lookdev Prep, Mask Workflows And RenderMan Layered Shader Setup.mp4
    23:44
  • 28. Material Texturing for Production in Mari And Maya Conclusion.mp4
    04:47
  • PAV01 projectFiles.zip
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    Focused display
    Peter Aversten
    Peter Aversten
    Instructor's Courses

    Cross-Show Lead Texture Artist

    The Gnomon Workshop provides training that both educates and inspires for visual effects artists, concept designers, sculptors and comic book illustrators ...
    • language english
    • Training sessions 29
    • duration 8:42:28
    • Release Date 2023/06/21