Mastering Nuke 3 Vols
Focused View
8:31:58
57 View
01 course introduction.mp4
01:31
02 how to follow this course.mp4
00:51
03 welcome in nuke.mp4
02:22
04 node graph.mp4
05:44
05 import an image sequence.mp4
04:15
06 the viewer panel.mp4
05:48
07 project settings and homework.mp4
03:09
08 the merge node.mp4
02:55
09 fusion modes and mix attribute.mp4
05:43
10 multipass exr compositing.mp4
09:02
11 cg breakdown.mp4
08:28
12 copy node and alpha.mp4
05:28
13 color correction.mp4
06:39
14 homework grading.mp4
01:03
15 reformat node.mp4
03:44
16 bbox.mp4
06:02
17 transform node.mp4
02:41
18 animate a transform node.mp4
07:42
19 curve editor.mp4
04:29
20 dopesheet.mp4
03:12
21 homework animation.mp4
00:42
22 glow.mp4
06:04
23 defocus and edge blur.mp4
08:09
24 roto node.mp4
06:51
25 chromatic aberration.mp4
06:13
26 grain.mp4
03:50
27 output with the write node.mp4
05:41
28 conclusion.mp4
03:06
material.zip
01 project settings.mp4
02:19
02 the 3d viewer and primitive geometries.mp4
05:54
03 scanline render and cameras.mp4
06:21
04 adding a light.mp4
06:20
05 working with lights.mp4
08:21
06 the phong shader.mp4
03:45
07 working with cameras.mp4
05:06
08 challenge 3d.mp4
01:15
09 psd breakdown.mp4
06:28
10 reformat matte painting.mp4
07:21
11 premultiplication.mp4
06:03
12 sky camera projection.mp4
08:31
13 multilayers projection on cards.mp4
06:45
14 project on geometries.mp4
05:36
15 dealing with projections issues.mp4
09:45
16 dealing with projection issues part2.mp4
07:32
17 challenge projection.mp4
01:33
18 what the hell is the z channel.mp4
02:52
19 merging z.mp4
05:58
20 z grading.mp4
08:17
21 matte painting z merge tricks.mp4
02:34
22 zdefocus.mp4
08:26
23 zdefocus filter shape.mp4
03:07
24 challenge z.mp4
03:37
25 generating volume rays.mp4
06:32
26 tweaking volume rays.mp4
08:07
27 rays z integration.mp4
04:15
28 render a test comp.mp4
04:16
29 reconcile 3d.mp4
07:44
30 animate rays apparition.mp4
08:46
31 adding the lens flare.mp4
05:25
32 image imperfections.mp4
04:05
33 art tweaks.mp4
06:03
34 anti aliasing and motion blur.mp4
09:04
35 conclusion and challenge.mp4
02:34
project files.zip
01 what is a chroma key.mp4
01:58
02 blue or green screen.mp4
03:00
03 how does it work in nuke.mp4
04:02
04 difference keyer.mp4
02:21
05 other type of keyer.mp4
03:08
06 despill.mp4
04:08
07 edge work.mp4
04:27
08 conclusion.mp4
01:12
09 importing gizmos.mp4
07:02
10 setting up the project.mp4
04:23
11 denoise.mp4
08:44
12 key setup.mp4
03:28
13 core key with primatte.mp4
07:26
14 primatte tuning.mp4
09:25
15 keylight.mp4
04:53
16 adding background.mp4
03:53
17 ibk colour.mp4
09:24
18 ibk gizmo.mp4
04:07
19 merging core matte and soft matte.mp4
04:11
20 despillmadness.mp4
04:23
21 premultiplying despill and matte.mp4
02:51
22 in and out mattes.mp4
02:57
23 conclusion and homework.mp4
02:22
24 additive keyer.mp4
12:14
25 tracking the head.mp4
06:20
26 animating rotos.mp4
10:57
27 edge despill adjustment.mp4
08:41
28 background edge merging.mp4
07:10
29 local despill.mp4
04:00
30 colour dilate technique.mp4
05:24
31 tracking roto shoulders.mp4
05:42
32 extra key.mp4
04:31
33 grain integration.mp4
03:54
34 color adjustments.mp4
02:44
35 conclusion and homework.mp4
04:35
material.zip
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- language english
- Training sessions 98
- duration 8:31:58
- Release Date 2023/12/06